Player Matchup

Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
JDDJV2
Thanatos
Level 23
God Stats
3W - 1L
1,536 SR
Queue Stats
16W - 23L
1,439 Elo+
Party 3
Izanami
Izanami
Puzlexyz
Izanami
Level 123
God Stats
4W - 1L
1,836 SR
Queue Stats
185W - 181L
1,565 Elo+
Party 3
Agni
Agni
serrginhho
Agni
Level 88
God Stats
2W - 2L
1,720 SR
Queue Stats
156W - 162L
1,560 Elo+
Party 3
Cu Chulainn
Cu Chulainn
znxp
Cu Chulainn
Level 43
God Stats
2W - 3L
1,249 SR
Queue Stats
12W - 15L
1,188 Elo+
Solo
Team Averages
Level 87
1,568 SR
1,450 Elo+

VS

Team Averages
Level 69
1,549 SR
1,376 Elo+
Medusa
Medusa
 
Medusa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Jeff_A819
Ganesha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,375 Elo+
Party 2
Cliodhna
Cliodhna
Magoan
Cliodhna
Level 43
God Stats
0W - 3L
1,317 SR
Queue Stats
7W - 16L
1,306 Elo+
Party 1
Raijin
Raijin
brothers9297
Raijin
Level 117
God Stats
1W - 1L
1,737 SR
Queue Stats
85W - 103L
1,395 Elo+
Party 2
Bakasura
Bakasura
mikawa14
Bakasura
Level 18
God Stats
1W - 1L
1,691 SR
Queue Stats
2W - 13L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 1 / 13
9,649
568
4,446
10,031
12,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
JDDJV2
Thanatos
16
11 / 1 / 8
10,365
610
11,375
14,506
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Puzlexyz
Izanami
17
14 / 0 / 4
11,489
676
13,117
11,819
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
14 / 2 / 12
10,590
623
16,875
11,755
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
znxp
Cu Chulainn
14
2 / 0 / 10
9,371
551
9,092
11,269
11,832
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 7 / 0
6,993
411
3,781
13,070
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Jeff_A819
Ganesha
11
1 / 10 / 3
7,564
445
6,319
19,047
11,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Magoan
Cliodhna
10
1 / 4 / 1
6,601
388
7,052
8,752
2,357
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
11
1 / 14 / 1
7,122
419
6,580
14,972
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
mikawa14
Bakasura
11
1 / 9 / 1
7,317
430
2,496
15,330
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
10
44
Kills
4
4
Deaths
44
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
13
9.5
L
Medusa
 
Medusa
0
7
0
0
W
Thanatos
JDDJV2
Thanatos
11
1
8
15
L
Ganesha
Jeff_A819
Ganesha
1
10
3
0.25
L
Cliodhna
Magoan
Cliodhna
1
4
1
0.38
W
Izanami
Puzlexyz
Izanami
14
0
4
16
L
Raijin
1
14
1
0.11
L
Bakasura
mikawa14
Bakasura
1
9
1
0.17
W
14
2
12
10
W
Cu Chulainn
znxp
Cu Chulainn
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,905
Damage
26,228
59,380
Taken
71,171
39,304
Mitigated
25,564
29,057
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,446
851
0
1,576
10,031
12,905
118
2,184
7,847
30,326
0
L
Medusa
 
Medusa
3,781
1,694
0
2,079
13,070
3,528
0
1,360
11,710
0
47,898
W
Thanatos
JDDJV2
Thanatos
11,375
3,972
0
16,125
14,506
5,395
855
1,821
12,645
0
61,232
L
Ganesha
Jeff_A819
Ganesha
6,319
438
0
1,973
19,047
11,397
0
6,916
12,131
25,904
0
L
Cliodhna
Magoan
Cliodhna
7,052
764
0
1,982
8,752
2,357
0
1,135
7,617
0
26,678
W
Izanami
Puzlexyz
Izanami
13,117
9,239
0
7,592
11,819
4,825
5,599
851
10,924
0
97,739
L
Raijin
6,580
309
0
400
14,972
3,541
329
9,343
5,629
37,718
0
L
Bakasura
mikawa14
Bakasura
2,496
2,059
0
1,203
15,330
4,741
0
3,567
11,763
0
28,117
W
16,875
819
68
1,818
11,755
4,347
866
5,779
5,966
67,324
0
W
Cu Chulainn
znxp
Cu Chulainn
9,092
1,282
0
1,878
11,269
11,832
395
2,264
8,954
6,478
45,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,464
Gold Earned
35,597
494
Minions Killed
312
0
Camps Cleared
0
1,722,509
Distance Traveled
1,469,255
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,649
568
48
3
0
342,821
10
L
Medusa
6,993
411
94
6
0
300,040
5
W
Thanatos
10,365
610
96
6
0
372,121
3
L
Ganesha
7,564
445
14
1
0
284,394
2
L
Cliodhna
6,601
388
54
3
0
300,404
0
W
Izanami
11,489
676
160
9
0
314,863
3
L
Raijin
7,122
419
69
4
0
260,800
0
L
Bakasura
7,317
430
81
5
0
323,617
2
W
Agni
10,590
623
101
6
0
336,614
2
W
Cu Chulainn
9,371
551
89
5
0
356,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role