Player Matchup

Chaac
Chaac
Destructivefail
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,760 Elo+
Party 2
Sol
Sol
YogSoggoth
Sol
Level 120
God Stats
2W - 6L
1,539 SR
Queue Stats
44W - 49L
1,339 Elo+
Solo
Ymir
Ymir
Yutzy
Ymir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,760 Elo+
Party 2
Team Averages
Level 75
1,513 SR
1,619 Elo+

VS

Team Averages
Level 87
1,455 SR
1,374 Elo+
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Kamen87
Chang'e
Level 69
God Stats
33W - 65L
1,366 SR
Queue Stats
131W - 239L
1,333 Elo+
Party 1
Horus
Horus
dreaMMerchant85
Horus
Level 93
God Stats
6W - 10L
1,500 SR
Queue Stats
93W - 191L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,724
716
3,570
6,157
3,618
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 3
5,666
708
5,878
3,006
721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
Yutzy
Ymir
10
2 / 1 / 1
5,928
741
1,614
6,779
6,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 0
6,521
815
9,470
5,173
1,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Kamen87
Chang'e
10
0 / 1 / 1
5,811
726
2,370
3,138
1,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
0 / 2 / 2
5,748
719
1,273
6,294
4,594
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
3
Kills
2
2
Deaths
3
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
0
2
L
1
0
2
2
W
Chang'e
Kamen87
Chang'e
0
1
1
0.5
L
0
1
3
1.5
L
Ymir
Yutzy
Ymir
2
1
1
2.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,062
Damage
13,113
15,942
Taken
14,605
10,765
Mitigated
7,371
3,799
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,470
3,471
0
1,178
5,173
1,726
781
2,855
2,318
0
36,395
L
3,570
307
0
2,400
6,157
3,618
0
1,488
4,669
0
11,594
W
Chang'e
Kamen87
Chang'e
2,370
53
2,430
1,414
3,138
1,051
192
1,613
1,525
10,126
0
L
5,878
2,609
0
1,399
3,006
721
352
47
2,959
22,801
0
L
Ymir
Yutzy
Ymir
1,614
83
0
0
6,779
6,426
0
945
5,834
10,275
0
W
1,273
558
999
1,782
6,294
4,594
98
3,364
2,930
0
4,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,318
Gold Earned
18,080
90
Minions Killed
96
4
Camps Cleared
4
420,127
Distance Traveled
474,557
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,521
815
70
9
2
150,923
2
L
Chaac
5,724
716
13
2
2
165,738
0
W
Chang'e
5,811
726
22
3
2
167,040
4
L
Sol
5,666
708
55
7
2
105,042
1
L
Ymir
5,928
741
22
3
0
149,347
0
W
Horus
5,748
719
4
1
0
156,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role