Player Matchup

Eset
Eset
AcidFuzz
Eset
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 110L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
Aritox
Gilgamesh
Level 129
God Stats
9W - 7L
1,570 SR
Queue Stats
324W - 302L
1,532 Elo+
Party 1
Aphrodite
Aphrodite
DannyTheIrish
Aphrodite
Level 83
God Stats
3W - 0L
1,815 SR
Queue Stats
234W - 226L
1,544 Elo+
Party 1
Hercules
Hercules
HippyDreams
Hercules
Level 127
God Stats
3W - 1L
1,330 SR
Queue Stats
91W - 90L
1,516 Elo+
Party 1
Zeus
Zeus
Jizta
Zeus
Level 101
God Stats
6W - 5L
1,485 SR
Queue Stats
126W - 140L
1,454 Elo+
Party 1
Team Averages
Level 112
1,540 SR
1,518 Elo+

VS

Team Averages
Level 114
1,538 SR
1,517 Elo+
Geb
Geb
KevClarje
Geb
Level 109
God Stats
0W - 5L
1,500 SR
Queue Stats
158W - 139L
1,566 Elo+
Party 3
Scylla
Scylla
LANCAST3R-KS
Scylla
Level 101
God Stats
3W - 5L
1,729 SR
Queue Stats
151W - 137L
1,564 Elo+
Party 3
Hercules
Hercules
LuvaLuk3
Hercules
Level 92
God Stats
4W - 4L
1,216 SR
Queue Stats
503W - 509L
1,527 Elo+
Party 2
Aphrodite
Aphrodite
Zillieous
Aphrodite
Level 160
God Stats
2W - 4L
1,539 SR
Queue Stats
516W - 555L
1,521 Elo+
Solo
Chernobog
Chernobog
jlets17
Chernobog
Level 109
God Stats
1W - 1L
1,705 SR
Queue Stats
111W - 120L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
5 / 4 / 14
11,256
750
17,873
14,391
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
Aritox
Gilgamesh
18
5 / 2 / 13
10,637
709
16,110
15,286
15,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
DannyTheIrish
Aphrodite
16
1 / 2 / 16
10,032
669
9,355
16,686
10,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
HippyDreams
Hercules
18
2 / 1 / 13
10,160
677
8,161
24,597
14,808
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Jizta
Zeus
19
8 / 2 / 13
12,025
802
25,267
12,995
4,870
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 6
10,533
702
18,288
20,330
20,939
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
16
3 / 4 / 4
9,609
641
21,784
9,961
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
LuvaLuk3
Hercules
16
2 / 2 / 5
8,995
600
10,446
29,049
20,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Aphrodite
Zillieous
Aphrodite
17
1 / 3 / 7
9,762
651
9,970
13,024
6,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
jlets17
Chernobog
15
0 / 8 / 6
9,246
616
8,315
13,267
4,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
21
Kills
11
11
Deaths
21
69
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Eset
5
4
14
3
W
Gilgamesh
Aritox
Gilgamesh
5
2
13
5.75
W
Aphrodite
DannyTheIrish
Aphrodite
1
2
16
4.5
W
Hercules
HippyDreams
Hercules
2
1
13
8.5
W
Zeus
Jizta
Zeus
8
2
13
7.25
L
5
4
6
2
L
Scylla
3
4
4
1.25
L
Hercules
LuvaLuk3
Hercules
2
2
5
2.25
L
Aphrodite
Zillieous
Aphrodite
1
3
7
1.5
L
Chernobog
jlets17
Chernobog
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,766
Damage
68,803
83,955
Taken
85,631
50,357
Mitigated
55,191
47,006
Healing
43,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
17,873
1,995
2,700
4,409
14,391
4,955
1,388
9,806
4,585
41,338
0
W
Gilgamesh
Aritox
Gilgamesh
16,110
4,120
3,070
2,640
15,286
15,423
1,100
7,775
7,511
0
28,708
W
Aphrodite
DannyTheIrish
Aphrodite
9,355
684
10,358
8,208
16,686
10,301
1,000
10,704
5,982
15,322
0
W
Hercules
HippyDreams
Hercules
8,161
1,187
1,013
11,776
24,597
14,808
923
13,604
10,993
0
13,902
W
Zeus
Jizta
Zeus
25,267
2,936
739
2,093
12,995
4,870
1,318
8,153
4,842
52,239
0
L
18,288
932
1,490
1,751
20,330
20,939
232
11,016
8,490
34,367
0
L
Scylla
21,784
124
0
250
9,961
3,100
350
6,260
3,304
35,157
0
L
Hercules
LuvaLuk3
Hercules
10,446
1,231
1,547
15,992
29,049
20,039
323
18,919
9,329
0
13,871
L
Aphrodite
Zillieous
Aphrodite
9,970
2,957
12,693
7,573
13,024
6,333
402
7,676
4,847
22,972
0
L
Chernobog
jlets17
Chernobog
8,315
4,169
756
1,295
13,267
4,780
916
7,528
5,362
0
27,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,110
Gold Earned
48,145
167
Minions Killed
140
0
Camps Cleared
0
1,398,429
Distance Traveled
1,236,906
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,256
750
62
4
0
247,427
2
W
Gilgamesh
10,637
709
22
1
0
302,818
2
W
Aphrodite
10,032
669
17
1
0
307,033
0
W
Hercules
10,160
677
11
1
0
294,238
0
W
Zeus
12,025
802
55
4
0
246,913
0
L
Geb
10,533
702
21
1
0
267,566
0
L
Scylla
9,609
641
30
2
0
261,353
1
L
Hercules
8,995
600
10
1
0
267,441
1
L
Aphrodite
9,762
651
38
3
0
238,515
1
L
Chernobog
9,246
616
41
3
0
202,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role