Player Matchup

Serqet
Serqet
Langlam
Serqet
Level 158
God Stats
1W - 3L
1,496 SR
Queue Stats
177W - 158L
1,557 Elo+
Solo
Hachiman
Hachiman
MagistrDeBlack
Hachiman
Level 158
God Stats
7W - 2L
1,832 SR
Queue Stats
442W - 467L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rami7321
Morgan Le Fay
Level 128
God Stats
11W - 6L
1,306 SR
Queue Stats
848W - 873L
1,463 Elo+
Solo
Eset
Eset
Shumano
Eset
Level 145
God Stats
3W - 3L
1,474 SR
Queue Stats
390W - 392L
1,572 Elo+
Solo
Loki
Loki
ruicouto
Loki
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 257L
1,526 Elo+
Solo
Team Averages
Level 144
1,521 SR
1,516 Elo+

VS

Team Averages
Level 119
1,503 SR
1,549 Elo+
Scylla
Scylla
 
Scylla
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Topsykreet
Medusa
Level 160
God Stats
8W - 1L
1,783 SR
Queue Stats
470W - 323L
1,629 Elo+
Solo
Rama
Rama
dmit
Rama
Level 144
God Stats
2W - 0L
1,254 SR
Queue Stats
44W - 36L
1,569 Elo+
Party 1
Cu Chulainn
Cu Chulainn
foxesmile
Cu Chulainn
Level 128
God Stats
3W - 3L
1,476 SR
Queue Stats
37W - 24L
1,597 Elo+
Party 1
Skadi
Skadi
iibrahim
Skadi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Langlam
Serqet
14
2 / 6 / 6
8,632
785
5,461
12,998
13,582
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
15
5 / 6 / 6
9,258
842
10,745
13,310
5,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Rami7321
Morgan Le Fay
16
2 / 4 / 8
8,755
796
10,222
10,810
7,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
Shumano
Eset
15
3 / 5 / 6
8,904
809
6,697
8,832
3,656
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
17
5 / 4 / 8
10,383
944
4,235
14,817
14,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 4 / 7
9,496
863
13,133
5,288
1,764
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Topsykreet
Medusa
17
9 / 3 / 8
10,018
911
14,019
10,603
4,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Rama
dmit
Rama
16
2 / 5 / 17
9,359
851
6,765
8,330
3,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
foxesmile
Cu Chulainn
17
6 / 5 / 11
10,600
964
9,973
12,409
10,926
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
iibrahim
Skadi
16
3 / 4 / 15
9,377
852
10,168
9,081
3,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
83
17
Kills
25
25
Deaths
21
34
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
4
7
2.13
L
Serqet
Langlam
Serqet
2
6
6
0.83
L
Hachiman
5
6
6
1.33
L
Morgan Le Fay
Rami7321
Morgan Le Fay
2
4
8
1.5
L
Eset
Shumano
Eset
3
5
6
1.2
W
Medusa
Topsykreet
Medusa
9
3
8
4.33
W
Rama
dmit
Rama
2
5
17
2.1
W
Cu Chulainn
foxesmile
Cu Chulainn
6
5
11
2.3
W
Skadi
iibrahim
Skadi
3
4
15
2.63
L
Loki
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,360
Damage
54,058
60,767
Taken
45,711
44,678
Mitigated
24,589
10,633
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,133
621
454
501
5,288
1,764
221
1,593
3,593
22,418
0
L
Serqet
Langlam
Serqet
5,461
605
304
930
12,998
13,582
73
2,477
10,521
0
6,528
L
Hachiman
10,745
5,015
347
1,898
13,310
5,467
1,652
2,621
10,689
0
20,894
L
Morgan Le Fay
Rami7321
Morgan Le Fay
10,222
528
564
1,757
10,810
7,785
690
4,447
6,363
24,628
0
L
Eset
Shumano
Eset
6,697
174
828
622
8,832
3,656
358
1,761
7,071
21,044
0
W
Medusa
Topsykreet
Medusa
14,019
4,072
233
3,059
10,603
4,525
1,757
3,715
6,552
0
29,431
W
Rama
dmit
Rama
6,765
3,566
785
558
8,330
3,708
1,589
2,999
5,017
0
18,878
W
Cu Chulainn
foxesmile
Cu Chulainn
9,973
469
871
2,178
12,409
10,926
25
4,778
7,281
5,530
18,640
W
Skadi
iibrahim
Skadi
10,168
5,385
818
1,926
9,081
3,666
1,770
3,110
5,583
0
19,354
L
Loki
4,235
985
156
3,227
14,817
14,188
697
4,658
10,159
0
9,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,932
Gold Earned
48,850
104
Minions Killed
127
0
Camps Cleared
0
944,738
Distance Traveled
990,049
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,496
863
21
2
0
176,521
1
L
Serqet
8,632
785
3
0
0
207,034
0
L
Hachiman
9,258
842
23
2
0
180,131
0
L
Morgan Le Fay
8,755
796
34
3
0
187,240
5
L
Eset
8,904
809
40
4
0
181,693
4
W
Medusa
10,018
911
35
3
0
201,647
2
W
Rama
9,359
851
26
2
0
174,143
2
W
Cu Chulainn
10,600
964
26
2
0
229,820
1
W
Skadi
9,377
852
19
2
0
207,918
0
L
Loki
10,383
944
4
0
0
188,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role