Player Matchup

Cliodhna
Cliodhna
DSeabullM
Cliodhna
Level 85
God Stats
3W - 5L
1,377 SR
Queue Stats
32W - 36L
1,536 Elo+
Party 3
Zeus
Zeus
DigitalAthlete
Zeus
Level 106
God Stats
14W - 9L
1,656 SR
Queue Stats
70W - 71L
1,534 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TTVLettuceLounge
Cu Chulainn
Level 156
God Stats
6W - 4L
1,670 SR
Queue Stats
300W - 297L
1,550 Elo+
Party 1
Khepri
Khepri
WEEBSEXUAL
Khepri
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,392 Elo+
Party 1
Bellona
Bellona
xFeelinFroggy
Bellona
Level 70
God Stats
10W - 13L
1,451 SR
Queue Stats
52W - 56L
1,446 Elo+
Solo
Team Averages
Level 100
1,531 SR
1,492 Elo+

VS

Team Averages
Level 106
1,469 SR
1,452 Elo+
Erlang Shen
Erlang Shen
CyborgDragons
Erlang Shen
Level 109
God Stats
1W - 0L
1,291 SR
Queue Stats
50W - 50L
1,427 Elo+
Party 2
Medusa
Medusa
Donuttron909
Medusa
Level 128
God Stats
1W - 1L
1,576 SR
Queue Stats
44W - 48L
1,500 Elo+
Party 2
Atlas
Atlas
Furbatron5000
Atlas
Level 84
God Stats
7W - 5L
1,368 SR
Queue Stats
67W - 65L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
pizaria101
Sun Wukong
Level 125
God Stats
4W - 4L
1,642 SR
Queue Stats
78W - 82L
1,335 Elo+
Party 2
Olorun
Olorun
tieguy100
Olorun
Level 86
God Stats
5W - 5L
1,465 SR
Queue Stats
113W - 79L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DSeabullM
Cliodhna
15
4 / 7 / 2
9,734
464
13,055
18,466
7,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 9 / 3
10,238
488
11,405
13,884
7,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
TTVLettuceLounge
Cu Chulainn
18
2 / 3 / 2
10,611
505
16,366
18,603
23,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
WEEBSEXUAL
Khepri
13
0 / 4 / 6
8,503
405
7,554
14,589
18,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
16
3 / 3 / 3
10,168
484
10,387
18,693
14,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CyborgDragons
Erlang Shen
18
6 / 6 / 7
11,658
555
10,990
19,896
13,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
19
4 / 2 / 5
12,326
587
14,462
12,570
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 1 / 8
11,145
531
7,381
16,251
15,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
pizaria101
Sun Wukong
18
1 / 1 / 7
11,680
556
9,258
17,808
16,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
tieguy100
Olorun
20
11 / 2 / 9
14,565
694
26,752
21,816
9,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
12
Kills
26
26
Deaths
12
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CyborgDragons
Erlang Shen
6
6
7
1.58
L
Cliodhna
DSeabullM
Cliodhna
4
7
2
0.71
L
3
9
3
0.5
W
Medusa
4
2
5
3.25
W
4
1
8
8
L
Cu Chulainn
TTVLettuceLounge
Cu Chulainn
2
3
2
1
L
Khepri
WEEBSEXUAL
Khepri
0
4
6
0.75
W
Sun Wukong
pizaria101
Sun Wukong
1
1
7
4.5
W
Olorun
tieguy100
Olorun
11
2
9
7.75
L
Bellona
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,767
Damage
68,843
84,235
Taken
88,341
70,986
Mitigated
60,039
11,499
Healing
44,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CyborgDragons
Erlang Shen
10,990
4,998
0
6,472
19,896
13,030
216
3,791
14,918
0
75,753
L
Cliodhna
DSeabullM
Cliodhna
13,055
2,181
0
4,360
18,466
7,987
0
7,719
10,747
0
66,307
L
11,405
1,974
0
500
13,884
7,310
0
7,188
6,696
76,239
0
W
Medusa
14,462
6,763
0
5,673
12,570
4,391
807
2,297
10,273
0
91,386
W
7,381
3,109
3,568
3,288
16,251
15,952
155
2,957
12,042
26,093
0
L
Cu Chulainn
TTVLettuceLounge
Cu Chulainn
16,366
3,051
0
1,509
18,603
23,320
0
7,771
10,832
0
89,318
L
Khepri
WEEBSEXUAL
Khepri
7,554
255
0
570
14,589
18,082
0
7,464
7,125
22,518
0
W
Sun Wukong
pizaria101
Sun Wukong
9,258
2,558
0
8,087
17,808
16,903
274
2,216
15,592
0
81,008
W
Olorun
tieguy100
Olorun
26,752
15,953
2,032
15,219
21,816
9,763
2,231
9,899
11,917
151,993
0
L
Bellona
10,387
2,005
0
4,560
18,693
14,287
0
4,624
14,069
0
74,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,254
Gold Earned
61,374
594
Minions Killed
663
0
Camps Cleared
0
2,032,659
Distance Traveled
2,125,617
18
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,658
555
114
5
0
409,465
4
L
Cliodhna
9,734
464
104
5
0
441,250
3
L
Zeus
10,238
488
141
7
0
327,590
4
W
Medusa
12,326
587
155
7
0
417,314
8
W
Atlas
11,145
531
30
1
0
451,027
10
L
Cu Chulainn
10,611
505
182
9
0
391,559
4
L
Khepri
8,503
405
30
1
0
400,646
3
W
Sun Wukong
11,680
556
135
6
0
443,131
9
W
Olorun
14,565
694
229
11
0
404,680
4
L
Bellona
10,168
484
137
7
0
471,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role