Player Matchup

Bellona
Bellona
HazePapiii
Bellona
Level 119
God Stats
40W - 19L
1,719 SR
Queue Stats
401W - 421L
1,450 Elo+
Party 3
Bacchus
Bacchus
PhoenixTearss
Bacchus
Level 107
God Stats
40W - 37L
1,478 SR
Queue Stats
365W - 421L
1,464 Elo+
Party 3
Nemesis
Nemesis
Syomaback
Nemesis
Level 72
God Stats
1W - 3L
1,522 SR
Queue Stats
150W - 194L
1,472 Elo+
Party 3
Neith
Neith
Tokki3
Neith
Level 5
God Stats
2W - 6L
1,374 SR
Queue Stats
5W - 9L
1,373 Elo+
Party 3
He Bo
He Bo
futpedrinho13
He Bo
Level 66
God Stats
1W - 3L
1,680 SR
Queue Stats
102W - 104L
1,431 Elo+
Solo
Team Averages
Level 74
1,554 SR
1,438 Elo+

VS

Team Averages
Level 59
1,499 SR
1,432 Elo+
Osiris
Osiris
Abaddon1408
Osiris
Level 62
God Stats
7W - 6L
1,613 SR
Queue Stats
15W - 28L
1,389 Elo+
Party 2
Bacchus
Bacchus
AquilesVC
Bacchus
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 24L
1,367 Elo+
Party 2
Thoth
Thoth
Fraktul
Thoth
Level 15
God Stats
13W - 11L
1,496 SR
Queue Stats
14W - 15L
1,412 Elo+
Party 1
Ullr
Ullr
Hood Vinez
Ullr
Level 131
God Stats
2W - 1L
1,314 SR
Queue Stats
116W - 107L
1,486 Elo+
Party 1
Bakasura
Bakasura
Mysterious4Skin
Bakasura
Level 70
God Stats
28W - 27L
1,572 SR
Queue Stats
143W - 139L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HazePapiii
Bellona
13
0 / 4 / 1
7,822
521
8,686
14,613
15,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
10
0 / 2 / 1
6,127
408
2,249
11,480
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Syomaback
Nemesis
12
3 / 3 / 0
7,190
479
4,706
10,980
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Tokki3
Neith
8
0 / 4 / 1
5,378
359
946
4,541
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
3 / 4 / 1
7,764
518
9,422
6,996
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
5 / 1 / 1
9,402
627
10,898
12,755
14,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bacchus
AquilesVC
Bacchus
12
3 / 0 / 1
7,889
526
3,389
8,015
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Fraktul
Thoth
13
3 / 3 / 0
8,309
554
5,443
7,284
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 6
8,509
567
7,204
6,803
2,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bakasura
16
4 / 2 / 4
9,168
611
7,861
11,931
4,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
17
17
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
5
1
1
5.5
W
Bacchus
AquilesVC
Bacchus
3
0
1
3.5
W
Thoth
Fraktul
Thoth
3
3
0
1
L
Bellona
HazePapiii
Bellona
0
4
1
0.13
W
2
0
6
5
W
Bakasura
4
2
4
3
L
Bacchus
0
2
1
0.25
L
Nemesis
Syomaback
Nemesis
3
3
0
1
L
Neith
Tokki3
Neith
0
4
1
0.13
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,009
Damage
34,795
48,610
Taken
46,788
27,908
Mitigated
31,301
11,368
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
10,898
4,536
0
6,056
12,755
14,685
686
653
12,059
0
62,434
W
Bacchus
AquilesVC
Bacchus
3,389
327
313
2,035
8,015
7,939
645
3,407
4,461
20,030
0
W
Thoth
Fraktul
Thoth
5,443
343
0
2,010
7,284
1,842
592
4,540
2,440
45,551
0
L
Bellona
HazePapiii
Bellona
8,686
5,176
0
5,331
14,613
15,298
0
408
13,946
0
54,835
W
7,204
2,780
0
2,063
6,803
2,453
2,200
957
5,846
0
69,593
W
Bakasura
7,861
5,126
0
3,302
11,931
4,382
260
1,572
10,311
0
56,835
L
Bacchus
2,249
28
0
3,125
11,480
6,682
0
2,310
8,792
16,928
0
L
Nemesis
Syomaback
Nemesis
4,706
1,622
0
690
10,980
3,466
0
1,453
8,387
0
39,410
L
Neith
Tokki3
Neith
946
265
0
609
4,541
944
0
810
3,676
0
15,103
L
9,422
143
0
1,613
6,996
1,518
0
3,851
2,847
46,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
43,277
352
Minions Killed
500
0
Camps Cleared
0
1,257,259
Distance Traveled
1,519,684
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,402
627
125
8
0
306,545
5
W
Bacchus
7,889
526
26
2
0
300,104
1
W
Thoth
8,309
554
98
7
0
272,469
3
L
Bellona
7,822
521
133
9
0
264,318
0
W
Ullr
8,509
567
122
8
0
279,179
6
W
Bakasura
9,168
611
129
9
0
361,387
3
L
Bacchus
6,127
408
29
2
0
220,698
7
L
Nemesis
7,190
479
71
5
0
328,989
9
L
Neith
5,378
359
29
2
0
178,927
0
L
He Bo
7,764
518
90
6
0
264,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role