Player Matchup

Baron Samedi
Baron Samedi
DBR352Jhitt
Baron Samedi
Level 48
God Stats
11W - 8L
1,584 SR
Queue Stats
22W - 23L
1,435 Elo+
Solo
Chaac
Chaac
Krypt0Panda
Chaac
Level 122
God Stats
6W - 2L
1,765 SR
Queue Stats
212W - 247L
1,412 Elo+
Party 2
Mercury
Mercury
bromar775
Mercury
Level 111
God Stats
5W - 5L
1,203 SR
Queue Stats
230W - 250L
1,439 Elo+
Party 2
Team Averages
Level 94
1,517 SR
1,429 Elo+

VS

Team Averages
Level 74
1,506 SR
1,462 Elo+
Shiva
Shiva
BakedBean007631
Shiva
Level 103
God Stats
15W - 22L
1,527 SR
Queue Stats
296W - 306L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
DripDripCon3
Baron Samedi
Level 29
God Stats
14W - 12L
1,490 SR
Queue Stats
26W - 35L
1,477 Elo+
Party 1
Agni
Agni
ErAz-ripz
Agni
Level 89
God Stats
4W - 9L
1,500 SR
Queue Stats
51W - 61L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DBR352Jhitt
Baron Samedi
15
7 / 5 / 13
10,488
807
14,061
14,579
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 4 / 14
10,922
840
12,394
18,314
12,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
bromar775
Mercury
16
10 / 3 / 14
11,337
872
11,728
15,990
5,981
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 6
10,946
842
17,569
17,427
16,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
DripDripCon3
Baron Samedi
13
4 / 10 / 6
10,618
817
7,341
12,683
8,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
15
3 / 9 / 6
10,709
824
11,313
11,334
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
26
Kills
12
12
Deaths
26
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
W
Baron Samedi
DBR352Jhitt
Baron Samedi
7
5
13
2.7
L
Baron Samedi
DripDripCon3
Baron Samedi
4
10
6
0.7
L
Agni
3
9
6
0.67
W
9
4
14
4
W
Mercury
bromar775
Mercury
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,183
Damage
36,223
48,883
Taken
41,444
24,025
Mitigated
28,803
18,795
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,569
3,225
285
5,894
17,427
16,615
0
6,879
10,112
0
31,862
W
Baron Samedi
DBR352Jhitt
Baron Samedi
14,061
1,008
2,621
4,812
14,579
5,691
1,394
5,779
8,481
32,880
0
L
Baron Samedi
DripDripCon3
Baron Samedi
7,341
1,186
493
626
12,683
8,961
90
4,390
8,075
13,498
0
L
Agni
11,313
851
0
1,677
11,334
3,227
944
2,902
8,192
28,028
0
W
12,394
1,931
249
7,049
18,314
12,353
51
7,724
10,231
0
30,942
W
Mercury
bromar775
Mercury
11,728
5,193
0
4,064
15,990
5,981
999
4,727
10,977
0
39,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,747
Gold Earned
32,273
135
Minions Killed
97
7
Camps Cleared
3
740,370
Distance Traveled
540,269
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,946
842
33
3
1
195,822
2
W
Baron Samedi
10,488
807
42
3
1
230,731
0
L
Baron Samedi
10,618
817
17
1
0
159,333
0
L
Agni
10,709
824
47
4
2
185,114
2
W
Chaac
10,922
840
42
3
1
245,583
5
W
Mercury
11,337
872
51
4
5
264,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role