Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
A_Wild_LingLing
Nu Wa
Level 125
God Stats
3W - 2L
1,586 SR
Queue Stats
206W - 218L
1,499 Elo+
Solo
Charybdis
Charybdis
Boobie97_
Charybdis
Level 89
God Stats
19W - 6L
1,589 SR
Queue Stats
237W - 221L
1,456 Elo+
Party 1
Set
Set
MrBassolutely
Set
Level 138
God Stats
30W - 40L
1,327 SR
Queue Stats
1,049W - 1,065L
1,480 Elo+
Solo
Fenrir
Fenrir
ehh squidwarddd
Fenrir
Level 140
God Stats
35W - 47L
1,429 SR
Queue Stats
345W - 357L
1,490 Elo+
Solo
Team Averages
Level 121
1,486 SR
1,485 Elo+

VS

Team Averages
Level 101
1,485 SR
1,459 Elo+
Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Atton Novasword
Terra
Level 67
God Stats
40W - 49L
1,516 SR
Queue Stats
53W - 84L
1,387 Elo+
Party 2
Da Ji
Da Ji
Broly840
Da Ji
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Hathet442
Discordia
Level 76
God Stats
13W - 16L
1,413 SR
Queue Stats
84W - 110L
1,414 Elo+
Party 2
Izanami
Izanami
theadvanced21
Izanami
Level 127
God Stats
26W - 32L
1,496 SR
Queue Stats
245W - 283L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 1 / 2
6,619
662
5,823
6,348
2,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 4
6,122
612
3,411
4,797
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Boobie97_
Charybdis
10
0 / 2 / 1
5,451
545
3,684
5,764
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
3 / 0 / 0
6,090
609
4,786
5,556
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 1 / 0
4,846
485
1,519
4,843
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 4 / 0
5,693
569
2,738
9,580
6,884
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 1
5,194
519
1,702
5,722
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Broly840
Da Ji
9
1 / 2 / 2
5,664
566
3,359
8,525
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Hathet442
Discordia
11
2 / 0 / 1
6,291
629
4,469
3,408
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
9
1 / 1 / 1
5,231
523
3,301
4,751
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
5
5
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
2
4
L
Mulan
 
Mulan
1
4
0
0.25
W
0
1
4
2
L
0
1
1
0.5
W
Charybdis
Boobie97_
Charybdis
0
2
1
0.25
L
Da Ji
Broly840
Da Ji
1
2
2
1
L
Discordia
Hathet442
Discordia
2
0
1
2.5
W
3
0
0
3
W
2
1
0
2
L
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,223
Damage
15,569
27,308
Taken
31,986
9,674
Mitigated
14,902
11,260
Healing
10,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,823
1,023
0
3,950
6,348
2,890
150
107
6,241
37,668
0
L
Mulan
 
Mulan
2,738
495
0
2,278
9,580
6,884
0
5,045
4,433
0
25,074
W
3,411
519
0
1,432
4,797
1,245
0
2,246
2,551
36,644
0
L
1,702
36
235
1,478
5,722
3,770
0
1,121
4,473
11,899
0
W
Charybdis
Boobie97_
Charybdis
3,684
1,064
0
2,416
5,764
1,322
0
1,217
4,547
0
37,516
L
Da Ji
Broly840
Da Ji
3,359
553
0
3,679
8,525
2,421
0
1,074
7,341
0
27,620
L
Discordia
Hathet442
Discordia
4,469
46
0
1,099
3,408
900
0
983
2,331
42,660
0
W
4,786
2,088
0
1,981
5,556
2,387
0
757
4,799
0
32,425
W
1,519
189
81
1,400
4,843
1,830
0
1,844
2,999
0
8,342
L
Izanami
3,301
2,138
0
1,738
4,751
927
686
475
4,174
0
31,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,128
Gold Earned
28,073
331
Minions Killed
292
0
Camps Cleared
0
965,014
Distance Traveled
1,048,126
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,619
662
82
8
0
179,569
3
L
Mulan
5,693
569
56
6
0
187,960
2
W
Nu Wa
6,122
612
84
8
0
198,981
4
L
Terra
5,194
519
17
2
0
219,858
3
W
Charybdis
5,451
545
76
8
0
184,039
1
L
Da Ji
5,664
566
66
7
0
215,641
0
L
Discordia
6,291
629
88
9
0
227,058
4
W
Set
6,090
609
71
7
0
240,281
1
W
Fenrir
4,846
485
18
2
0
162,144
1
L
Izanami
5,231
523
65
7
0
197,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role