Player Matchup

Da Ji
Da Ji
Gold II
B1GG1Dubz
Da Ji
Gold II
Level 123
God Stats
0W - 2L
1,249 SR
Queue Stats
78W - 78L
1,703 MMR
Solo
Geb
Geb
Gold I
BitterSweet24
Geb
Gold I
Level 124
God Stats
4W - 5L
1,493 SR
Queue Stats
70W - 59L
1,688 MMR
Solo
Sylvanus
Sylvanus
Gold II
OGJRKILLA
Sylvanus
Gold II
Level 145
God Stats
77W - 78L
1,568 SR
Queue Stats
559W - 559L
1,701 MMR
Solo
Izanami
Izanami
Gold I
Rydawg89
Izanami
Gold I
Level 159
God Stats
45W - 28L
1,676 SR
Queue Stats
272W - 257L
1,686 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
vbankai
Zhong Kui
Platinum IV
Level 160
God Stats
8W - 6L
1,670 SR
Queue Stats
193W - 194L
1,685 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,531 SR
1,693 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,582 SR
1,692 MMR
Mulan
Mulan
Platinum III
E500
Mulan
Platinum III
Level 159
God Stats
33W - 33L
1,589 SR
Queue Stats
505W - 500L
1,690 MMR
Party 1
Cerberus
Cerberus
Gold III
KieranLascel
Cerberus
Gold III
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,688 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
Skulcrusher15
Xbalanque
Gold IV
Level 133
God Stats
11W - 9L
1,738 SR
Queue Stats
92W - 79L
1,679 MMR
Solo
Arachne
Arachne
Gold I
Synth3tic4
Arachne
Gold I
Level 124
God Stats
5W - 2L
1,715 SR
Queue Stats
167W - 175L
1,701 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
YEAHBUDDY187
Kukulkan
Platinum IV
Level 128
God Stats
19W - 9L
1,368 SR
Queue Stats
294W - 297L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
B1GG1Dubz
Da Ji
18
8 / 5 / 6
12,332
536
9,221
23,470
10,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 10
10,219
444
11,014
20,040
21,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
OGJRKILLA
Sylvanus
17
0 / 6 / 4
11,128
484
12,989
19,642
26,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Rydawg89
Izanami
19
4 / 7 / 2
12,159
529
17,122
19,708
8,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
vbankai
Zhong Kui
17
8 / 9 / 4
11,912
518
23,949
24,484
15,416
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Guan YuLokiCliodhna

VS

Bans
BastetAtlasGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
E500
Mulan
20
6 / 3 / 14
13,941
606
20,441
29,866
31,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
KieranLascel
Cerberus
18
3 / 4 / 19
12,266
533
10,542
28,369
26,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Skulcrusher15
Xbalanque
20
8 / 3 / 8
14,784
643
22,243
18,700
5,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Synth3tic4
Arachne
20
7 / 6 / 8
13,313
579
15,731
21,398
9,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
YEAHBUDDY187
Kukulkan
20
9 / 5 / 7
13,936
606
16,903
12,555
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
89
21
Kills
33
33
Deaths
21
26
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Da Ji
B1GG1Dubz
Da Ji
8
5
6
2.2
L
1
6
10
1
W
Mulan
E500
Mulan
6
3
14
4.33
W
Cerberus
KieranLascel
Cerberus
3
4
19
3.13
L
Sylvanus
OGJRKILLA
Sylvanus
0
6
4
0.33
L
Izanami
Rydawg89
Izanami
4
7
2
0.71
W
Xbalanque
Skulcrusher15
Xbalanque
8
3
8
4
W
Arachne
Synth3tic4
Arachne
7
6
8
1.83
W
Kukulkan
YEAHBUDDY187
Kukulkan
9
5
7
2.5
L
Zhong Kui
vbankai
Zhong Kui
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,295
Damage
85,860
107,344
Taken
110,888
82,292
Mitigated
79,820
22,819
Healing
41,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
B1GG1Dubz
Da Ji
9,221
2,264
0
4,901
23,470
10,671
0
5,619
17,851
0
71,850
L
11,014
1,211
0
1,557
20,040
21,044
0
6,942
13,098
29,353
0
W
Mulan
E500
Mulan
20,441
2,379
0
14,764
29,866
31,573
1,619
12,667
17,199
0
91,381
W
Cerberus
KieranLascel
Cerberus
10,542
593
969
8,559
28,369
26,800
359
11,045
17,324
33,227
0
L
Sylvanus
OGJRKILLA
Sylvanus
12,989
3,956
931
4,817
19,642
26,748
621
3,820
15,822
63,367
15,619
L
Izanami
Rydawg89
Izanami
17,122
10,647
0
4,701
19,708
8,413
1,704
3,371
16,085
0
115,153
W
Xbalanque
Skulcrusher15
Xbalanque
22,243
12,491
0
8,058
18,700
5,922
5,702
8,209
10,491
0
140,163
W
Arachne
Synth3tic4
Arachne
15,731
11,019
0
7,060
21,398
9,398
1,379
6,263
15,135
0
101,806
W
Kukulkan
YEAHBUDDY187
Kukulkan
16,903
2,442
0
2,425
12,555
6,127
776
9,241
3,314
108,070
0
L
Zhong Kui
vbankai
Zhong Kui
23,949
989
0
5,912
24,484
15,416
0
7,693
16,791
77,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,750
Gold Earned
68,240
627
Minions Killed
657
0
Camps Cleared
0
2,009,012
Distance Traveled
2,265,615
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,332
536
126
5
0
472,845
5
L
Geb
10,219
444
40
2
0
468,041
6
W
Mulan
13,941
606
149
6
0
427,463
7
W
Cerberus
12,266
533
62
3
0
458,392
12
L
Sylvanus
11,128
484
159
7
0
318,659
8
L
Izanami
12,159
529
195
8
0
382,287
3
W
Xbalanque
14,784
643
186
8
0
442,969
5
W
Arachne
13,313
579
118
5
0
489,691
2
W
Kukulkan
13,936
606
142
6
0
447,100
4
L
Zhong Kui
11,912
518
107
5
0
367,180
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role