Player Matchup

Fenrir
Fenrir
AcidFuzz
Fenrir
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
136W - 110L
1,554 Elo+
Party 1
Nox
Nox
Aritox
Nox
Level 129
God Stats
5W - 3L
1,727 SR
Queue Stats
324W - 302L
1,542 Elo+
Party 1
Fafnir
Fafnir
DannyTheIrish
Fafnir
Level 83
God Stats
7W - 6L
1,538 SR
Queue Stats
234W - 226L
1,555 Elo+
Party 1
Hera
Hera
HippyDreams
Hera
Level 127
God Stats
2W - 1L
1,559 SR
Queue Stats
91W - 90L
1,527 Elo+
Party 1
Vamana
Vamana
Jizta
Vamana
Level 101
God Stats
3W - 2L
1,438 SR
Queue Stats
126W - 140L
1,467 Elo+
Party 1
Team Averages
Level 112
1,552 SR
1,529 Elo+

VS

Team Averages
Level 101
1,516 SR
1,453 Elo+
Amaterasu
Amaterasu
DrSpoot
Amaterasu
Level 149
God Stats
9W - 6L
1,500 SR
Queue Stats
340W - 346L
1,468 Elo+
Party 2
Medusa
Medusa
Seiren12
Medusa
Level 97
God Stats
2W - 3L
1,342 SR
Queue Stats
160W - 149L
1,502 Elo+
Party 2
Baba Yaga
Baba Yaga
Vivid625
Baba Yaga
Level 152
God Stats
13W - 5L
1,545 SR
Queue Stats
456W - 508L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
nOsEqpOnEr_x
Cu Chulainn
Level 46
God Stats
1W - 3L
1,550 SR
Queue Stats
235W - 289L
1,421 Elo+
Solo
Cthulhu
Cthulhu
wepawet1
Cthulhu
Level 61
God Stats
5W - 1L
1,642 SR
Queue Stats
245W - 245L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AcidFuzz
Fenrir
17
7 / 3 / 9
11,024
848
17,474
12,657
7,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
Aritox
Nox
18
4 / 2 / 13
10,346
796
11,986
8,963
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 13
9,943
765
5,291
13,698
17,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
2 / 3 / 15
9,608
739
12,790
8,613
3,894
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Jizta
Vamana
17
3 / 3 / 12
9,699
746
12,364
16,583
20,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DrSpoot
Amaterasu
16
2 / 5 / 10
9,608
739
10,005
27,553
16,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Seiren12
Medusa
15
3 / 2 / 8
9,468
728
10,615
8,294
2,910
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Vivid625
Baba Yaga
16
2 / 4 / 9
9,598
738
11,966
7,238
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
nOsEqpOnEr_x
Cu Chulainn
14
3 / 6 / 6
9,378
721
5,735
21,129
8,594
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
wepawet1
Cthulhu
17
3 / 2 / 9
9,663
743
11,324
11,366
10,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
55
19
Kills
13
13
Deaths
19
62
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AcidFuzz
Fenrir
7
3
9
3.83
W
Nox
Aritox
Nox
4
2
13
5.25
W
3
2
13
4.75
L
Amaterasu
DrSpoot
Amaterasu
2
5
10
1.4
W
2
3
15
3.17
W
Vamana
Jizta
Vamana
3
3
12
3
L
Medusa
Seiren12
Medusa
3
2
8
3.5
L
Baba Yaga
Vivid625
Baba Yaga
2
4
9
1.63
L
Cu Chulainn
nOsEqpOnEr_x
Cu Chulainn
3
6
6
1
L
Cthulhu
wepawet1
Cthulhu
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,905
Damage
49,645
60,514
Taken
75,580
53,969
Mitigated
41,474
28,620
Healing
30,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AcidFuzz
Fenrir
17,474
3,493
2,167
3,009
12,657
7,542
387
3,943
8,573
0
25,099
W
Nox
Aritox
Nox
11,986
1,679
3,606
2,135
8,963
4,469
1,836
3,252
5,594
33,124
0
W
5,291
918
5,421
3,937
13,698
17,693
595
4,462
8,930
10,961
0
L
Amaterasu
DrSpoot
Amaterasu
10,005
2,981
2,295
12,385
27,553
16,914
601
11,194
16,042
0
16,938
W
12,790
4,471
1,147
749
8,613
3,894
1,595
4,369
4,072
28,828
0
W
Vamana
Jizta
Vamana
12,364
4,727
1,372
5,077
16,583
20,371
768
6,201
10,055
0
27,184
L
Medusa
Seiren12
Medusa
10,615
5,213
0
1,300
8,294
2,910
3,120
5,034
3,210
0
21,924
L
Baba Yaga
Vivid625
Baba Yaga
11,966
131
1,172
1,741
7,238
2,916
1,171
2,740
4,442
32,572
0
L
Cu Chulainn
nOsEqpOnEr_x
Cu Chulainn
5,735
582
664
5,609
21,129
8,594
400
7,131
13,814
0
9,265
L
Cthulhu
wepawet1
Cthulhu
11,324
206
2,703
2,611
11,366
10,140
180
3,273
8,005
28,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,620
Gold Earned
47,715
134
Minions Killed
128
0
Camps Cleared
0
1,272,995
Distance Traveled
1,212,329
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,024
848
19
1
0
258,950
2
W
Nox
10,346
796
65
5
0
253,687
0
W
Fafnir
9,943
765
11
1
0
272,007
1
L
Amaterasu
9,608
739
19
1
0
281,918
2
W
Hera
9,608
739
25
2
0
230,618
0
W
Vamana
9,699
746
14
1
0
257,733
0
L
Medusa
9,468
728
25
2
0
269,053
0
L
Baba Yaga
9,598
738
47
4
0
222,564
1
L
Cu Chulainn
9,378
721
4
0
0
208,927
0
L
Cthulhu
9,663
743
33
3
0
229,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role