Player Matchup

King Arthur
King Arthur
BIGGOOBA
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Party 1
Sol
Sol
DesertxAngel
Sol
Level 78
God Stats
85W - 70L
1,535 SR
Queue Stats
125W - 134L
1,452 Elo+
Party 1
Artemis
Artemis
MrAspen
Artemis
Level 146
God Stats
4W - 4L
1,497 SR
Queue Stats
191W - 176L
1,494 Elo+
Party 1
Vamana
Vamana
noxluver67
Vamana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 12L
1,480 Elo+
Party 3
Zeus
Zeus
xEliteDeathKing
Zeus
Level 7
God Stats
6W - 1L
1,701 SR
Queue Stats
49W - 26L
1,572 Elo+
Party 3
Team Averages
Level 49
1,546 SR
1,500 Elo+

VS

Team Averages
Level 41
1,554 SR
1,623 Elo+
Baron Samedi
Baron Samedi
FATISUGLY
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,551 Elo+
Solo
Chronos
Chronos
MrGarbo420
Chronos
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,770 Elo+
Party 2
Anhur
Anhur
Obis_Homie
Anhur
Level 26
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 2L
1,770 Elo+
Party 2
Geb
Geb
RFG EMPEROR
Geb
Level 126
God Stats
4W - 12L
1,543 SR
Queue Stats
48W - 41L
1,505 Elo+
Solo
Mercury
Mercury
SantanaCut
Mercury
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIGGOOBA
King Arthur
14
0 / 4 / 8
7,773
777
5,297
11,394
7,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 11
8,506
851
7,750
10,306
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
MrAspen
Artemis
15
2 / 2 / 14
8,877
888
7,625
7,337
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Vamana
noxluver67
Vamana
16
11 / 2 / 2
9,890
989
7,757
13,200
10,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 0 / 9
8,667
867
13,472
3,422
1,160
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FATISUGLY
Baron Samedi
12
0 / 2 / 1
6,659
666
4,363
4,523
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
MrGarbo420
Chronos
15
3 / 6 / 3
8,213
821
6,581
11,925
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
14
2 / 5 / 3
7,427
743
8,539
12,709
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 4
8,056
806
5,704
8,080
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SantanaCut
Mercury
13
2 / 7 / 2
7,540
754
3,458
11,192
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
22
Kills
9
9
Deaths
22
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BIGGOOBA
King Arthur
0
4
8
1
W
3
1
11
8.5
L
Baron Samedi
FATISUGLY
Baron Samedi
0
2
1
0.25
W
Artemis
MrAspen
Artemis
2
2
14
4.5
L
Chronos
MrGarbo420
Chronos
3
6
3
0.75
L
Anhur
2
5
3
0.7
L
2
2
4
2
L
Mercury
SantanaCut
Mercury
2
7
2
0.43
W
Vamana
noxluver67
Vamana
11
2
2
6
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,901
Damage
28,645
45,659
Taken
48,429
24,502
Mitigated
17,816
16,360
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BIGGOOBA
King Arthur
5,297
393
0
3,008
11,394
7,307
155
2,528
8,830
202
21,694
W
7,750
2,183
0
5,052
10,306
3,033
1,469
4,329
5,749
31,520
0
L
Baron Samedi
FATISUGLY
Baron Samedi
4,363
529
279
1,957
4,523
1,992
0
2,046
2,445
12,251
0
W
Artemis
MrAspen
Artemis
7,625
3,659
0
1,533
7,337
2,200
3,372
3,113
4,212
0
26,089
L
Chronos
MrGarbo420
Chronos
6,581
1,088
0
2,224
11,925
4,532
0
5,613
6,238
27,215
0
L
Anhur
8,539
4,757
0
1,684
12,709
4,676
0
3,677
8,786
0
21,434
L
5,704
69
0
270
8,080
2,877
0
4,379
3,670
21,920
0
L
Mercury
SantanaCut
Mercury
3,458
1,035
0
789
11,192
3,739
0
5,677
5,348
0
15,231
W
Vamana
noxluver67
Vamana
7,757
3,681
1,174
4,749
13,200
10,802
399
4,402
8,662
0
23,128
W
13,472
1,438
0
844
3,422
1,160
199
1,802
1,558
20,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,713
Gold Earned
37,895
188
Minions Killed
170
0
Camps Cleared
0
1,084,915
Distance Traveled
934,948
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,773
777
40
4
0
216,259
3
W
Sol
8,506
851
43
4
0
218,751
3
L
Baron Samedi
6,659
666
24
2
0
100,664
1
W
Artemis
8,877
888
51
5
0
203,670
2
L
Chronos
8,213
821
55
6
0
206,997
0
L
Anhur
7,427
743
36
4
0
192,038
0
L
Geb
8,056
806
35
4
0
220,634
0
L
Mercury
7,540
754
20
2
0
214,615
1
W
Vamana
9,890
989
40
4
0
225,982
0
W
Zeus
8,667
867
14
1
0
220,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role