Player Matchup

Horus
Horus
Ariete_Fiamma
Horus
Level 114
God Stats
72W - 46L
1,666 SR
Queue Stats
451W - 476L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
Imagine Abyss
Baron Samedi
Level 127
God Stats
26W - 18L
1,607 SR
Queue Stats
492W - 545L
1,581 Elo+
Party 2
Fenrir
Fenrir
NiseNoRakuen
Fenrir
Level 160
God Stats
7W - 7L
1,545 SR
Queue Stats
194W - 163L
1,592 Elo+
Party 2
Neith
Neith
Roseofdeath1303
Neith
Level 56
God Stats
8W - 4L
1,587 SR
Queue Stats
21W - 23L
1,415 Elo+
Party 2
Nox
Nox
kreampies
Nox
Level 103
God Stats
1W - 4L
1,212 SR
Queue Stats
268W - 255L
1,531 Elo+
Party 2
Team Averages
Level 112
1,524 SR
1,533 Elo+

VS

Team Averages
Level 83
1,534 SR
1,487 Elo+
Anhur
Anhur
 
Anhur
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
PROFITSGIVEN
Ao Kuang
Level 65
God Stats
2W - 4L
1,456 SR
Queue Stats
14W - 16L
1,486 Elo+
Solo
Chaac
Chaac
gtapro65
Chaac
Level 68
God Stats
22W - 20L
1,680 SR
Queue Stats
93W - 74L
1,476 Elo+
Party 1
The Morrigan
The Morrigan
vntbloodyFAME
The Morrigan
Level 90
God Stats
0W - 1L
1,532 SR
Queue Stats
84W - 71L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
8,159
583
7,163
9,260
5,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Imagine Abyss
Baron Samedi
14
5 / 1 / 4
8,661
619
5,968
6,179
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
16
8 / 2 / 7
9,891
707
7,772
12,073
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
1 / 1 / 6
7,671
548
6,485
5,828
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 1 / 6
7,594
542
2,463
7,099
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 3 / 0
6,861
490
2,608
6,586
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
 
Xing Tian
10
2 / 5 / 2
6,273
448
3,581
13,062
11,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
PROFITSGIVEN
Ao Kuang
13
1 / 5 / 2
7,074
505
4,332
11,266
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
gtapro65
Chaac
13
1 / 2 / 0
7,111
508
3,984
7,368
3,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Morrigan
vntbloodyFAME
The Morrigan
12
2 / 4 / 2
6,681
477
5,808
5,947
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
19
Kills
7
7
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
0
0.33
L
Xing Tian
 
Xing Tian
2
5
2
0.6
W
4
2
0
2
W
Baron Samedi
Imagine Abyss
Baron Samedi
5
1
4
7
W
Fenrir
8
2
7
5.75
L
Ao Kuang
PROFITSGIVEN
Ao Kuang
1
5
2
0.4
W
1
1
6
4
L
Chaac
gtapro65
Chaac
1
2
0
0.5
W
1
1
6
4
L
The Morrigan
vntbloodyFAME
The Morrigan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,851
Damage
20,313
40,439
Taken
44,229
21,852
Mitigated
22,993
13,546
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,608
633
0
1,962
6,586
2,068
0
726
5,860
0
41,743
L
Xing Tian
 
Xing Tian
3,581
656
124
575
13,062
11,092
0
2,883
10,179
11,258
0
W
7,163
2,798
247
1,996
9,260
5,547
616
1,382
7,501
0
33,575
W
Baron Samedi
Imagine Abyss
Baron Samedi
5,968
121
551
1,617
6,179
2,693
1,739
3,799
2,216
50,966
0
W
Fenrir
7,772
2,989
0
5,200
12,073
5,954
0
3,915
8,065
0
68,817
L
Ao Kuang
PROFITSGIVEN
Ao Kuang
4,332
1,275
0
3,871
11,266
4,559
0
812
10,454
35,582
11,549
W
6,485
2,050
0
2,152
5,828
1,354
764
1,701
4,099
0
46,208
L
Chaac
gtapro65
Chaac
3,984
753
0
3,209
7,368
3,671
0
0
7,368
0
37,633
W
2,463
269
0
1,783
7,099
6,304
499
2,035
4,975
27,860
3,155
L
The Morrigan
vntbloodyFAME
The Morrigan
5,808
656
0
500
5,947
1,603
0
3,762
2,160
33,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,976
Gold Earned
34,000
379
Minions Killed
310
0
Camps Cleared
0
1,333,521
Distance Traveled
1,320,033
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,861
490
83
6
0
244,989
5
L
Xing Tian
6,273
448
18
1
0
261,016
4
W
Horus
8,159
583
64
5
0
254,064
1
W
Baron Samedi
8,661
619
82
6
0
263,326
4
W
Fenrir
9,891
707
102
7
0
316,179
4
L
Ao Kuang
7,074
505
82
6
0
275,034
4
W
Neith
7,671
548
85
6
0
261,375
0
L
Chaac
7,111
508
84
6
0
275,290
5
W
Nox
7,594
542
46
3
0
238,577
3
L
The Morrigan
6,681
477
43
3
0
263,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role