Player Matchup

Bacchus
Bacchus
BigBoysethy
Bacchus
Level 22
God Stats
2W - 4L
1,622 SR
Queue Stats
3W - 6L
1,415 Elo+
Party 2
Thoth
Thoth
EmrldDragon
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 70L
1,569 Elo+
Party 2
Erlang Shen
Erlang Shen
HydroWolf15
Erlang Shen
Level 123
God Stats
14W - 8L
1,500 SR
Queue Stats
79W - 69L
1,517 Elo+
Party 2
Ra
Ra
L0UEY
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 56L
1,747 Elo+
Party 2
He Bo
He Bo
Noved Siwel
He Bo
Level 121
God Stats
3W - 7L
1,539 SR
Queue Stats
51W - 50L
1,499 Elo+
Party 2
Team Averages
Level 105
1,532 SR
1,549 Elo+

VS

Team Averages
Level 74
1,584 SR
1,543 Elo+
Medusa
Medusa
 
Medusa
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlackMageVivi
Izanami
Level 34
God Stats
1W - 1L
1,910 SR
Queue Stats
123W - 77L
1,696 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Libbraa
Cu Chulainn
Level 157
God Stats
2W - 2L
1,276 SR
Queue Stats
622W - 534L
1,544 Elo+
Party 1
Atlas
Atlas
Talonreese
Atlas
Level 28
God Stats
20W - 15L
1,776 SR
Queue Stats
317W - 323L
1,540 Elo+
Party 1
Persephone
Persephone
xXLordPoseidonXx
Persephone
Level 114
God Stats
31W - 29L
1,460 SR
Queue Stats
387W - 418L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigBoysethy
Bacchus
8
0 / 4 / 0
4,763
476
1,253
6,346
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 0
5,790
579
1,617
3,450
410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
HydroWolf15
Erlang Shen
10
1 / 2 / 1
5,794
579
7,294
8,655
6,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
10
0 / 1 / 0
5,407
541
2,792
4,723
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
5,183
518
1,569
4,639
902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 0 / 2
6,663
666
4,009
4,690
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
12
4 / 1 / 1
7,154
715
3,800
4,380
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Libbraa
Cu Chulainn
10
1 / 2 / 1
5,854
585
5,293
10,009
4,119
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
10
2 / 0 / 3
6,202
620
2,805
5,411
3,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
xXLordPoseidonXx
Persephone
10
1 / 0 / 1
5,791
579
2,607
3,053
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
10
10
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
2
3
L
Bacchus
BigBoysethy
Bacchus
0
4
0
0
W
Izanami
4
1
1
4.5
L
1
2
0
0.5
L
Erlang Shen
HydroWolf15
Erlang Shen
1
2
1
0.75
L
Ra
0
1
0
0
W
Cu Chulainn
Libbraa
Cu Chulainn
1
2
1
0.75
L
1
1
0
1
W
Atlas
2
0
3
3.5
W
Persephone
xXLordPoseidonXx
Persephone
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,525
Damage
18,514
27,813
Taken
27,543
13,275
Mitigated
11,044
7,220
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,009
1,719
1
3,178
4,690
1,538
0
240
4,450
0
43,616
L
Bacchus
BigBoysethy
Bacchus
1,253
169
0
680
6,346
3,542
0
2,549
3,797
2,556
0
W
Izanami
3,800
2,510
0
931
4,380
1,275
0
1,971
2,409
0
48,351
L
1,617
310
0
819
3,450
410
0
284
3,166
32,344
0
L
Erlang Shen
HydroWolf15
Erlang Shen
7,294
3,765
0
3,276
8,655
6,945
0
0
8,655
0
35,348
L
Ra
2,792
554
170
1,630
4,723
1,476
0
2,085
2,638
47,311
0
W
Cu Chulainn
Libbraa
Cu Chulainn
5,293
1,765
0
2,939
10,009
4,119
0
350
9,659
0
29,886
L
1,569
73
0
645
4,639
902
0
261
4,378
24,963
0
W
Atlas
2,805
1,251
0
1,546
5,411
3,186
0
3,486
1,925
13,600
1,284
W
Persephone
xXLordPoseidonXx
Persephone
2,607
261
0
1,821
3,053
926
0
1,184
1,869
37,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,937
Gold Earned
31,664
289
Minions Killed
362
0
Camps Cleared
0
1,048,433
Distance Traveled
1,051,614
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,663
666
93
9
0
222,191
1
L
Bacchus
4,763
476
6
1
0
194,643
0
W
Izanami
7,154
715
94
9
0
193,438
5
L
Thoth
5,790
579
72
7
0
204,890
4
L
Erlang Shen
5,794
579
67
7
0
206,840
2
L
Ra
5,407
541
92
9
0
223,973
5
W
Cu Chulainn
5,854
585
73
7
0
201,950
5
L
He Bo
5,183
518
52
5
0
218,087
0
W
Atlas
6,202
620
28
3
0
217,485
3
W
Persephone
5,791
579
74
7
0
216,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role