Player Matchup

Bellona
Bellona
Geewhizz45
Bellona
Level 158
God Stats
2W - 0L
1,430 SR
Queue Stats
144W - 114L
1,654 Elo+
Solo
Ganesha
Ganesha
Proto x Shift
Ganesha
Level 149
God Stats
9W - 9L
1,425 SR
Queue Stats
99W - 103L
1,656 Elo+
Party 2
Neith
Neith
Sub2CoRdiie
Neith
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,770 Elo+
Party 2
Horus
Horus
The--Sacklunch
Horus
Level 115
God Stats
25W - 22L
1,466 SR
Queue Stats
200W - 182L
1,501 Elo+
Party 2
Sol
Sol
flopez1812
Sol
Level 154
God Stats
1W - 1L
1,309 SR
Queue Stats
216W - 208L
1,649 Elo+
Solo
Team Averages
Level 133
1,426 SR
1,646 Elo+

VS

Team Averages
Level 157
1,687 SR
1,661 Elo+
Eset
Eset
CarlillosXDPC
Eset
Level 160
God Stats
0W - 2L
1,653 SR
Queue Stats
123W - 137L
1,650 Elo+
Solo
King Arthur
King Arthur
NeroNXW
King Arthur
Level 157
God Stats
11W - 20L
1,417 SR
Queue Stats
541W - 491L
1,652 Elo+
Solo
Chronos
Chronos
Revenge Of Taco
Chronos
Level 158
God Stats
21W - 10L
1,775 SR
Queue Stats
286W - 193L
1,689 Elo+
Party 1
Horus
Horus
The Wibb
Horus
Level 160
God Stats
22W - 9L
1,872 SR
Queue Stats
629W - 508L
1,658 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xadius06
Tsukuyomi
Level 149
God Stats
56W - 32L
1,717 SR
Queue Stats
356W - 322L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Geewhizz45
Bellona
20
4 / 2 / 4
16,703
619
19,859
29,659
45,464
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
19
1 / 3 / 19
13,319
493
8,589
23,515
31,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
11 / 1 / 12
16,590
614
35,529
15,463
8,824
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
4 / 8 / 9
14,366
532
15,676
22,544
13,797
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 4 / 8
17,239
638
25,078
19,219
7,466
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 6
12,810
474
12,522
18,278
7,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
NeroNXW
King Arthur
20
3 / 2 / 5
13,770
510
18,452
30,722
37,477
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
6 / 3 / 2
14,544
539
17,808
23,028
9,572
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
The Wibb
Horus
18
5 / 7 / 7
12,651
469
8,951
31,869
41,045
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Xadius06
Tsukuyomi
20
2 / 6 / 12
13,277
492
20,005
26,583
11,538
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
50
27
Kills
18
18
Deaths
27
52
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
W
Bellona
Geewhizz45
Bellona
4
2
4
3
L
King Arthur
NeroNXW
King Arthur
3
2
5
2.75
W
Ganesha
1
3
19
3.5
L
6
3
2
2.33
W
11
1
12
17
L
Horus
The Wibb
Horus
5
7
7
1.21
W
4
8
9
1.06
L
Tsukuyomi
Xadius06
Tsukuyomi
2
6
12
1.33
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,731
Damage
77,738
110,400
Taken
130,480
107,451
Mitigated
106,694
42,898
Healing
34,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,522
1,471
1,669
2,394
18,278
7,062
89
3,188
15,090
98,804
0
W
Bellona
Geewhizz45
Bellona
19,859
8,217
0
12,570
29,659
45,464
1,189
7,021
22,638
0
147,017
L
King Arthur
NeroNXW
King Arthur
18,452
3,388
0
4,592
30,722
37,477
0
5,786
24,936
0
94,153
W
Ganesha
8,589
608
0
4,971
23,515
31,900
0
9,704
13,571
33,020
1,626
L
17,808
8,693
0
6,550
23,028
9,572
761
8,233
14,795
134,483
0
W
35,529
14,130
0
6,984
15,463
8,824
3,787
3,773
11,615
0
159,637
L
Horus
The Wibb
Horus
8,951
4,150
4,119
7,864
31,869
41,045
55
11,896
19,973
0
37,320
W
15,676
7,558
1,352
4,827
22,544
13,797
0
5,856
16,608
0
107,371
L
Tsukuyomi
Xadius06
Tsukuyomi
20,005
6,807
0
6,881
26,583
11,538
0
4,027
22,556
0
129,438
W
25,078
12,824
0
12,194
19,219
7,466
2,294
5,134
14,085
157,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,217
Gold Earned
67,052
880
Minions Killed
802
0
Camps Cleared
0
2,631,003
Distance Traveled
2,594,897
45
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,810
474
180
7
0
457,854
3
W
Bellona
16,703
619
274
10
0
543,168
12
L
King Arthur
13,770
510
194
7
0
530,429
7
W
Ganesha
13,319
493
20
1
0
528,337
14
L
Chronos
14,544
539
216
8
0
520,175
11
W
Neith
16,590
614
216
8
0
531,363
7
L
Horus
12,651
469
44
2
0
536,570
8
W
Horus
14,366
532
145
5
0
504,364
5
L
Tsukuyomi
13,277
492
168
6
0
549,869
1
W
Sol
17,239
638
225
8
0
523,771
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role