Player Matchup

Ymir
Ymir
JukeboxRusty
Ymir
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
229W - 191L
1,519 Elo+
Party 2
Atlas
Atlas
MazeRunner96
Atlas
Level 49
God Stats
13W - 9L
1,479 SR
Queue Stats
137W - 112L
1,490 Elo+
Party 2
Poseidon
Poseidon
TheAcidMan420
Poseidon
Level 55
God Stats
2W - 4L
1,422 SR
Queue Stats
169W - 130L
1,518 Elo+
Party 2
Ra
Ra
TitoWrldd
Ra
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 27L
1,129 Elo+
Party 3
Fenrir
Fenrir
faz2jz
Fenrir
Level 69
God Stats
22W - 21L
1,571 SR
Queue Stats
179W - 153L
1,519 Elo+
Party 3
Team Averages
Level 62
1,494 SR
1,435 Elo+

VS

Team Averages
Level 78
1,626 SR
1,549 Elo+
Shiva
Shiva
BrOWn_ToWN_CuRRy
Shiva
Level 68
God Stats
16W - 7L
1,707 SR
Queue Stats
192W - 209L
1,426 Elo+
Solo
Hou Yi
Hou Yi
MrAliens13
Hou Yi
Level 109
God Stats
3W - 1L
1,589 SR
Queue Stats
15W - 11L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
MrPixeIz
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,590 Elo+
Party 1
Ra
Ra
TFsneazy
Ra
Level 107
God Stats
0W - 1L
1,597 SR
Queue Stats
22W - 18L
1,581 Elo+
Party 1
Ymir
Ymir
VologQc
Ymir
Level 61
God Stats
1W - 1L
1,734 SR
Queue Stats
4W - 3L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
9,837
615
9,193
7,884
7,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 8
7,523
470
6,090
8,957
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
TheAcidMan420
Poseidon
12
3 / 2 / 4
7,749
484
6,663
7,999
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 10
8,579
536
7,185
6,619
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
faz2jz
Fenrir
15
11 / 1 / 3
9,327
583
10,244
13,226
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
7,077
442
10,617
14,825
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hou Yi
MrAliens13
Hou Yi
13
3 / 1 / 0
8,111
507
7,662
10,126
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
MrPixeIz
Sun Wukong
11
0 / 4 / 0
6,829
427
1,685
12,279
7,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 3 / 0
8,179
511
4,977
7,672
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
VologQc
Ymir
11
0 / 3 / 3
6,994
437
2,463
13,671
9,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
20
Kills
5
5
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
5
0
7
8.5
W
0
1
8
4
L
Hou Yi
MrAliens13
Hou Yi
3
1
0
3
L
Sun Wukong
MrPixeIz
Sun Wukong
0
4
0
0
L
1
3
0
0.33
W
Poseidon
TheAcidMan420
Poseidon
3
2
4
2.5
W
1
1
10
6
L
Ymir
VologQc
Ymir
0
3
3
0.5
W
Fenrir
faz2jz
Fenrir
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,375
Damage
27,404
44,685
Taken
58,573
23,509
Mitigated
27,219
11,042
Healing
13,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,617
2,106
63
2,640
14,825
4,757
0
6,093
8,520
0
39,044
W
9,193
2,577
0
1,446
7,884
7,709
380
812
6,841
54,500
0
W
6,090
2,022
960
2,421
8,957
6,243
0
2,538
6,299
17,358
244
L
Hou Yi
MrAliens13
Hou Yi
7,662
3,784
0
2,513
10,126
3,235
1,156
4,903
5,042
0
57,778
L
Sun Wukong
MrPixeIz
Sun Wukong
1,685
138
0
3,632
12,279
7,193
121
5,662
6,549
0
30,534
L
4,977
475
274
2,662
7,672
2,500
201
3,776
3,653
60,487
0
W
Poseidon
TheAcidMan420
Poseidon
6,663
912
0
1,276
7,999
2,173
466
1,046
6,907
43,817
0
W
7,185
377
831
1,623
6,619
2,478
134
1,205
5,272
58,038
0
L
Ymir
VologQc
Ymir
2,463
211
388
1,438
13,671
9,534
26
7,332
5,922
23,296
0
W
Fenrir
faz2jz
Fenrir
10,244
3,757
0
2,485
13,226
4,906
566
1,333
11,717
0
54,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,015
Gold Earned
37,190
420
Minions Killed
376
0
Camps Cleared
0
1,562,225
Distance Traveled
1,422,353
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,077
442
63
4
0
284,680
2
W
Ymir
9,837
615
120
8
0
298,845
5
W
Atlas
7,523
470
26
2
0
301,162
2
L
Hou Yi
8,111
507
101
6
0
257,234
1
L
Sun Wukong
6,829
427
63
4
0
302,550
0
L
Ra
8,179
511
105
7
0
301,096
1
W
Poseidon
7,749
484
74
5
0
283,573
2
W
Ra
8,579
536
128
8
0
331,291
2
L
Ymir
6,994
437
44
3
0
276,793
2
W
Fenrir
9,327
583
72
5
0
347,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role