Player Matchup

Eset
Eset
 
Eset
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Dachikuma
Horus
Level 83
God Stats
12W - 14L
1,696 SR
Queue Stats
461W - 455L
1,616 Elo+
Party 1
Hou Yi
Hou Yi
Dosatsu
Hou Yi
Level 159
God Stats
4W - 2L
1,978 SR
Queue Stats
305W - 295L
1,605 Elo+
Party 1
Thor
Thor
Kuroiz
Thor
Level 127
God Stats
2W - 2L
1,718 SR
Queue Stats
169W - 161L
1,568 Elo+
Solo
Xing Tian
Xing Tian
Singularity96
Xing Tian
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 122L
1,569 Elo+
Solo
Team Averages
Level 118
1,678 SR
1,572 Elo+

VS

Team Averages
Level 91
1,597 SR
1,579 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Destructores42
Ares
Level 74
God Stats
12W - 14L
1,541 SR
Queue Stats
149W - 133L
1,575 Elo+
Solo
Izanami
Izanami
N0ting
Izanami
Level 72
God Stats
4W - 1L
1,701 SR
Queue Stats
36W - 48L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sub2CoRdiie
Tsukuyomi
Level 88
God Stats
3W - 0L
1,744 SR
Queue Stats
16W - 8L
1,723 Elo+
Party 2
Tyr
Tyr
Vanaran
Tyr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
0 / 6 / 3
6,799
486
5,001
8,476
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Dachikuma
Horus
10
2 / 7 / 3
6,604
472
3,978
14,279
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
Dosatsu
Hou Yi
13
3 / 2 / 1
7,550
539
6,404
10,746
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
Kuroiz
Thor
11
2 / 3 / 2
6,473
462
2,045
8,798
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Singularity96
Xing Tian
14
4 / 1 / 2
7,936
567
7,473
12,863
13,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
5 / 1 / 6
8,764
626
7,215
5,371
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 10
7,768
555
7,540
10,319
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
N0ting
Izanami
14
4 / 2 / 1
8,564
612
8,695
8,219
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Sub2CoRdiie
Tsukuyomi
13
5 / 4 / 6
8,145
582
8,499
9,376
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
14
3 / 2 / 1
8,052
575
7,770
10,973
4,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
11
Kills
19
19
Deaths
11
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
6
3
0.25
W
The Morrigan
 
The Morrigan
5
1
6
8
L
Horus
Dachikuma
Horus
2
7
3
0.5
W
2
2
10
3.5
L
Hou Yi
Dosatsu
Hou Yi
3
2
1
1.75
L
Thor
Kuroiz
Thor
2
3
2
1
W
Izanami
N0ting
Izanami
4
2
1
2.25
L
Xing Tian
Singularity96
Xing Tian
4
1
2
5
W
Tsukuyomi
Sub2CoRdiie
Tsukuyomi
5
4
6
2
W
Tyr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,901
Damage
39,719
55,162
Taken
44,258
30,836
Mitigated
18,495
15,207
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,001
499
108
1,712
8,476
2,819
115
4,427
4,049
48,932
0
W
The Morrigan
 
The Morrigan
7,215
1,026
0
1,473
5,371
1,824
39
1,424
3,947
59,388
0
L
Horus
Dachikuma
Horus
3,978
2,280
438
2,089
14,279
9,513
0
4,385
9,894
0
11,775
W
7,540
511
0
2,272
10,319
6,862
0
2,515
7,804
20,397
6,460
L
Hou Yi
Dosatsu
Hou Yi
6,404
3,518
0
3,348
10,746
2,156
490
2,752
7,994
0
50,255
L
Thor
Kuroiz
Thor
2,045
296
0
3,011
8,798
2,803
0
2,497
6,301
0
29,078
W
Izanami
N0ting
Izanami
8,695
5,400
0
3,974
8,219
2,084
646
407
7,812
0
73,512
L
Xing Tian
Singularity96
Xing Tian
7,473
833
0
4,501
12,863
13,545
0
58
12,805
43,141
0
W
Tsukuyomi
Sub2CoRdiie
Tsukuyomi
8,499
2,217
0
517
9,376
3,207
0
2,190
7,186
0
58,524
W
Tyr
7,770
1,652
0
5,650
10,973
4,518
29
5,938
5,035
0
42,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,362
Gold Earned
41,293
364
Minions Killed
452
0
Camps Cleared
0
1,210,129
Distance Traveled
1,405,484
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,799
486
100
7
0
229,660
4
W
The Morrigan
8,764
626
121
9
0
278,791
4
L
Horus
6,604
472
9
1
0
246,556
8
W
Ares
7,768
555
31
2
0
283,165
8
L
Hou Yi
7,550
539
114
8
0
231,654
2
L
Thor
6,473
462
60
4
0
232,450
3
W
Izanami
8,564
612
134
10
0
262,615
3
L
Xing Tian
7,936
567
81
6
0
269,809
5
W
Tsukuyomi
8,145
582
85
6
0
304,543
6
W
Tyr
8,052
575
81
6
0
276,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role