Player Matchup

Discordia
Discordia
Lonely_Dri
Discordia
Level 42
God Stats
13W - 18L
1,411 SR
Queue Stats
308W - 339L
1,363 Elo+
Party 1
Nike
Nike
Lord_Azmodeous_1
Nike
Level 123
God Stats
1W - 2L
1,853 SR
Queue Stats
203W - 193L
1,553 Elo+
Party 1
Atlas
Atlas
PoWeRsOlDiEr88
Atlas
Level 74
God Stats
2W - 3L
1,572 SR
Queue Stats
70W - 57L
1,492 Elo+
Party 1
Thor
Thor
TTV_Showstoppa
Thor
Level 105
God Stats
2W - 2L
1,466 SR
Queue Stats
73W - 75L
1,437 Elo+
Party 1
Olorun
Olorun
dinkleburg_gotya
Olorun
Level 159
God Stats
12W - 7L
1,614 SR
Queue Stats
305W - 266L
1,526 Elo+
Party 1
Team Averages
Level 101
1,583 SR
1,474 Elo+

VS

Team Averages
Level 95
1,498 SR
1,525 Elo+
Vamana
Vamana
Babananaaaaa
Vamana
Level 107
God Stats
3W - 0L
2,000 SR
Queue Stats
17W - 12L
1,594 Elo+
Party 3
Ullr
Ullr
ImDeeLo
Ullr
Level 156
God Stats
25W - 22L
1,522 SR
Queue Stats
355W - 287L
1,569 Elo+
Party 2
Tiamat
Tiamat
Kizone
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,552 Elo+
Party 3
Bacchus
Bacchus
SmiteGodPlayBoi
Bacchus
Level 36
God Stats
4W - 6L
1,157 SR
Queue Stats
317W - 244L
1,529 Elo+
Party 2
Arachne
Arachne
StinkyKitties
Arachne
Level 148
God Stats
26W - 24L
1,314 SR
Queue Stats
368W - 401L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lonely_Dri
Discordia
12
0 / 2 / 0
6,750
422
2,149
7,157
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
7,587
474
9,926
11,749
10,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 4 / 0
6,055
378
1,799
8,598
7,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 4 / 0
6,678
417
4,555
12,486
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 7 / 0
6,736
421
5,231
10,957
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
3 / 0 / 1
9,815
613
7,966
14,969
9,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
ImDeeLo
Ullr
16
6 / 1 / 6
9,789
612
9,983
9,523
3,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Kizone
Tiamat
15
2 / 1 / 0
8,653
541
5,617
6,490
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
8 / 0 / 2
9,571
598
6,190
8,177
7,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
16
1 / 0 / 4
8,969
561
5,771
12,328
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
20
20
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
0
1
3.5
W
Ullr
ImDeeLo
Ullr
6
1
6
9
W
Tiamat
Kizone
Tiamat
2
1
0
2
L
Discordia
Lonely_Dri
Discordia
0
2
0
0
L
0
3
0
0
L
0
4
0
0
W
8
0
2
9
W
Arachne
1
0
4
3
L
1
4
0
0.25
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,660
Damage
35,527
50,947
Taken
51,487
25,422
Mitigated
30,414
10,838
Healing
22,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
7,966
2,841
880
6,732
14,969
9,962
201
2,055
12,914
0
65,247
W
Ullr
ImDeeLo
Ullr
9,983
4,261
0
1,959
9,523
3,849
2,480
3,909
5,614
0
72,990
W
Tiamat
Kizone
Tiamat
5,617
402
0
1,430
6,490
3,051
744
1,547
4,943
55,953
0
L
Discordia
Lonely_Dri
Discordia
2,149
90
0
1,479
7,157
1,816
0
4,678
2,479
38,268
0
L
9,926
1,274
552
516
11,749
10,039
0
27
11,722
9,156
44,125
L
1,799
717
0
1,073
8,598
7,191
0
1,716
6,882
22,095
0
W
6,190
575
2,236
2,428
8,177
7,238
0
2,262
5,915
19,818
7,463
W
Arachne
5,771
4,076
0
7,223
12,328
6,314
97
1,988
10,340
0
57,883
L
4,555
1,085
0
4,176
12,486
3,892
0
3,047
9,439
0
35,193
L
5,231
1,973
140
2,902
10,957
2,484
0
2,170
8,787
50,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,806
Gold Earned
46,797
387
Minions Killed
501
0
Camps Cleared
0
1,463,795
Distance Traveled
1,706,811
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,815
613
112
7
0
340,129
5
W
Ullr
9,789
612
122
8
0
301,994
2
W
Tiamat
8,653
541
115
7
0
336,973
2
L
Discordia
6,750
422
83
5
0
295,296
2
L
Nike
7,587
474
115
7
0
267,423
3
L
Atlas
6,055
378
38
2
0
327,581
1
W
Bacchus
9,571
598
41
3
0
339,154
1
W
Arachne
8,969
561
111
7
0
388,561
1
L
Thor
6,678
417
71
4
0
302,440
0
L
Olorun
6,736
421
80
5
0
271,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role