Player Matchup

Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
KingsKirito
Anubis
Level 145
God Stats
18W - 14L
1,506 SR
Queue Stats
118W - 134L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
LauraT
Cthulhu
Level 103
God Stats
4W - 7L
1,530 SR
Queue Stats
111W - 132L
1,452 Elo+
Party 1
Ratatoskr
Ratatoskr
Thebull29
Ratatoskr
Level 122
God Stats
9W - 9L
1,587 SR
Queue Stats
145W - 143L
1,513 Elo+
Party 1
Xing Tian
Xing Tian
Vultzin
Xing Tian
Level 88
God Stats
4W - 8L
1,559 SR
Queue Stats
263W - 268L
1,512 Elo+
Solo
Team Averages
Level 115
1,536 SR
1,490 Elo+

VS

Team Averages
Level 132
1,631 SR
1,505 Elo+
Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ASCARDIANO
Apollo
Level 108
God Stats
6W - 4L
1,712 SR
Queue Stats
47W - 44L
1,510 Elo+
Solo
Nox
Nox
ArtForce01
Nox
Level 148
God Stats
20W - 26L
1,476 SR
Queue Stats
285W - 277L
1,500 Elo+
Solo
Horus
Horus
Thormadn3ss
Horus
Level 127
God Stats
31W - 20L
1,610 SR
Queue Stats
228W - 180L
1,510 Elo+
Solo
Ymir
Ymir
guesswho754
Ymir
Level 152
God Stats
14W - 8L
1,857 SR
Queue Stats
107W - 100L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 0 / 0
6,542
545
5,106
4,570
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
11
0 / 5 / 2
6,447
537
4,520
9,855
4,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
LauraT
Cthulhu
11
2 / 1 / 0
6,248
521
2,721
7,692
5,082
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Thebull29
Ratatoskr
12
4 / 3 / 1
7,098
592
6,908
7,778
2,329
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Vultzin
Xing Tian
9
0 / 3 / 0
5,717
476
2,534
12,592
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
5 / 1 / 4
7,562
630
6,229
8,742
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
ASCARDIANO
Apollo
11
0 / 1 / 0
6,457
538
3,825
7,521
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 2 / 5
7,624
635
7,401
5,862
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 6
6,414
535
3,640
6,999
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 2 / 3
8,056
671
9,156
9,322
4,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
12
12
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Susano
 
Susano
5
1
4
7
W
Apollo
ASCARDIANO
Apollo
0
1
0
0
W
4
2
5
3.25
L
Anubis
0
5
2
0.2
L
Cthulhu
LauraT
Cthulhu
2
1
0
2
L
Ratatoskr
Thebull29
Ratatoskr
4
3
1
1.5
W
0
0
6
3
L
Xing Tian
Vultzin
Xing Tian
0
3
0
0
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,789
Damage
30,251
42,487
Taken
38,446
19,483
Mitigated
14,975
13,973
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,106
3,663
0
2,516
4,570
858
62
0
4,570
0
57,266
W
Susano
 
Susano
6,229
2,015
0
2,793
8,742
2,746
0
1,603
7,139
0
46,330
W
Apollo
ASCARDIANO
Apollo
3,825
2,754
0
2,896
7,521
1,855
0
1,013
6,508
0
47,574
W
7,401
227
0
607
5,862
1,962
365
1,229
4,633
49,459
0
L
Anubis
4,520
180
0
3,634
9,855
4,963
15
4,468
5,387
40,840
0
L
Cthulhu
LauraT
Cthulhu
2,721
263
90
2,449
7,692
5,082
0
5,598
2,094
27,034
0
L
Ratatoskr
Thebull29
Ratatoskr
6,908
961
0
2,098
7,778
2,329
0
3,188
4,590
0
33,469
W
3,640
1,372
649
3,501
6,999
3,521
0
1,931
5,068
0
17,261
L
Xing Tian
Vultzin
Xing Tian
2,534
180
0
3,186
12,592
6,251
0
3,303
9,289
15,117
0
W
9,156
3,706
0
1,750
9,322
4,891
0
3,999
5,323
51,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
36,113
350
Minions Killed
420
0
Camps Cleared
0
1,191,191
Distance Traveled
1,207,051
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,542
545
115
10
0
216,862
2
W
Susano
7,562
630
90
8
0
274,296
0
W
Apollo
6,457
538
106
9
0
222,831
3
W
Nox
7,624
635
110
9
0
242,722
5
L
Anubis
6,447
537
90
8
0
202,061
0
L
Cthulhu
6,248
521
55
5
0
258,895
3
L
Ratatoskr
7,098
592
66
6
0
283,961
3
W
Horus
6,414
535
16
1
0
261,745
5
L
Xing Tian
5,717
476
24
2
0
229,412
4
W
Ymir
8,056
671
98
8
0
205,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role