Player Matchup

Freya
Freya
 
Freya
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Krashkiller13
Nu Wa
Level 155
God Stats
5W - 5L
1,431 SR
Queue Stats
47W - 71L
1,436 Elo+
Party 2
Khepri
Khepri
RossT2
Khepri
Level 119
God Stats
5W - 8L
1,403 SR
Queue Stats
59W - 83L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
SappyLoveStick
Gilgamesh
Level 81
God Stats
0W - 3L
1,480 SR
Queue Stats
109W - 131L
1,484 Elo+
Party 2
Xbalanque
Xbalanque
Sr-fabito94
Xbalanque
Level 94
God Stats
5W - 5L
1,392 SR
Queue Stats
66W - 81L
1,428 Elo+
Solo
Team Averages
Level 119
1,441 SR
1,461 Elo+

VS

Team Averages
Level 128
1,616 SR
1,653 Elo+
Geb
Geb
I D347H SH07 I
Geb
Level 142
God Stats
2W - 1L
1,464 SR
Queue Stats
151W - 97L
1,664 Elo+
Party 1
Thanatos
Thanatos
NightHawk370
Thanatos
Level 119
God Stats
5W - 1L
1,534 SR
Queue Stats
92W - 69L
1,635 Elo+
Party 1
Eset
Eset
RiseofOGs
Eset
Level 126
God Stats
12W - 3L
1,829 SR
Queue Stats
132W - 82L
1,660 Elo+
Party 1
Nike
Nike
Rondo Squeeze
Nike
Level 126
God Stats
3W - 0L
1,717 SR
Queue Stats
66W - 37L
1,675 Elo+
Party 1
Hou Yi
Hou Yi
SaltyStew65559
Hou Yi
Level 125
God Stats
5W - 0L
1,538 SR
Queue Stats
98W - 61L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
0 / 1 / 3
6,186
619
2,461
2,783
823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 3 / 1
6,623
662
5,238
3,620
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
RossT2
Khepri
13
2 / 3 / 2
7,168
717
3,170
12,132
7,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
SappyLoveStick
Gilgamesh
12
1 / 4 / 4
6,860
686
4,616
9,669
7,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Sr-fabito94
Xbalanque
12
1 / 11 / 3
6,627
663
6,740
15,245
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 12
7,238
724
4,376
9,162
9,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
NightHawk370
Thanatos
13
5 / 2 / 7
7,866
787
6,864
6,235
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
15
5 / 2 / 13
8,611
861
14,385
7,147
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 0 / 11
8,372
837
5,078
7,204
6,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
8 / 0 / 9
9,307
931
9,529
7,250
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
5
Kills
22
22
Deaths
5
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
1
3
1.5
W
0
1
12
6
L
1
3
1
0.5
W
Thanatos
NightHawk370
Thanatos
5
2
7
4.25
W
Eset
5
2
13
5.75
W
4
0
11
9.5
L
Khepri
RossT2
Khepri
2
3
2
1
W
8
0
9
12.5
L
Gilgamesh
SappyLoveStick
Gilgamesh
1
4
4
0.75
L
Xbalanque
Sr-fabito94
Xbalanque
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,225
Damage
40,232
43,449
Taken
36,998
21,098
Mitigated
26,039
5,984
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,461
421
0
691
2,783
823
0
801
1,905
6,358
0
W
4,376
861
641
1,602
9,162
9,219
486
2,261
6,901
12,380
0
L
5,238
550
0
250
3,620
1,007
0
1,722
1,842
11,810
0
W
Thanatos
NightHawk370
Thanatos
6,864
1,903
0
3,136
6,235
3,196
0
1,851
4,384
0
14,391
W
Eset
14,385
1,482
1,780
1,625
7,147
3,319
1,152
1,790
5,357
38,393
0
W
5,078
1,088
718
771
7,204
6,975
255
2,290
4,914
0
19,720
L
Khepri
RossT2
Khepri
3,170
154
746
2,807
12,132
7,219
0
6,180
5,766
9,293
0
W
9,529
5,106
0
2,517
7,250
3,330
4,007
2,677
4,573
0
31,532
L
Gilgamesh
SappyLoveStick
Gilgamesh
4,616
1,218
0
203
9,669
7,686
0
4,284
5,261
0
13,612
L
Xbalanque
Sr-fabito94
Xbalanque
6,740
1,928
128
1,159
15,245
4,363
0
5,307
9,914
0
17,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,464
Gold Earned
41,394
77
Minions Killed
192
0
Camps Cleared
0
780,559
Distance Traveled
977,860
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,186
619
12
1
0
146,914
1
W
Geb
7,238
724
11
1
0
192,116
1
L
Nu Wa
6,623
662
12
1
0
143,054
3
W
Thanatos
7,866
787
17
2
0
193,965
0
W
Eset
8,611
861
55
6
0
207,133
2
W
Nike
8,372
837
32
3
0
203,600
0
L
Khepri
7,168
717
5
1
0
175,600
1
W
Hou Yi
9,307
931
77
8
0
181,046
2
L
Gilgamesh
6,860
686
18
2
0
154,959
0
L
Xbalanque
6,627
663
30
3
0
160,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role