Player Matchup

Vulcan
Vulcan
Juvals
Vulcan
Level 160
God Stats
3W - 0L
2,005 SR
Queue Stats
91W - 36L
1,953 Elo+
Party 1
Ymir
Ymir
Swizly
Ymir
Level 160
God Stats
2W - 0L
1,660 SR
Queue Stats
113W - 40L
1,960 Elo+
Party 1
Chiron
Chiron
pandabearexe
Chiron
Level 160
God Stats
2W - 1L
1,654 SR
Queue Stats
188W - 36L
2,093 Elo+
Party 1
Team Averages
Level 160
1,773 SR
2,002 Elo+

VS

Team Averages
Level 117
1,569 SR
1,539 Elo+
Gilgamesh
Gilgamesh
Alan13202013
Gilgamesh
Level 128
God Stats
0W - 1L
1,647 SR
Queue Stats
63W - 35L
1,561 Elo+
Solo
Zeus
Zeus
DivineLegion
Zeus
Level 156
God Stats
28W - 17L
1,794 SR
Queue Stats
112W - 94L
1,672 Elo+
Solo
Chiron
Chiron
Meteors
Chiron
Level 66
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 2L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Juvals
Vulcan
13
6 / 2 / 7
8,323
832
9,502
5,680
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Swizly
Ymir
12
4 / 2 / 10
8,376
838
5,500
12,029
10,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
13
5 / 1 / 9
8,460
846
6,661
4,685
1,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alan13202013
Gilgamesh
10
1 / 3 / 3
6,396
640
3,438
9,633
5,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 6 / 3
6,943
694
8,432
6,774
1,802
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Meteors
Chiron
10
2 / 6 / 0
6,533
653
2,931
7,567
1,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
5
5
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alan13202013
Gilgamesh
1
3
3
0.83
L
2
6
3
0.58
W
Vulcan
Juvals
Vulcan
6
2
7
4.75
L
Chiron
Meteors
Chiron
2
6
0
0.33
W
Ymir
Swizly
Ymir
4
2
10
4.5
W
Chiron
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,663
Damage
14,801
22,394
Taken
23,974
13,978
Mitigated
9,687
7,715
Healing
1,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alan13202013
Gilgamesh
3,438
873
0
106
9,633
5,909
0
5,546
3,865
0
9,464
L
8,432
604
0
155
6,774
1,802
0
4,606
2,004
28,896
0
W
Vulcan
Juvals
Vulcan
9,502
1,328
0
1,400
5,680
1,786
938
2,821
2,859
27,491
0
L
Chiron
Meteors
Chiron
2,931
1,134
280
740
7,567
1,976
0
4,548
2,879
0
18,976
W
Ymir
Swizly
Ymir
5,500
1,153
0
3,176
12,029
10,674
0
3,473
8,556
9,166
0
W
Chiron
6,661
1,464
1,093
2,046
4,685
1,518
1,552
2,298
2,387
0
29,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,159
Gold Earned
19,872
113
Minions Killed
106
4
Camps Cleared
5
539,780
Distance Traveled
447,943
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,396
640
13
1
1
156,598
1
L
Zeus
6,943
694
52
5
3
142,668
3
W
Vulcan
8,323
832
50
5
1
187,990
5
L
Chiron
6,533
653
41
4
1
148,677
2
W
Ymir
8,376
838
3
0
1
179,187
1
W
Chiron
8,460
846
60
6
2
172,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role