Player Matchup

Bacchus
Bacchus
Destructivefail
Bacchus
Level 49
God Stats
1W - 0L
1,832 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Octiq
Ah Puch
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 269L
1,407 Elo+
Party 4
Ravana
Ravana
Xavrey
Ravana
Level 70
God Stats
7W - 10L
1,409 SR
Queue Stats
376W - 452L
1,431 Elo+
Party 4
Izanami
Izanami
Yutzy
Izanami
Level 56
God Stats
1W - 1L
1,832 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
rtyu670
Bellona
Level 89
God Stats
6W - 2L
1,275 SR
Queue Stats
102W - 96L
1,455 Elo+
Solo
Team Averages
Level 60
1,569 SR
1,459 Elo+

VS

Team Averages
Level 80
1,471 SR
1,334 Elo+
Ao Kuang
Ao Kuang
JoeBrad1992
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,312 Elo+
Party 2
Skadi
Skadi
KitsuneTetra
Skadi
Level 160
God Stats
25W - 19L
1,569 SR
Queue Stats
181W - 209L
1,423 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PeachTeaToga
Ah Muzen Cab
Level 65
God Stats
1W - 2L
1,493 SR
Queue Stats
182W - 209L
1,423 Elo+
Party 1
Hercules
Hercules
TenAgeDragon
Hercules
Level 121
God Stats
3W - 5L
1,295 SR
Queue Stats
42W - 31L
1,230 Elo+
Party 2
Scylla
Scylla
yeaboigaming
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 18
11,368
541
11,650
12,938
20,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
Octiq
Ah Puch
15
4 / 7 / 16
9,376
446
13,027
13,850
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Xavrey
Ravana
17
11 / 6 / 9
11,465
546
11,543
15,800
7,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Yutzy
Izanami
17
6 / 3 / 12
11,002
524
15,571
15,464
5,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
rtyu670
Bellona
19
12 / 2 / 11
12,507
596
16,827
16,482
20,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JoeBrad1992
Ao Kuang
18
7 / 6 / 4
11,779
561
12,113
19,568
7,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 10 / 5
8,369
399
8,232
14,479
4,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
PeachTeaToga
Ah Muzen Cab
15
6 / 7 / 2
9,917
472
18,128
14,130
4,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
TenAgeDragon
Hercules
13
3 / 10 / 4
9,038
430
7,776
22,993
16,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
13
2 / 10 / 7
9,178
437
9,678
12,569
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
40
43
Kills
18
18
Deaths
43
66
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
0
18
19
L
Ao Kuang
JoeBrad1992
Ao Kuang
7
6
4
1.5
L
0
10
5
0.25
W
Ah Puch
Octiq
Ah Puch
4
7
16
1.71
L
Ah Muzen Cab
PeachTeaToga
Ah Muzen Cab
6
7
2
1
L
Hercules
TenAgeDragon
Hercules
3
10
4
0.5
W
Ravana
Xavrey
Ravana
11
6
9
2.58
W
Izanami
Yutzy
Izanami
6
3
12
4
W
Bellona
rtyu670
Bellona
12
2
11
8.75
L
Scylla
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,618
Damage
55,927
74,534
Taken
83,739
60,646
Mitigated
36,112
17,041
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,650
1,386
0
1,394
12,938
20,254
268
1,897
10,942
23,802
2,730
L
Ao Kuang
JoeBrad1992
Ao Kuang
12,113
3,562
344
9,479
19,568
7,748
0
3,353
16,215
69,855
0
L
8,232
3,153
0
0
14,479
4,157
1,774
5,419
9,060
0
50,651
W
Ah Puch
Octiq
Ah Puch
13,027
730
0
2,602
13,850
6,155
1,120
4,667
9,145
41,621
0
L
Ah Muzen Cab
PeachTeaToga
Ah Muzen Cab
18,128
3,183
0
2,221
14,130
4,851
2,828
4,873
9,257
0
61,653
L
Hercules
TenAgeDragon
Hercules
7,776
1,993
0
2,572
22,993
16,185
334
7,933
15,060
0
24,106
W
Ravana
Xavrey
Ravana
11,543
2,832
0
3,822
15,800
7,935
33
6,749
8,849
0
65,742
W
Izanami
Yutzy
Izanami
15,571
11,776
0
3,692
15,464
5,841
830
3,023
12,409
0
83,472
W
Bellona
rtyu670
Bellona
16,827
5,438
0
5,531
16,482
20,461
1,061
5,455
10,697
0
90,068
L
Scylla
9,678
832
0
961
12,569
3,171
500
2,857
9,712
33,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,718
Gold Earned
48,281
495
Minions Killed
407
0
Camps Cleared
0
2,011,869
Distance Traveled
1,714,317
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,368
541
27
1
0
430,951
2
L
Ao Kuang
11,779
561
119
6
0
370,735
0
L
Skadi
8,369
399
104
5
0
322,132
2
W
Ah Puch
9,376
446
51
2
0
375,775
2
L
Ah Muzen Cab
9,917
472
101
5
0
338,813
2
L
Hercules
9,038
430
42
2
0
377,843
1
W
Ravana
11,465
546
92
4
0
403,341
0
W
Izanami
11,002
524
151
7
0
355,914
1
W
Bellona
12,507
596
174
8
0
445,888
5
L
Scylla
9,178
437
41
2
0
304,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role