Player Matchup

Poseidon
Poseidon
Silver II
BosephJiden
Poseidon
Silver II
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 19L
1,446 MMR
Party 1
Sobek
Sobek
Silver II
RetiredfromSmite
Sobek
Silver II
Level 62
God Stats
3W - 0L
1,304 SR
Queue Stats
17W - 21L
1,382 MMR
Party 1
Guan Yu
Guan Yu
Silver II
weazeltamer
Guan Yu
Silver II
Level 127
God Stats
2W - 1L
1,721 SR
Queue Stats
17W - 19L
1,446 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,508 SR
1,425 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 69
1,381 SR
1,479 MMR
Discordia
Discordia
Silver V
 
Discordia
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
Bells2589
Atlas
Bronze III
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,437 MMR
Solo
Skadi
Skadi
Bronze III
N0FC
Skadi
Bronze III
Level 38
God Stats
2W - 1L
1,142 SR
Queue Stats
2W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BosephJiden
Poseidon
18
10 / 1 / 10
12,408
827
23,399
13,299
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
7 / 2 / 13
12,049
803
8,048
19,259
22,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
weazeltamer
Guan Yu
15
5 / 4 / 14
11,154
744
7,388
21,706
25,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThothHadesGilgameshHe BoBastet

VS

Bans
DanzaburouPersephoneThanatosNoxIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 7 / 4
9,656
644
8,914
11,319
3,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Bells2589
Atlas
14
2 / 4 / 4
10,496
700
13,961
19,205
24,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
N0FC
Skadi
14
3 / 11 / 3
10,012
667
11,842
14,926
4,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
22
Kills
6
7
Deaths
22
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
7
4
0.43
L
Atlas
Bells2589
Atlas
2
4
4
1
W
Poseidon
BosephJiden
Poseidon
10
1
10
15
L
Skadi
N0FC
Skadi
3
11
3
0.41
W
7
2
13
6.75
W
Guan Yu
weazeltamer
Guan Yu
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,835
Damage
34,717
54,264
Taken
45,450
53,629
Mitigated
33,479
20,810
Healing
2,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,914
670
0
90
11,319
3,949
0
7,955
3,364
27,420
0
L
Atlas
Bells2589
Atlas
13,961
6,028
622
908
19,205
24,969
0
13,240
5,965
38,715
0
W
Poseidon
BosephJiden
Poseidon
23,399
3,828
0
5,449
13,299
5,675
1,817
6,114
7,185
91,109
0
L
Skadi
N0FC
Skadi
11,842
6,566
0
590
14,926
4,561
0
10,901
4,025
0
34,070
W
8,048
708
0
5,391
19,259
22,325
261
7,872
9,215
17,735
0
W
Guan Yu
weazeltamer
Guan Yu
7,388
846
2,961
7,009
21,706
25,629
383
9,149
12,557
0
12,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,611
Gold Earned
30,164
156
Minions Killed
135
9
Camps Cleared
4
884,722
Distance Traveled
711,452
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,656
644
39
3
1
230,243
6
L
Atlas
10,496
700
47
3
1
267,126
7
W
Poseidon
12,408
827
126
8
8
304,159
1
L
Skadi
10,012
667
49
3
2
214,083
0
W
Sobek
12,049
803
13
1
0
283,479
1
W
Guan Yu
11,154
744
17
1
1
297,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role