Player Matchup

Chiron
Chiron
AD0NIS91
Chiron
Level 121
God Stats
8W - 11L
1,573 SR
Queue Stats
182W - 154L
1,605 Elo+
Solo
Serqet
Serqet
Dragonlord455
Serqet
Level 128
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 5L
1,200 Elo+
Solo
Shiva
Shiva
MWoobie
Shiva
Level 157
God Stats
1W - 3L
1,819 SR
Queue Stats
117W - 82L
1,655 Elo+
Party 1
Bacchus
Bacchus
Xplickit
Bacchus
Level 147
God Stats
0W - 2L
1,702 SR
Queue Stats
66W - 48L
1,616 Elo+
Party 1
Thoth
Thoth
gettin_THROPIES
Thoth
Level 156
God Stats
8W - 7L
1,449 SR
Queue Stats
309W - 314L
1,615 Elo+
Solo
Team Averages
Level 142
1,550 SR
1,538 Elo+

VS

Team Averages
Level 111
1,523 SR
1,623 Elo+
Ganesha
Ganesha
Deathrider44
Ganesha
Level 54
God Stats
4W - 2L
1,500 SR
Queue Stats
242W - 169L
1,692 Elo+
Party 2
Nu Wa
Nu Wa
IImortalHope
Nu Wa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,460 Elo+
Solo
Anhur
Anhur
PwxD
Anhur
Level 128
God Stats
5W - 4L
1,563 SR
Queue Stats
261W - 179L
1,714 Elo+
Party 2
Ullr
Ullr
TheClamButcher
Ullr
Level 124
God Stats
17W - 23L
1,415 SR
Queue Stats
308W - 313L
1,528 Elo+
Solo
Thanatos
Thanatos
ehv8
Thanatos
Level 128
God Stats
7W - 7L
1,636 SR
Queue Stats
202W - 130L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AD0NIS91
Chiron
15
2 / 4 / 3
8,123
738
5,288
9,861
2,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 3
7,506
682
3,313
9,873
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
MWoobie
Shiva
15
1 / 3 / 6
7,908
719
8,787
11,151
8,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Xplickit
Bacchus
14
3 / 4 / 3
8,622
784
6,173
12,304
12,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 1 / 3
8,138
740
12,025
4,545
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Deathrider44
Ganesha
14
0 / 2 / 11
8,245
750
5,233
10,876
9,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 2 / 10
8,466
770
9,383
7,645
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
PwxD
Anhur
16
5 / 0 / 6
8,700
791
9,636
10,060
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 0 / 1
9,609
874
5,122
5,800
2,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
ehv8
Thanatos
16
8 / 4 / 8
9,265
842
9,880
9,695
3,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
8
Kills
18
18
Deaths
8
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chiron
AD0NIS91
Chiron
2
4
3
0.88
W
Ganesha
Deathrider44
Ganesha
0
2
11
2.75
L
1
6
3
0.42
W
3
2
10
4
L
Shiva
MWoobie
Shiva
1
3
6
1.33
W
Anhur
PwxD
Anhur
5
0
6
8
W
2
0
1
2.5
L
Bacchus
Xplickit
Bacchus
3
4
3
1.13
W
Thanatos
ehv8
Thanatos
8
4
8
3
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,586
Damage
39,254
47,734
Taken
44,076
27,273
Mitigated
21,810
9,059
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AD0NIS91
Chiron
5,288
1,757
575
2,612
9,861
2,681
0
1,984
7,751
0
33,478
W
Ganesha
Deathrider44
Ganesha
5,233
550
459
1,673
10,876
9,658
0
4,238
6,112
14,236
0
L
3,313
780
0
375
9,873
2,442
0
1,800
7,945
0
13,645
W
9,383
2,132
0
1,027
7,645
2,420
886
4,471
2,888
25,837
0
L
Shiva
MWoobie
Shiva
8,787
1,146
618
3,357
11,151
8,550
0
3,885
6,993
0
30,671
W
Anhur
PwxD
Anhur
9,636
6,570
0
3,680
10,060
3,614
0
4,345
5,215
0
28,694
W
5,122
1,245
0
700
5,800
2,309
1,628
2,062
3,564
0
50,424
L
Bacchus
Xplickit
Bacchus
6,173
739
0
1,090
12,304
12,567
0
3,934
8,096
12,523
0
W
Thanatos
ehv8
Thanatos
9,880
2,409
0
5,215
9,695
3,809
0
2,110
7,213
0
25,918
L
12,025
146
0
432
4,545
1,033
0
2,098
2,333
38,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
44,285
215
Minions Killed
250
0
Camps Cleared
0
1,155,566
Distance Traveled
1,187,900
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,123
738
50
5
0
223,902
3
W
Ganesha
8,245
750
4
0
0
230,729
3
L
Serqet
7,506
682
26
2
0
222,030
5
W
Nu Wa
8,466
770
38
3
0
215,901
0
L
Shiva
7,908
719
52
5
0
240,977
1
W
Anhur
8,700
791
61
6
0
236,636
1
W
Ullr
9,609
874
118
11
0
247,034
1
L
Bacchus
8,622
784
13
1
0
233,624
2
W
Thanatos
9,265
842
29
3
0
257,600
3
L
Thoth
8,138
740
74
7
0
235,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role