Player Matchup

Raijin
Raijin
 
Raijin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DEADSKIN MASK2
Fenrir
Level 37
God Stats
3W - 2L
1,752 SR
Queue Stats
218W - 222L
1,440 Elo+
Solo
Sylvanus
Sylvanus
Snol
Sylvanus
Level 155
God Stats
6W - 3L
1,503 SR
Queue Stats
291W - 311L
1,370 Elo+
Party 1
Kumbhakarna
Kumbhakarna
StevenS2S
Kumbhakarna
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
305W - 355L
1,377 Elo+
Solo
Hun Batz
Hun Batz
propagandabär
Hun Batz
Level 99
God Stats
1W - 3L
1,510 SR
Queue Stats
210W - 197L
1,396 Elo+
Party 1
Team Averages
Level 78
1,553 SR
1,417 Elo+

VS

Team Averages
Level 89
1,501 SR
1,444 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Atesh61
Rama
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 105L
1,386 Elo+
Solo
Chang'e
Chang'e
Galiledoss
Chang'e
Level 39
God Stats
3W - 3L
1,505 SR
Queue Stats
133W - 194L
1,248 Elo+
Solo
Tsukuyomi
Tsukuyomi
Manitha
Tsukuyomi
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
353W - 338L
1,391 Elo+
Solo
Sol
Sol
Xx_Pim13ntor_xX
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
3 / 2 / 10
8,693
869
10,562
8,423
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 5 / 7
7,585
759
6,349
16,815
7,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Snol
Sylvanus
14
2 / 3 / 5
7,500
750
2,222
10,135
5,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kumbhakarna
StevenS2S
Kumbhakarna
10
2 / 5 / 2
6,715
672
2,204
8,583
8,599
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hun Batz
14
3 / 3 / 5
7,348
735
12,257
9,530
4,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
10 / 2 / 5
9,837
984
12,633
9,878
3,804
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Atesh61
Rama
12
1 / 5 / 10
7,772
777
9,430
8,318
2,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
Galiledoss
Chang'e
15
0 / 1 / 15
8,476
848
5,989
8,270
2,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Manitha
Tsukuyomi
13
5 / 6 / 7
8,597
860
8,729
8,631
3,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 0 / 13
9,129
913
10,259
5,764
1,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
14
Kills
18
18
Deaths
14
29
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
2
10
4
W
Hou Yi
 
Hou Yi
10
2
5
6.25
W
Rama
Atesh61
Rama
1
5
10
1.2
L
4
5
7
1.5
W
Chang'e
Galiledoss
Chang'e
0
1
15
7.5
W
Tsukuyomi
Manitha
Tsukuyomi
5
6
7
1.42
L
Sylvanus
Snol
Sylvanus
2
3
5
1.5
L
Kumbhakarna
StevenS2S
Kumbhakarna
2
5
2
0.6
W
2
0
13
8.5
L
Hun Batz
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,594
Damage
47,040
53,486
Taken
40,861
29,200
Mitigated
14,028
19,930
Healing
19,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,562
833
717
1,789
8,423
4,097
0
2,411
6,012
20,161
0
W
Hou Yi
 
Hou Yi
12,633
8,953
650
3,097
9,878
3,804
1,503
2,990
6,888
0
20,211
W
Rama
Atesh61
Rama
9,430
4,474
289
693
8,318
2,734
660
3,295
5,023
0
16,897
L
6,349
960
454
3,541
16,815
7,012
44
4,183
12,632
0
8,032
W
Chang'e
Galiledoss
Chang'e
5,989
1,019
6,254
4,844
8,270
2,568
1,298
3,410
4,860
17,077
0
W
Tsukuyomi
Manitha
Tsukuyomi
8,729
2,840
36
1,238
8,631
3,207
68
3,697
4,934
0
14,562
L
Sylvanus
Snol
Sylvanus
2,222
135
6,836
3,760
10,135
5,423
0
4,295
5,840
7,504
0
L
Kumbhakarna
StevenS2S
Kumbhakarna
2,204
96
245
824
8,583
8,599
0
1,962
6,621
7,182
0
W
10,259
1,196
654
2,166
5,764
1,715
805
1,596
4,168
25,412
0
L
Hun Batz
12,257
592
614
1,150
9,530
4,069
0
3,397
6,133
0
25,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,841
Gold Earned
43,811
68
Minions Killed
121
0
Camps Cleared
0
841,037
Distance Traveled
899,242
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,693
869
13
1
0
177,531
1
W
Hou Yi
9,837
984
17
2
0
177,422
1
W
Rama
7,772
777
21
2
0
128,239
5
L
Fenrir
7,585
759
5
1
0
180,099
0
W
Chang'e
8,476
848
25
3
0
208,983
1
W
Tsukuyomi
8,597
860
14
1
0
180,239
0
L
Sylvanus
7,500
750
9
1
0
176,313
0
L
Kumbhakarna
6,715
672
10
1
0
119,902
5
W
Sol
9,129
913
44
4
0
204,359
0
L
Hun Batz
7,348
735
31
3
0
187,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role