Player Matchup

Heimdallr
Heimdallr
BleakHuman
Heimdallr
Level 49
God Stats
12W - 14L
1,540 SR
Queue Stats
194W - 204L
1,529 Elo+
Party 1
Ganesha
Ganesha
DjTheNeal
Ganesha
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 152L
1,506 Elo+
Party 1
Kali
Kali
MrSneake
Kali
Level 125
God Stats
0W - 2L
1,367 SR
Queue Stats
203W - 211L
1,478 Elo+
Party 1
Shiva
Shiva
SumtenPhishy
Shiva
Level 85
God Stats
16W - 15L
1,523 SR
Queue Stats
318W - 327L
1,462 Elo+
Party 1
Janus
Janus
phdwiizard
Janus
Level 144
God Stats
3W - 4L
1,301 SR
Queue Stats
159W - 153L
1,521 Elo+
Party 1
Team Averages
Level 104
1,446 SR
1,499 Elo+

VS

Team Averages
Level 57
1,538 SR
1,514 Elo+
Atlas
Atlas
 
Atlas
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Allfect
Da Ji
Level 48
God Stats
7W - 5L
1,857 SR
Queue Stats
14W - 15L
1,560 Elo+
Party 2
Hera
Hera
BnINC
Hera
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 47L
1,575 Elo+
Party 2
Shiva
Shiva
IABCkI0G x KusH
Shiva
Level 109
God Stats
6W - 6L
1,514 SR
Queue Stats
66W - 62L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
PurgThePorg
Danzaburou
Level 7
God Stats
4W - 4L
1,320 SR
Queue Stats
6W - 6L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BleakHuman
Heimdallr
13
1 / 7 / 7
7,189
654
5,536
10,963
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
DjTheNeal
Ganesha
13
0 / 7 / 10
7,707
701
4,833
16,138
15,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kali
14
1 / 2 / 4
7,490
681
3,299
12,074
5,055
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 4 / 5
8,908
810
13,324
17,297
8,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
15
5 / 4 / 4
8,218
747
10,721
7,243
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
5 / 1 / 10
8,760
796
8,265
12,716
9,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Allfect
Da Ji
16
9 / 4 / 9
9,195
836
13,781
9,674
3,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
BnINC
Hera
15
2 / 5 / 10
8,592
781
11,000
7,892
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 0 / 12
9,328
848
16,711
12,405
11,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
PurgThePorg
Danzaburou
13
0 / 3 / 8
7,440
676
5,346
8,284
2,794
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
73
13
Kills
24
24
Deaths
13
30
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
1
10
10
W
Da Ji
Allfect
Da Ji
9
4
9
3.38
L
Heimdallr
BleakHuman
Heimdallr
1
7
7
0.64
W
Hera
BnINC
Hera
2
5
10
1.4
L
Ganesha
DjTheNeal
Ganesha
0
7
10
0.71
W
8
0
12
14
L
Kali
1
2
4
1.5
W
Danzaburou
PurgThePorg
Danzaburou
0
3
8
1.33
L
6
4
5
2.13
L
Janus
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,713
Damage
55,103
63,715
Taken
50,971
35,016
Mitigated
30,035
9,969
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,265
2,108
309
3,065
12,716
9,789
432
5,394
7,322
18,847
0
W
Da Ji
Allfect
Da Ji
13,781
3,226
0
503
9,674
3,680
268
2,192
7,482
0
18,599
L
Heimdallr
BleakHuman
Heimdallr
5,536
1,953
0
515
10,963
3,869
73
4,071
6,842
0
16,201
W
Hera
BnINC
Hera
11,000
2,850
0
605
7,892
2,596
349
2,303
5,589
38,224
0
L
Ganesha
DjTheNeal
Ganesha
4,833
780
0
2,295
16,138
15,454
0
5,584
10,254
9,217
0
W
16,711
2,226
96
2,051
12,405
11,176
689
3,029
9,376
5,721
35,837
L
Kali
3,299
1,880
0
4,125
12,074
5,055
0
2,716
9,132
0
21,514
W
Danzaburou
PurgThePorg
Danzaburou
5,346
2,623
0
297
8,284
2,794
180
2,636
5,648
0
23,630
L
13,324
3,745
720
2,077
17,297
8,322
29
6,379
10,727
0
29,862
L
Janus
10,721
368
0
237
7,243
2,316
108
2,890
4,161
26,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,512
Gold Earned
43,315
138
Minions Killed
191
0
Camps Cleared
0
1,076,564
Distance Traveled
1,168,807
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,760
796
17
2
0
259,868
0
W
Da Ji
9,195
836
9
1
0
230,902
0
L
Heimdallr
7,189
654
25
2
0
198,328
2
W
Hera
8,592
781
75
7
0
207,818
0
L
Ganesha
7,707
701
0
0
0
206,428
5
W
Shiva
9,328
848
60
5
0
269,231
1
L
Kali
7,490
681
24
2
0
221,007
0
W
Danzaburou
7,440
676
30
3
0
200,988
0
L
Shiva
8,908
810
53
5
0
229,581
1
L
Janus
8,218
747
36
3
0
221,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role