Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ghost999932
Aphrodite
Level 29
God Stats
1W - 3L
1,470 SR
Queue Stats
86W - 85L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Helliuos
Danzaburou
Level 19
God Stats
0W - 2L
1,285 SR
Queue Stats
32W - 41L
1,478 Elo+
Solo
Ah Puch
Ah Puch
Zalafista88
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,530 Elo+
Solo
Team Averages
Level 72
1,451 SR
1,507 Elo+

VS

Team Averages
Level 86
1,459 SR
1,469 Elo+
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DovisxXx
Yemoja
Level 155
God Stats
1W - 1L
1,293 SR
Queue Stats
144W - 135L
1,488 Elo+
Solo
Hachiman
Hachiman
IAmYourNoob
Hachiman
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 28L
1,759 Elo+
Party 1
Arachne
Arachne
Jacksòn
Arachne
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,436 Elo+
Solo
Anhur
Anhur
Noratorexia
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 3 / 1
5,540
1,108
2,424
5,685
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
 
Janus
10
0 / 1 / 0
5,098
1,020
4,276
3,380
928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Aphrodite
Ghost999932
Aphrodite
10
0 / 2 / 0
4,982
996
2,112
5,699
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Helliuos
Danzaburou
10
1 / 4 / 1
5,001
1,000
5,745
5,883
2,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Puch
Zalafista88
Ah Puch
5
0 / 1 / 0
4,332
866
296
831
285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 0 / 7
6,573
1,315
7,200
3,113
1,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
DovisxXx
Yemoja
11
2 / 0 / 8
6,370
1,274
3,699
5,466
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
IAmYourNoob
Hachiman
11
4 / 1 / 5
6,586
1,317
5,949
5,310
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Jacksòn
Arachne
11
1 / 0 / 7
6,073
1,215
2,502
4,049
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 1 / 6
6,191
1,238
1,505
4,875
1,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
11
11
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
1
0.5
L
Janus
 
Janus
0
1
0
0
W
Skadi
 
Skadi
2
0
7
5.5
W
Yemoja
DovisxXx
Yemoja
2
0
8
6
L
Aphrodite
Ghost999932
Aphrodite
0
2
0
0
L
Danzaburou
Helliuos
Danzaburou
1
4
1
0.38
W
Hachiman
IAmYourNoob
Hachiman
4
1
5
6.5
W
Arachne
Jacksòn
Arachne
1
0
7
4.5
W
2
1
6
5
L
Ah Puch
Zalafista88
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,853
Damage
20,855
21,478
Taken
22,813
7,449
Mitigated
8,590
6,892
Healing
15,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,424
209
0
844
5,685
1,401
0
584
5,101
0
6,947
L
Janus
 
Janus
4,276
0
594
331
3,380
928
0
345
3,035
14,340
0
W
Skadi
 
Skadi
7,200
1,803
1,435
912
3,113
1,101
748
863
2,217
0
16,694
W
Yemoja
DovisxXx
Yemoja
3,699
324
5,092
3,344
5,466
2,293
318
1,449
3,951
5,309
0
L
Aphrodite
Ghost999932
Aphrodite
2,112
243
1,849
2,366
5,699
2,681
0
1,200
4,499
7,550
0
L
Danzaburou
Helliuos
Danzaburou
5,745
0
152
756
5,883
2,154
0
1,306
4,577
0
7,880
W
Hachiman
IAmYourNoob
Hachiman
5,949
1,881
584
1,282
5,310
1,648
989
844
4,434
0
13,755
W
Arachne
Jacksòn
Arachne
2,502
2,163
933
788
4,049
1,708
312
910
3,007
0
5,528
W
1,505
750
528
442
4,875
1,840
879
2,618
2,257
0
4,798
L
Ah Puch
Zalafista88
Ah Puch
296
0
0
0
831
285
0
264
567
296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,953
Gold Earned
31,793
54
Minions Killed
67
0
Camps Cleared
0
461,364
Distance Traveled
613,479
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,540
1,108
12
2
0
126,578
1
L
Janus
5,098
1,020
22
4
0
108,621
0
W
Skadi
6,573
1,315
22
4
0
114,740
2
W
Yemoja
6,370
1,274
2
0
0
130,835
0
L
Aphrodite
4,982
996
16
3
0
105,154
0
L
Danzaburou
5,001
1,000
4
1
0
105,792
0
W
Hachiman
6,586
1,317
15
3
0
107,914
0
W
Arachne
6,073
1,215
15
3
0
143,077
0
W
Anhur
6,191
1,238
13
3
0
116,913
0
L
Ah Puch
4,332
866
0
0
0
15,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role