Player Matchup

Shiva
Shiva
DoubleD IIII
Shiva
Level 123
God Stats
50W - 34L
1,649 SR
Queue Stats
90W - 91L
1,535 Elo+
Solo
Eset
Eset
Mikehoncho2686
Eset
Level 80
God Stats
28W - 28L
1,676 SR
Queue Stats
171W - 160L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
b3astlyboy18
Hou Yi
Level 120
God Stats
18W - 15L
1,493 SR
Queue Stats
121W - 122L
1,540 Elo+
Party 1
Team Averages
Level 108
1,606 SR
1,529 Elo+

VS

Team Averages
Level 101
1,451 SR
1,502 Elo+
Eset
Eset
 
Eset
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
austinc960
Ymir
Level 5
God Stats
0W - 4L
1,354 SR
Queue Stats
2W - 7L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
9,624
802
10,558
10,268
8,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 11
9,355
780
9,334
6,888
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
15
10 / 0 / 6
10,088
841
11,344
8,143
3,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
2 / 2 / 1
8,296
691
6,262
8,078
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
 
Ne Zha
12
1 / 7 / 1
8,122
677
10,766
13,182
5,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 9 / 2
7,479
623
1,828
15,200
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
18
Kills
3
3
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
2
1
1.25
L
Ne Zha
 
Ne Zha
1
7
1
0.21
W
4
2
9
4.25
W
4
1
11
9.5
L
0
9
2
0.11
W
Hou Yi
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,236
Damage
18,856
25,299
Taken
36,460
14,244
Mitigated
21,147
5,770
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,262
213
0
2,294
8,078
3,168
0
1,640
6,281
34,979
0
L
Ne Zha
 
Ne Zha
10,766
1,929
75
2,440
13,182
5,688
0
3,827
9,058
0
29,336
W
10,558
1,945
43
1,110
10,268
8,923
517
3,876
6,392
0
28,470
W
9,334
1,000
474
1,882
6,888
2,267
546
1,843
5,045
34,330
0
L
1,828
727
0
587
15,200
12,291
0
4,228
10,737
6,165
0
W
Hou Yi
11,344
4,082
0
2,261
8,143
3,054
1,560
2,765
5,378
0
34,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,067
Gold Earned
23,897
134
Minions Killed
102
4
Camps Cleared
6
694,884
Distance Traveled
593,546
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,296
691
61
5
5
219,168
2
L
Ne Zha
8,122
677
35
3
1
191,172
1
W
Shiva
9,624
802
31
3
2
239,508
5
W
Eset
9,355
780
52
4
1
231,959
4
L
Ymir
7,479
623
6
1
0
183,206
1
W
Hou Yi
10,088
841
51
4
1
223,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role