Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AGS730
Gilgamesh
Level 156
God Stats
2W - 1L
1,824 SR
Queue Stats
223W - 233L
1,341 Elo+
Party 3
Awilix
Awilix
ReagyDoodle7483
Awilix
Level 129
God Stats
37W - 29L
1,567 SR
Queue Stats
180W - 164L
1,597 Elo+
Party 2
Thoth
Thoth
Skinnysha666
Thoth
Level 123
God Stats
2W - 0L
1,703 SR
Queue Stats
95W - 87L
1,584 Elo+
Party 2
Bakasura
Bakasura
dragonfire200368
Bakasura
Level 106
God Stats
12W - 9L
1,500 SR
Queue Stats
431W - 382L
1,317 Elo+
Party 3
Team Averages
Level 133
1,619 SR
1,468 Elo+

VS

Team Averages
Level 122
1,451 SR
1,603 Elo+
Ullr
Ullr
A_MCR02
Ullr
Level 65
God Stats
4W - 9L
1,394 SR
Queue Stats
344W - 317L
1,658 Elo+
Solo
Anubis
Anubis
Headsetgamer
Anubis
Level 159
God Stats
5W - 6L
1,310 SR
Queue Stats
339W - 356L
1,602 Elo+
Solo
Ymir
Ymir
REKT Preditah
Ymir
Level 117
God Stats
1W - 1L
1,791 SR
Queue Stats
83W - 67L
1,576 Elo+
Party 1
Fenrir
Fenrir
iMonts
Fenrir
Level 143
God Stats
1W - 3L
1,462 SR
Queue Stats
186W - 127L
1,598 Elo+
Party 1
Chronos
Chronos
oliwan03
Chronos
Level 127
God Stats
0W - 1L
1,296 SR
Queue Stats
30W - 25L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 0 / 5
6,817
568
6,887
6,792
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
AGS730
Gilgamesh
12
0 / 1 / 5
6,742
562
4,732
10,844
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 1 / 2
6,867
572
5,836
8,404
4,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 4
7,006
584
5,605
3,888
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 2 / 1
7,776
648
5,356
7,640
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
A_MCR02
Ullr
11
1 / 2 / 4
6,891
574
3,044
7,340
2,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
12
1 / 3 / 0
7,019
585
4,316
8,349
6,416
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 1 / 2
5,418
452
2,213
7,788
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
iMonts
Fenrir
13
4 / 1 / 1
7,311
609
5,249
8,738
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
oliwan03
Chronos
11
0 / 4 / 0
6,140
512
3,232
8,173
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
6
6
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
5
4.5
W
Gilgamesh
AGS730
Gilgamesh
0
1
5
2.5
L
Ullr
A_MCR02
Ullr
1
2
4
1.5
L
Anubis
1
3
0
0.33
L
0
1
2
1
W
3
1
2
4
W
1
2
4
1.5
W
5
2
1
2.75
L
Fenrir
iMonts
Fenrir
4
1
1
4.5
L
Chronos
oliwan03
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,416
Damage
18,054
37,568
Taken
40,388
15,541
Mitigated
18,310
13,652
Healing
13,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,887
2,733
0
3,560
6,792
2,334
512
1,751
5,041
0
45,464
W
Gilgamesh
AGS730
Gilgamesh
4,732
1,694
0
4,513
10,844
5,392
190
3,882
6,962
0
36,484
L
Ullr
A_MCR02
Ullr
3,044
965
0
501
7,340
2,615
0
2,557
4,538
0
43,821
L
Anubis
4,316
328
0
3,709
8,349
6,416
0
0
7,806
52,739
0
L
2,213
395
412
1,649
7,788
4,678
0
1,525
6,101
6,556
0
W
5,836
2,328
1,335
1,919
8,404
4,332
0
2,478
5,926
0
19,116
W
5,605
75
0
470
3,888
904
0
183
3,705
39,912
0
W
5,356
3,414
0
1,855
7,640
2,579
744
1,130
6,510
0
44,269
L
Fenrir
iMonts
Fenrir
5,249
1,407
0
4,039
8,738
3,004
0
335
8,229
0
44,908
L
Chronos
oliwan03
Chronos
3,232
1,692
0
2,695
8,173
1,597
0
667
7,126
37,541
1,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,208
Gold Earned
32,779
371
Minions Killed
382
0
Camps Cleared
0
1,262,030
Distance Traveled
1,185,867
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,817
568
75
6
0
233,433
1
W
Gilgamesh
6,742
562
69
6
0
254,198
0
L
Ullr
6,891
574
100
8
0
241,056
2
L
Anubis
7,019
585
106
9
0
207,294
2
L
Ymir
5,418
452
13
1
0
213,280
3
W
Awilix
6,867
572
23
2
0
250,730
5
W
Thoth
7,006
584
93
8
0
236,210
1
W
Bakasura
7,776
648
111
9
0
287,459
2
L
Fenrir
7,311
609
80
7
0
284,588
2
L
Chronos
6,140
512
83
7
0
239,649
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role