Player Matchup

Neith
Neith
KilljoyJosie
Neith
Level 127
God Stats
14W - 15L
1,502 SR
Queue Stats
146W - 122L
1,597 Elo+
Party 1
Fenrir
Fenrir
Phillisoph
Fenrir
Level 129
God Stats
8W - 10L
1,552 SR
Queue Stats
174W - 157L
1,556 Elo+
Party 1
Nox
Nox
TheBeezNeez407
Nox
Level 144
God Stats
11W - 15L
1,516 SR
Queue Stats
223W - 213L
1,528 Elo+
Party 1
Team Averages
Level 133
1,523 SR
1,560 Elo+

VS

Team Averages
Level 86
1,479 SR
1,488 Elo+
Artio
Artio
Vauteus
Artio
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 38L
1,584 Elo+
Party 2
Sol
Sol
drpoco99
Sol
Level 14
God Stats
4W - 9L
1,436 SR
Queue Stats
5W - 11L
1,392 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lackoflemons202
Tsukuyomi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 72L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 2
11,262
704
20,089
10,964
4,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Phillisoph
Fenrir
13
1 / 8 / 6
9,568
598
8,410
13,941
12,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 6
10,271
642
6,692
11,380
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Vauteus
Artio
14
1 / 4 / 8
10,995
687
4,672
21,695
20,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 5 / 7
10,794
675
9,247
11,445
3,212
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
lackoflemons202
Tsukuyomi
19
11 / 1 / 4
13,470
842
15,686
16,283
9,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
10
Kills
15
15
Deaths
10
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
3
2
2.67
L
Fenrir
Phillisoph
Fenrir
1
8
6
0.5
L
2
4
6
1.25
W
Artio
Vauteus
Artio
1
4
8
1.25
W
3
5
7
1.3
W
Tsukuyomi
lackoflemons202
Tsukuyomi
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,191
Damage
29,605
36,285
Taken
49,423
20,416
Mitigated
33,106
5,181
Healing
20,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,089
7,108
385
3,039
10,964
4,333
1,740
4,459
6,505
0
56,498
L
Fenrir
Phillisoph
Fenrir
8,410
1,609
0
640
13,941
12,017
0
5,750
8,191
0
15,232
L
6,692
170
498
619
11,380
4,066
0
4,105
7,275
31,191
0
W
Artio
Vauteus
Artio
4,672
276
442
7,228
21,695
20,624
92
4,120
17,421
24,360
0
W
9,247
2,995
321
3,138
11,445
3,212
1,691
1,963
9,324
29,902
0
W
Tsukuyomi
lackoflemons202
Tsukuyomi
15,686
4,082
0
9,184
16,283
9,270
1,319
1,019
14,998
0
65,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,101
Gold Earned
35,259
148
Minions Killed
167
4
Camps Cleared
8
788,648
Distance Traveled
841,101
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,262
704
82
5
3
249,814
0
L
Fenrir
9,568
598
12
1
1
252,778
3
L
Nox
10,271
642
54
3
0
286,056
1
W
Artio
10,995
687
25
2
1
258,418
0
W
Sol
10,794
675
60
4
2
255,446
2
W
Tsukuyomi
13,470
842
82
5
5
327,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role