Player Matchup

Thanatos
Thanatos
Dablack_Gamer-yt
Thanatos
Level 85
God Stats
0W - 4L
1,195 SR
Queue Stats
11W - 14L
1,224 Elo+
Solo
Danzaburou
Danzaburou
LegitVikingBro
Danzaburou
Level 4
God Stats
0W - 3L
1,206 SR
Queue Stats
0W - 4L
1,100 Elo+
Party 2
Pele
Pele
StevenTheTumor
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,031 Elo+
Party 2
Nu Wa
Nu Wa
VikBozZ FG
Nu Wa
Level 107
God Stats
5W - 9L
1,445 SR
Queue Stats
206W - 198L
1,374 Elo+
Solo
Da Ji
Da Ji
lildizzy69
Da Ji
Level 29
God Stats
0W - 9L
1,234 SR
Queue Stats
1W - 11L
1,085 Elo+
Party 2
Team Averages
Level 53
1,316 SR
1,163 Elo+

VS

Team Averages
Level 84
1,501 SR
1,345 Elo+
Baron Samedi
Baron Samedi
B I G SAD3798
Baron Samedi
Level 73
God Stats
4W - 7L
1,362 SR
Queue Stats
184W - 201L
1,357 Elo+
Party 1
Zhong Kui
Zhong Kui
Tetrix-_507
Zhong Kui
Level 68
God Stats
26W - 15L
1,577 SR
Queue Stats
238W - 234L
1,405 Elo+
Solo
Sylvanus
Sylvanus
Vile_Twin
Sylvanus
Level 86
God Stats
6W - 7L
1,254 SR
Queue Stats
504W - 472L
1,370 Elo+
Solo
Chaac
Chaac
alyviable
Chaac
Level 109
God Stats
24W - 18L
1,617 SR
Queue Stats
233W - 227L
1,281 Elo+
Solo
Chiron
Chiron
eyenarbe
Chiron
Level 84
God Stats
5W - 1L
1,699 SR
Queue Stats
168W - 190L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 6 / 3
9,454
630
13,027
16,681
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
LegitVikingBro
Danzaburou
10
1 / 10 / 1
6,418
428
5,222
12,046
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 7 / 3
5,888
393
4,640
11,124
2,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
14
4 / 4 / 4
8,511
567
7,521
11,027
3,024
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
8
0 / 11 / 2
5,903
394
3,827
9,542
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B I G SAD3798
Baron Samedi
14
15 / 5 / 1
9,903
660
14,766
11,760
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Tetrix-_507
Zhong Kui
16
5 / 0 / 4
9,247
616
4,439
6,786
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
Vile_Twin
Sylvanus
14
1 / 3 / 13
8,612
574
5,884
14,841
13,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
alyviable
Chaac
14
6 / 2 / 5
8,820
588
5,519
16,623
11,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
eyenarbe
Chiron
15
10 / 4 / 4
9,443
630
12,301
11,627
3,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
14
Kills
37
38
Deaths
14
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
B I G SAD3798
Baron Samedi
15
5
1
3.1
L
9
6
3
1.75
L
Danzaburou
LegitVikingBro
Danzaburou
1
10
1
0.15
L
0
7
3
0.21
W
Zhong Kui
Tetrix-_507
Zhong Kui
5
0
4
7
L
Nu Wa
4
4
4
1.5
W
Sylvanus
Vile_Twin
Sylvanus
1
3
13
2.5
W
Chaac
alyviable
Chaac
6
2
5
4.25
W
Chiron
eyenarbe
Chiron
10
4
4
3
L
Da Ji
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,237
Damage
42,909
60,420
Taken
61,637
18,355
Mitigated
38,280
16,164
Healing
25,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
B I G SAD3798
Baron Samedi
14,766
970
991
4,640
11,760
5,027
2,132
2,164
9,596
50,801
0
L
13,027
4,770
0
8,928
16,681
5,875
224
6,384
10,297
0
41,888
L
Danzaburou
LegitVikingBro
Danzaburou
5,222
2,771
0
1,742
12,046
3,536
126
5,354
6,692
0
26,488
L
4,640
1,653
210
1,428
11,124
2,984
200
4,117
7,007
0
20,319
W
Zhong Kui
Tetrix-_507
Zhong Kui
4,439
314
0
3,275
6,786
4,356
0
535
6,251
65,871
5,675
L
Nu Wa
7,521
1,893
0
3,856
11,027
3,024
94
5,295
5,732
53,441
0
W
Sylvanus
Vile_Twin
Sylvanus
5,884
2,344
1,315
4,119
14,841
13,859
1,211
2,357
12,484
27,024
0
W
Chaac
alyviable
Chaac
5,519
1,240
105
8,199
16,623
11,300
889
541
16,082
0
44,246
W
Chiron
eyenarbe
Chiron
12,301
4,230
214
2,946
11,627
3,738
515
1,924
9,703
0
61,552
L
Da Ji
3,827
1,141
0
0
9,542
2,936
112
3,857
5,685
0
15,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,174
Gold Earned
46,025
251
Minions Killed
442
0
Camps Cleared
0
1,346,362
Distance Traveled
1,287,261
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,903
660
83
6
0
253,260
1
L
Thanatos
9,454
630
61
4
0
312,313
1
L
Danzaburou
6,418
428
37
2
0
258,258
1
L
Pele
5,888
393
34
2
0
284,140
0
W
Zhong Kui
9,247
616
125
8
0
310,431
0
L
Nu Wa
8,511
567
90
6
0
259,741
0
W
Sylvanus
8,612
574
54
4
0
215,064
6
W
Chaac
8,820
588
87
6
0
250,195
4
W
Chiron
9,443
630
93
6
0
258,311
4
L
Da Ji
5,903
394
29
2
0
231,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role