Player Matchup

Charybdis
Charybdis
Bunniebun40
Charybdis
Level 123
God Stats
22W - 27L
1,399 SR
Queue Stats
335W - 319L
1,456 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JadedRabbit
Cu Chulainn
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 167L
1,460 Elo+
Party 2
Persephone
Persephone
Rattlechains
Persephone
Level 128
God Stats
4W - 2L
1,388 SR
Queue Stats
100W - 76L
1,568 Elo+
Party 3
Bellona
Bellona
TheBmurphs
Bellona
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,453 Elo+
Party 3
Baron Samedi
Baron Samedi
WhiteHegemon
Baron Samedi
Level 141
God Stats
7W - 4L
1,540 SR
Queue Stats
81W - 94L
1,476 Elo+
Party 2
Team Averages
Level 113
1,466 SR
1,483 Elo+

VS

Team Averages
Level 85
1,463 SR
1,450 Elo+
Artio
Artio
Fidel1964
Artio
Level 89
God Stats
0W - 2L
1,216 SR
Queue Stats
252W - 223L
1,586 Elo+
Party 4
Ra
Ra
FrutiLupis9564
Ra
Level 123
God Stats
23W - 19L
1,614 SR
Queue Stats
196W - 181L
1,536 Elo+
Party 4
Cerberus
Cerberus
Peejuh
Cerberus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,322 Elo+
Party 1
Pele
Pele
RaZe Pillowy
Pele
Level 94
God Stats
0W - 3L
1,500 SR
Queue Stats
228W - 219L
1,567 Elo+
Party 4
Charybdis
Charybdis
Zabuza8339
Charybdis
Level 63
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bunniebun40
Charybdis
12
4 / 2 / 2
7,449
573
5,469
7,239
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
JadedRabbit
Cu Chulainn
14
4 / 0 / 3
8,274
636
5,459
7,278
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
Rattlechains
Persephone
14
3 / 1 / 2
8,424
648
5,709
3,796
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
TheBmurphs
Bellona
14
1 / 0 / 4
8,620
663
4,108
6,515
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
WhiteHegemon
Baron Samedi
12
3 / 1 / 5
7,733
595
3,715
6,345
4,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fidel1964
Artio
12
0 / 2 / 0
6,681
514
3,914
8,143
6,345
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

9
0 / 4 / 1
5,718
440
1,796
5,765
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Peejuh
Cerberus
9
1 / 3 / 0
5,753
443
2,039
8,206
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 2 / 0
6,313
486
3,114
8,232
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Zabuza8339
Charybdis
10
1 / 4 / 2
6,234
480
4,249
7,655
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
4
4
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bunniebun40
Charybdis
4
2
2
2.5
L
Artio
Fidel1964
Artio
0
2
0
0
L
0
4
1
0.13
W
Cu Chulainn
JadedRabbit
Cu Chulainn
4
0
3
5.5
L
Cerberus
Peejuh
Cerberus
1
3
0
0.33
L
2
2
0
1
W
Persephone
Rattlechains
Persephone
3
1
2
4
W
Bellona
TheBmurphs
Bellona
1
0
4
3
W
Baron Samedi
WhiteHegemon
Baron Samedi
3
1
5
5.5
L
Charybdis
Zabuza8339
Charybdis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,460
Damage
15,112
31,173
Taken
38,001
14,682
Mitigated
17,270
16,680
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bunniebun40
Charybdis
5,469
2,725
0
3,110
7,239
2,083
340
976
6,263
0
48,674
L
Artio
Fidel1964
Artio
3,914
565
142
3,854
8,143
6,345
0
0
8,143
39,802
0
L
1,796
84
135
961
5,765
1,682
0
4,159
1,606
32,980
0
W
Cu Chulainn
JadedRabbit
Cu Chulainn
5,459
1,206
0
4,991
7,278
2,564
0
1,390
5,888
0
58,741
L
Cerberus
Peejuh
Cerberus
2,039
76
0
1,355
8,206
5,227
369
1,656
6,550
17,630
0
L
3,114
767
0
3,970
8,232
2,288
0
1,680
6,552
0
34,941
W
Persephone
Rattlechains
Persephone
5,709
216
0
1,538
3,796
1,084
144
684
3,111
61,094
0
W
Bellona
TheBmurphs
Bellona
4,108
1,405
0
3,033
6,515
4,151
0
3,519
2,996
0
51,911
W
Baron Samedi
WhiteHegemon
Baron Samedi
3,715
626
694
3,314
6,345
4,800
78
1,180
5,165
23,515
0
L
Charybdis
Zabuza8339
Charybdis
4,249
1,850
0
1,891
7,655
1,728
0
1,929
5,726
0
30,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,500
Gold Earned
30,699
497
Minions Killed
321
0
Camps Cleared
0
1,291,536
Distance Traveled
1,223,689
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,449
573
87
7
0
231,093
4
L
Artio
6,681
514
97
7
0
249,438
8
L
Ra
5,718
440
57
4
0
238,873
3
W
Cu Chulainn
8,274
636
106
8
0
311,175
2
L
Cerberus
5,753
443
44
3
0
221,046
0
L
Pele
6,313
486
70
5
0
279,681
3
W
Persephone
8,424
648
116
9
0
269,785
2
W
Bellona
8,620
663
150
12
0
230,465
1
W
Baron Samedi
7,733
595
38
3
0
249,018
4
L
Charybdis
6,234
480
53
4
0
234,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role