Player Matchup

Ymir
Ymir
Alex1stikhonov
Ymir
Level 87
God Stats
11W - 7L
1,375 SR
Queue Stats
752W - 796L
1,435 Elo+
Solo
Loki
Loki
Snol
Loki
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
291W - 311L
1,377 Elo+
Party 2
Ares
Ares
StevenS2S
Ares
Level 29
God Stats
6W - 6L
1,280 SR
Queue Stats
305W - 355L
1,385 Elo+
Solo
Medusa
Medusa
VeYoND
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,378 Elo+
Solo
Discordia
Discordia
propagandabär
Discordia
Level 99
God Stats
5W - 2L
1,680 SR
Queue Stats
210W - 197L
1,404 Elo+
Party 2
Team Averages
Level 80
1,467 SR
1,396 Elo+

VS

Team Averages
Level 78
1,516 SR
1,482 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Helliuos
Atlas
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,440 Elo+
Solo
Cernunnos
Cernunnos
Kinnarmy
Cernunnos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,444 Elo+
Party 1
Anubis
Anubis
Riskbak
Anubis
Level 120
God Stats
2W - 1L
1,582 SR
Queue Stats
52W - 56L
1,506 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yaaiizaa
Ah Muzen Cab
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 16
8,478
652
4,873
12,241
11,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Snol
Loki
16
5 / 4 / 8
9,793
753
5,803
7,225
1,678
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
3 / 2 / 12
8,174
629
6,396
6,798
4,219
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
VeYoND
Medusa
15
7 / 6 / 9
9,605
739
11,706
13,902
4,641
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
propagandabär
Discordia
20
5 / 3 / 13
10,678
821
15,831
8,348
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
2 / 3 / 14
10,137
780
4,267
15,730
18,765
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Helliuos
Atlas
18
3 / 2 / 11
11,375
875
8,558
12,268
14,677
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
Kinnarmy
Cernunnos
18
4 / 3 / 6
10,306
793
7,792
9,195
4,611
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Riskbak
Anubis
18
7 / 6 / 3
11,113
855
16,527
9,520
5,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Yaaiizaa
Ah Muzen Cab
16
2 / 6 / 8
9,734
749
5,972
8,913
4,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
60
20
Kills
18
18
Deaths
20
58
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
3
14
3
L
0
3
16
2.67
W
Atlas
Helliuos
Atlas
3
2
11
4.25
W
Cernunnos
Kinnarmy
Cernunnos
4
3
6
2.33
W
Anubis
Riskbak
Anubis
7
6
3
1.42
L
Loki
Snol
Loki
5
4
8
2.25
L
Ares
3
2
12
4.5
L
Medusa
VeYoND
Medusa
7
6
9
1.92
W
Ah Muzen Cab
Yaaiizaa
Ah Muzen Cab
2
6
8
1
L
Discordia
propagandabär
Discordia
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,609
Damage
43,116
48,514
Taken
55,626
24,587
Mitigated
48,222
11,574
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,267
1,700
1,022
3,989
15,730
18,765
154
5,441
10,289
17,552
0
L
4,873
39
839
3,123
12,241
11,235
104
7,168
5,073
11,126
0
W
Atlas
Helliuos
Atlas
8,558
2,476
1,573
3,557
12,268
14,677
132
5,823
6,445
22,375
0
W
Cernunnos
Kinnarmy
Cernunnos
7,792
3,616
138
2,687
9,195
4,611
2,052
5,677
3,518
0
25,170
W
Anubis
Riskbak
Anubis
16,527
597
955
1,913
9,520
5,471
1,339
5,206
4,314
26,977
0
L
Loki
Snol
Loki
5,803
446
593
75
7,225
1,678
478
5,637
1,588
0
17,132
L
Ares
6,396
227
420
731
6,798
4,219
305
3,263
3,535
9,925
0
L
Medusa
VeYoND
Medusa
11,706
4,086
504
1,753
13,902
4,641
589
8,604
5,298
0
14,399
W
Ah Muzen Cab
Yaaiizaa
Ah Muzen Cab
5,972
2,378
685
1,163
8,913
4,698
1,639
4,953
3,960
0
18,776
L
Discordia
propagandabär
Discordia
15,831
134
1,156
2,380
8,348
2,814
248
4,680
3,668
46,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,728
Gold Earned
52,665
135
Minions Killed
124
0
Camps Cleared
0
1,116,917
Distance Traveled
1,175,322
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,137
780
23
2
0
214,307
0
L
Ymir
8,478
652
9
1
0
259,315
6
W
Atlas
11,375
875
15
1
0
254,174
0
W
Cernunnos
10,306
793
38
3
0
264,257
0
W
Anubis
11,113
855
13
1
0
210,109
0
L
Loki
9,793
753
37
3
0
266,715
0
L
Ares
8,174
629
13
1
0
164,305
7
L
Medusa
9,605
739
11
1
0
208,176
2
W
Ah Muzen Cab
9,734
749
35
3
0
232,475
0
L
Discordia
10,678
821
65
5
0
218,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role