Player Matchup

Morgan Le Fay
Morgan Le Fay
Chaos_Shrike
Morgan Le Fay
Level 160
God Stats
8W - 7L
1,289 SR
Queue Stats
154W - 153L
1,464 Elo+
Party 1
Chernobog
Chernobog
GucciGastrap
Chernobog
Level 89
God Stats
3W - 4L
1,538 SR
Queue Stats
81W - 68L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
ICEKINGMIKE8
Baron Samedi
Level 158
God Stats
5W - 4L
1,279 SR
Queue Stats
180W - 150L
1,403 Elo+
Party 1
Atlas
Atlas
TIM-ASAURUS_REX
Atlas
Level 128
God Stats
10W - 5L
1,295 SR
Queue Stats
74W - 69L
1,536 Elo+
Party 1
Bastet
Bastet
lionessspride
Bastet
Level 125
God Stats
27W - 16L
1,567 SR
Queue Stats
127W - 114L
1,433 Elo+
Party 1
Team Averages
Level 132
1,394 SR
1,449 Elo+

VS

Team Averages
Level 105
1,628 SR
1,527 Elo+
He Bo
He Bo
AintGonHapnCapn
He Bo
Level 108
God Stats
0W - 1L
1,506 SR
Queue Stats
16W - 5L
1,707 Elo+
Party 2
Ravana
Ravana
NBGFrenzy
Ravana
Level 143
God Stats
0W - 1L
1,774 SR
Queue Stats
33W - 13L
1,705 Elo+
Party 2
Freya
Freya
Ttv Artemis7995
Freya
Level 86
God Stats
9W - 12L
1,460 SR
Queue Stats
222W - 224L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
abdiasxd_silva98
Baron Samedi
Level 60
God Stats
4W - 3L
1,892 SR
Queue Stats
86W - 88L
1,461 Elo+
Solo
Medusa
Medusa
vampireizzy00
Medusa
Level 127
God Stats
138W - 132L
1,509 SR
Queue Stats
374W - 406L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chaos_Shrike
Morgan Le Fay
20
7 / 3 / 10
14,789
616
12,284
11,294
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
GucciGastrap
Chernobog
20
8 / 3 / 11
14,161
590
15,096
19,229
7,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
ICEKINGMIKE8
Baron Samedi
20
3 / 3 / 10
14,083
587
8,734
15,516
15,670
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 2 / 15
11,960
498
10,777
18,002
14,918
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
15 / 2 / 9
15,741
656
15,726
17,848
7,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
10,373
432
7,007
13,864
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ravana
NBGFrenzy
Ravana
16
5 / 4 / 1
11,875
495
10,943
16,323
12,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 11 / 3
10,491
437
9,764
25,342
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
abdiasxd_silva98
Baron Samedi
18
1 / 6 / 2
11,210
467
5,207
17,218
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 11 / 0
11,733
489
11,498
19,904
5,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
22
37
Kills
13
13
Deaths
40
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Morgan Le Fay
Chaos_Shrike
Morgan Le Fay
7
3
10
4
W
Chernobog
GucciGastrap
Chernobog
8
3
11
4.5
W
Baron Samedi
ICEKINGMIKE8
Baron Samedi
3
3
10
2.67
L
Ravana
NBGFrenzy
Ravana
5
4
1
1.38
W
4
2
15
5.75
L
1
11
3
0.23
L
Baron Samedi
abdiasxd_silva98
Baron Samedi
1
6
2
0.33
W
15
2
9
9.75
L
4
11
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,617
Damage
44,419
81,889
Taken
92,651
50,467
Mitigated
34,245
37,529
Healing
24,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,007
772
0
3,083
13,864
4,169
0
4,535
9,215
57,822
0
W
Morgan Le Fay
Chaos_Shrike
Morgan Le Fay
12,284
370
0
2,630
11,294
5,234
3,864
4,231
7,027
101,947
0
W
Chernobog
GucciGastrap
Chernobog
15,096
10,271
0
9,153
19,229
7,370
5,816
8,725
10,461
0
111,526
W
Baron Samedi
ICEKINGMIKE8
Baron Samedi
8,734
1,344
1,894
8,014
15,516
15,670
521
1,978
13,113
75,968
0
L
Ravana
NBGFrenzy
Ravana
10,943
2,508
0
4,764
16,323
12,134
0
5,290
11,031
0
63,169
W
10,777
4,022
1,353
6,299
18,002
14,918
790
5,927
11,992
50,992
0
L
9,764
3,867
0
9,070
25,342
5,509
788
8,337
16,692
58,045
2,652
L
Baron Samedi
abdiasxd_silva98
Baron Samedi
5,207
0
128
3,566
17,218
7,314
148
7,495
9,411
80,875
0
W
15,726
4,308
0
8,186
17,848
7,275
5,423
3,227
14,425
0
105,887
L
11,498
4,291
402
3,684
19,904
5,119
3,366
5,485
14,339
0
82,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,734
Gold Earned
55,682
683
Minions Killed
623
0
Camps Cleared
0
2,366,756
Distance Traveled
1,979,106
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,373
432
104
4
0
420,464
1
W
Morgan Le Fay
14,789
616
176
7
0
468,856
1
W
Chernobog
14,161
590
153
6
0
437,003
4
W
Baron Samedi
14,083
587
162
7
0
424,547
8
L
Ravana
11,875
495
143
6
0
400,862
2
W
Atlas
11,960
498
53
2
0
485,811
6
L
Freya
10,491
437
106
4
0
391,878
3
L
Baron Samedi
11,210
467
129
5
0
407,802
2
W
Bastet
15,741
656
139
6
0
550,539
6
L
Medusa
11,733
489
141
6
0
358,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role