Player Matchup

Horus
Horus
 
Horus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Aalom
Xbalanque
Level 125
God Stats
3W - 1L
1,862 SR
Queue Stats
479W - 414L
1,627 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Alhossani
Morgan Le Fay
Level 159
God Stats
5W - 4L
1,556 SR
Queue Stats
109W - 103L
1,586 Elo+
Solo
Ao Kuang
Ao Kuang
JaydoxXloki
Ao Kuang
Level 127
God Stats
2W - 1L
1,630 SR
Queue Stats
115W - 102L
1,566 Elo+
Party 1
Bellona
Bellona
WeaponX72
Bellona
Level 129
God Stats
4W - 3L
1,841 SR
Queue Stats
110W - 98L
1,563 Elo+
Party 1
Team Averages
Level 132
1,678 SR
1,569 Elo+

VS

Team Averages
Level 104
1,600 SR
1,544 Elo+
Guan Yu
Guan Yu
ELVERDADERODURO
Guan Yu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 244L
1,509 Elo+
Party 2
Xing Tian
Xing Tian
HowToBeALive
Xing Tian
Level 70
God Stats
3W - 5L
1,594 SR
Queue Stats
124W - 121L
1,548 Elo+
Solo
Medusa
Medusa
MarshallVI
Medusa
Level 87
God Stats
23W - 18L
1,596 SR
Queue Stats
192W - 206L
1,483 Elo+
Solo
Atlas
Atlas
Opcarlos96
Atlas
Level 135
God Stats
3W - 4L
1,500 SR
Queue Stats
245W - 288L
1,532 Elo+
Party 2
Horus
Horus
XsLukexS
Horus
Level 127
God Stats
8W - 9L
1,813 SR
Queue Stats
308W - 299L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 2 / 13
10,460
523
8,665
17,441
14,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Aalom
Xbalanque
19
7 / 2 / 5
12,196
610
16,089
17,594
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Alhossani
Morgan Le Fay
18
5 / 1 / 6
11,866
593
13,551
9,895
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
JaydoxXloki
Ao Kuang
19
6 / 2 / 6
11,674
584
12,334
16,524
8,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
WeaponX72
Bellona
19
3 / 0 / 9
12,437
622
11,172
16,650
19,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,190
410
5,680
16,350
13,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
HowToBeALive
Xing Tian
13
0 / 3 / 4
8,624
431
7,869
20,822
17,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
MarshallVI
Medusa
14
4 / 6 / 1
9,231
462
14,997
13,087
3,710
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
15
2 / 3 / 0
9,550
478
7,724
19,762
15,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
XsLukexS
Horus
15
1 / 5 / 2
8,860
443
8,536
13,915
7,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
22
Kills
7
7
Deaths
22
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
13
3.75
W
Xbalanque
Aalom
Xbalanque
7
2
5
4.75
W
Morgan Le Fay
Alhossani
Morgan Le Fay
5
1
6
8
L
0
5
0
0
L
Xing Tian
HowToBeALive
Xing Tian
0
3
4
0.67
W
Ao Kuang
JaydoxXloki
Ao Kuang
6
2
6
4.5
L
Medusa
MarshallVI
Medusa
4
6
1
0.75
L
Atlas
2
3
0
0.67
W
Bellona
WeaponX72
Bellona
3
0
9
7.5
L
Horus
XsLukexS
Horus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,811
Damage
44,806
78,104
Taken
83,936
52,442
Mitigated
57,691
41,757
Healing
16,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,665
3,999
3,810
7,316
17,441
14,642
146
5,568
11,873
0
32,484
W
Xbalanque
Aalom
Xbalanque
16,089
7,472
0
11,183
17,594
6,530
5,681
3,398
14,196
0
100,609
W
Morgan Le Fay
Alhossani
Morgan Le Fay
13,551
1,251
0
2,117
9,895
3,879
195
4,392
5,503
89,214
0
L
5,680
810
230
2,468
16,350
13,659
0
6,372
9,978
0
45,558
L
Xing Tian
HowToBeALive
Xing Tian
7,869
726
0
4,060
20,822
17,529
0
4,049
16,773
30,588
0
W
Ao Kuang
JaydoxXloki
Ao Kuang
12,334
4,458
0
9,659
16,524
8,149
2,612
3,589
12,935
69,874
14,436
L
Medusa
MarshallVI
Medusa
14,997
7,639
0
2,850
13,087
3,710
0
3,192
9,895
0
67,128
L
Atlas
7,724
1,548
220
3,203
19,762
15,617
0
5,208
14,554
66,777
0
W
Bellona
WeaponX72
Bellona
11,172
5,059
0
7,672
16,650
19,242
677
3,115
13,535
0
83,030
L
Horus
XsLukexS
Horus
8,536
3,522
591
2,643
13,915
7,176
0
5,902
8,013
0
64,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,633
Gold Earned
44,455
648
Minions Killed
459
0
Camps Cleared
0
1,950,753
Distance Traveled
1,872,909
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,460
523
41
2
0
421,605
5
W
Xbalanque
12,196
610
155
8
0
347,159
5
W
Morgan Le Fay
11,866
593
148
7
0
401,825
11
L
Guan Yu
8,190
410
94
5
0
406,140
6
L
Xing Tian
8,624
431
36
2
0
369,652
5
W
Ao Kuang
11,674
584
120
6
0
438,570
5
L
Medusa
9,231
462
117
6
0
314,847
7
L
Atlas
9,550
478
109
5
0
378,847
6
W
Bellona
12,437
622
184
9
0
341,594
1
L
Horus
8,860
443
103
5
0
403,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role