Player Matchup

Kuzenbo
Kuzenbo
Grimaptor
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,895 Elo+
Party 2
The Morrigan
The Morrigan
Gymnopedi
The Morrigan
Level 26
God Stats
1W - 0L
1,794 SR
Queue Stats
13W - 0L
1,930 Elo+
Party 2
Danzaburou
Danzaburou
JAKUP
Danzaburou
Level 158
God Stats
3W - 0L
1,695 SR
Queue Stats
23W - 12L
1,806 Elo+
Party 2
Fenrir
Fenrir
JustJoking27
Fenrir
Level 129
God Stats
1W - 0L
1,765 SR
Queue Stats
27W - 9L
1,864 Elo+
Party 2
Chaac
Chaac
ZeroMercy1134
Chaac
Level 120
God Stats
5W - 5L
1,696 SR
Queue Stats
139W - 142L
1,450 Elo+
Solo
Team Averages
Level 112
1,690 SR
1,789 Elo+

VS

Team Averages
Level 99
1,656 SR
1,575 Elo+
Horus
Horus
BeeFy93
Horus
Level 122
God Stats
20W - 14L
1,659 SR
Queue Stats
27W - 24L
1,610 Elo+
Party 1
Cabrakan
Cabrakan
FENIXXLEONPOL
Cabrakan
Level 112
God Stats
2W - 1L
1,915 SR
Queue Stats
9W - 15L
1,404 Elo+
Solo
Jing Wei
Jing Wei
Joey35
Jing Wei
Level 29
God Stats
6W - 4L
1,482 SR
Queue Stats
18W - 14L
1,626 Elo+
Party 1
Chronos
Chronos
Uhbsurd
Chronos
Level 130
God Stats
1W - 2L
1,576 SR
Queue Stats
28W - 24L
1,617 Elo+
Party 1
Mercury
Mercury
chanstayslit
Mercury
Level 102
God Stats
8W - 7L
1,647 SR
Queue Stats
28W - 25L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Grimaptor
Kuzenbo
10
1 / 1 / 4
5,813
581
3,973
5,750
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Gymnopedi
The Morrigan
13
3 / 0 / 2
7,025
703
4,764
3,832
1,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JAKUP
Danzaburou
10
6 / 2 / 0
6,491
649
9,471
7,366
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
10
3 / 0 / 2
6,186
619
3,919
6,465
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 2 / 1
5,856
586
4,336
8,373
3,878
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BeeFy93
Horus
7
0 / 1 / 2
4,722
472
2,243
8,215
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
FENIXXLEONPOL
Cabrakan
10
2 / 2 / 0
5,960
596
4,951
7,938
4,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Joey35
Jing Wei
8
2 / 5 / 1
5,212
521
4,091
8,167
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Uhbsurd
Chronos
9
0 / 2 / 0
5,393
539
2,738
4,793
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
chanstayslit
Mercury
9
1 / 4 / 0
5,466
547
997
7,013
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
14
Kills
5
5
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
BeeFy93
Horus
0
1
2
1
L
Cabrakan
FENIXXLEONPOL
Cabrakan
2
2
0
1
W
Kuzenbo
Grimaptor
Kuzenbo
1
1
4
3
W
The Morrigan
Gymnopedi
The Morrigan
3
0
2
4
W
Danzaburou
JAKUP
Danzaburou
6
2
0
3
L
Jing Wei
Joey35
Jing Wei
2
5
1
0.5
W
Fenrir
3
0
2
4
L
Chronos
Uhbsurd
Chronos
0
2
0
0
W
1
2
1
0.75
L
Mercury
chanstayslit
Mercury
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,463
Damage
15,020
31,786
Taken
36,126
13,799
Mitigated
13,320
12,680
Healing
9,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BeeFy93
Horus
2,243
1,376
350
2,846
8,215
3,645
0
2,461
5,754
0
11,705
L
Cabrakan
FENIXXLEONPOL
Cabrakan
4,951
1,253
0
3,301
7,938
4,603
0
0
7,938
33,305
0
W
Kuzenbo
Grimaptor
Kuzenbo
3,973
1,296
117
1,202
5,750
4,216
0
534
5,170
8,769
4,356
W
The Morrigan
Gymnopedi
The Morrigan
4,764
1,275
0
919
3,832
1,448
0
1,522
2,186
47,609
5,934
W
Danzaburou
JAKUP
Danzaburou
9,471
5,822
0
3,174
7,366
2,046
0
0
7,366
0
39,126
L
Jing Wei
Joey35
Jing Wei
4,091
3,417
0
1,769
8,167
1,716
0
650
7,517
0
22,574
W
Fenrir
3,919
990
0
3,438
6,465
2,211
0
1,174
5,275
0
32,673
L
Chronos
Uhbsurd
Chronos
2,738
1,055
0
1,325
4,793
1,324
0
2,231
2,562
35,602
0
W
4,336
1,045
0
3,830
8,373
3,878
408
4,273
4,100
0
30,192
L
Mercury
chanstayslit
Mercury
997
131
0
0
7,013
2,032
0
1,256
5,757
0
28,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
26,753
323
Minions Killed
290
0
Camps Cleared
0
1,060,199
Distance Traveled
1,012,147
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,722
472
21
2
0
212,190
0
L
Cabrakan
5,960
596
73
7
0
172,691
0
W
Kuzenbo
5,813
581
26
3
0
228,008
4
W
The Morrigan
7,025
703
111
11
0
192,946
2
W
Danzaburou
6,491
649
67
7
0
205,713
5
L
Jing Wei
5,212
521
47
5
0
197,453
0
W
Fenrir
6,186
619
64
6
0
233,096
5
L
Chronos
5,393
539
86
9
0
197,770
3
W
Chaac
5,856
586
55
6
0
200,436
2
L
Mercury
5,466
547
63
6
0
232,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role