Player Matchup

Tiamat
Tiamat
Beglets
Tiamat
Level 148
God Stats
8W - 4L
1,622 SR
Queue Stats
168W - 42L
1,890 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nilin8
Tsukuyomi
Level 135
God Stats
7W - 5L
1,694 SR
Queue Stats
235W - 66L
1,896 Elo+
Party 2
Hercules
Hercules
Thugzor3000
Hercules
Level 158
God Stats
4W - 0L
1,645 SR
Queue Stats
229W - 71L
1,856 Elo+
Party 2
Team Averages
Level 147
1,654 SR
1,880 Elo+

VS

Team Averages
Level 116
1,637 SR
1,553 Elo+
Arachne
Arachne
GoldShadow7
Arachne
Level 129
God Stats
0W - 1L
1,689 SR
Queue Stats
82W - 80L
1,605 Elo+
Solo
Amaterasu
Amaterasu
godflvcko
Amaterasu
Level 102
God Stats
0W - 1L
1,719 SR
Queue Stats
34W - 23L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
milookay
Baron Samedi
Level 116
God Stats
1W - 3L
1,504 SR
Queue Stats
71W - 54L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Beglets
Tiamat
20
7 / 2 / 6
16,104
732
25,658
11,758
9,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Nilin8
Tsukuyomi
20
4 / 6 / 9
15,638
711
25,257
21,006
14,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Thugzor3000
Hercules
20
4 / 4 / 7
14,792
672
9,843
23,656
26,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GoldShadow7
Arachne
18
3 / 6 / 7
13,594
618
13,056
23,026
17,989
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
godflvcko
Amaterasu
19
4 / 3 / 7
14,604
664
15,765
32,046
38,198
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
milookay
Baron Samedi
20
5 / 6 / 5
15,118
687
19,730
20,927
22,341
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
15
Kills
12
12
Deaths
15
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Beglets
Tiamat
7
2
6
5
L
Arachne
GoldShadow7
Arachne
3
6
7
1.08
W
Tsukuyomi
Nilin8
Tsukuyomi
4
6
9
1.42
W
Hercules
Thugzor3000
Hercules
4
4
7
1.88
L
Amaterasu
godflvcko
Amaterasu
4
3
7
2.5
L
Baron Samedi
milookay
Baron Samedi
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,758
Damage
48,551
56,420
Taken
75,999
49,768
Mitigated
78,528
12,638
Healing
26,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Beglets
Tiamat
25,658
1,583
0
4,270
11,758
9,066
1,776
3,621
8,137
98,504
0
L
Arachne
GoldShadow7
Arachne
13,056
7,938
0
6,593
23,026
17,989
83
10,785
11,943
0
40,073
W
Tsukuyomi
Nilin8
Tsukuyomi
25,257
8,703
0
2,155
21,006
14,476
1,365
6,396
14,610
32
68,725
W
Hercules
Thugzor3000
Hercules
9,843
2,900
0
6,213
23,656
26,226
812
10,032
13,624
0
22,036
L
Amaterasu
godflvcko
Amaterasu
15,765
4,448
0
10,133
32,046
38,198
428
9,456
21,789
0
79,793
L
Baron Samedi
milookay
Baron Samedi
19,730
1,162
1,727
8,144
20,927
22,341
117
6,694
13,659
81,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,534
Gold Earned
43,316
293
Minions Killed
244
8
Camps Cleared
12
1,258,782
Distance Traveled
1,330,394
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,104
732
180
8
3
398,222
1
L
Arachne
13,594
618
46
2
2
465,598
2
W
Tsukuyomi
15,638
711
84
4
4
406,971
5
W
Hercules
14,792
672
29
1
1
453,589
5
L
Amaterasu
14,604
664
93
4
7
485,380
4
L
Baron Samedi
15,118
687
105
5
3
379,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role