Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
MidsToEasy
Kali
Level 160
God Stats
2W - 1L
1,749 SR
Queue Stats
253W - 87L
1,737 Elo+
Party 1
Neith
Neith
NubisLasrRichrd
Neith
Level 46
God Stats
3W - 0L
1,757 SR
Queue Stats
74W - 12L
1,810 Elo+
Party 1
Ares
Ares
RhinoRick123
Ares
Level 122
God Stats
6W - 3L
1,590 SR
Queue Stats
104W - 53L
1,691 Elo+
Party 1
Zhong Kui
Zhong Kui
notbloon
Zhong Kui
Level 95
God Stats
33W - 23L
1,603 SR
Queue Stats
113W - 96L
1,573 Elo+
Solo
Team Averages
Level 110
1,640 SR
1,662 Elo+

VS

Team Averages
Level 76
1,622 SR
1,724 Elo+
Danzaburou
Danzaburou
BiggestTids
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,921 Elo+
Party 3
Thanatos
Thanatos
Katagillna
Thanatos
Level 21
God Stats
28W - 3L
1,980 SR
Queue Stats
260W - 60L
1,805 Elo+
Party 2
Baron Samedi
Baron Samedi
KingSlayie
Baron Samedi
Level 108
God Stats
3W - 1L
1,834 SR
Queue Stats
8W - 3L
1,842 Elo+
Party 2
Sylvanus
Sylvanus
LemurFightClub
Sylvanus
Level 82
God Stats
0W - 2L
1,297 SR
Queue Stats
100W - 122L
1,483 Elo+
Party 3
Thor
Thor
тяαмρz
Thor
Level 160
God Stats
7W - 6L
1,500 SR
Queue Stats
146W - 74L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 0 / 2
4,407
630
1,231
3,059
1,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
5 / 1 / 2
5,472
782
5,657
5,334
1,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
5 / 0 / 1
5,494
785
6,754
3,275
1,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 1 / 4
4,412
630
1,260
4,961
2,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
notbloon
Zhong Kui
8
1 / 1 / 1
4,487
641
2,478
4,083
2,524
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiggestTids
Danzaburou
5
0 / 3 / 1
3,628
518
1,118
3,998
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Katagillna
Thanatos
6
2 / 3 / 0
4,205
601
4,306
5,251
1,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
KingSlayie
Baron Samedi
7
0 / 2 / 1
3,944
563
2,144
3,679
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
4
0 / 2 / 0
3,237
462
1,244
3,886
1,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 2 / 1
4,354
622
2,791
5,781
1,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
3
3
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
2
2
L
Danzaburou
BiggestTids
Danzaburou
0
3
1
0.17
L
Thanatos
Katagillna
Thanatos
2
3
0
0.67
L
Baron Samedi
KingSlayie
Baron Samedi
0
2
1
0.25
L
Sylvanus
0
2
0
0
W
5
1
2
6
W
5
0
1
5.5
W
0
1
4
2
W
Zhong Kui
notbloon
Zhong Kui
1
1
1
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,380
Damage
11,603
20,712
Taken
22,595
8,203
Mitigated
6,355
8,219
Healing
6,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,231
125
0
980
3,059
1,027
0
475
2,584
0
20,581
L
Danzaburou
BiggestTids
Danzaburou
1,118
856
0
289
3,998
913
0
234
3,764
0
9,491
L
Thanatos
Katagillna
Thanatos
4,306
927
0
2,928
5,251
1,356
0
347
4,904
0
14,753
L
Baron Samedi
KingSlayie
Baron Samedi
2,144
123
288
717
3,679
1,120
0
1,012
2,667
16,439
0
L
Sylvanus
1,244
664
390
1,082
3,886
1,330
0
492
3,394
4,362
0
W
5,657
2,634
0
2,245
5,334
1,246
0
658
4,676
0
20,579
W
6,754
3,695
0
2,089
3,275
1,207
75
884
2,391
0
34,534
W
1,260
88
0
1,171
4,961
2,199
0
616
4,345
7,844
0
W
Zhong Kui
notbloon
Zhong Kui
2,478
475
0
1,734
4,083
2,524
0
755
3,328
22,439
0
L
2,791
808
0
885
5,781
1,636
0
1,653
4,128
0
20,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,272
Gold Earned
19,368
201
Minions Killed
135
0
Camps Cleared
0
787,944
Distance Traveled
612,310
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,407
630
46
7
0
170,174
3
L
Danzaburou
3,628
518
16
2
0
120,300
0
L
Thanatos
4,205
601
29
4
0
120,757
1
L
Baron Samedi
3,944
563
35
5
0
153,312
1
L
Sylvanus
3,237
462
8
1
0
69,053
0
W
Kali
5,472
782
35
5
0
169,308
2
W
Neith
5,494
785
56
8
0
143,114
0
W
Ares
4,412
630
14
2
0
156,893
1
W
Zhong Kui
4,487
641
50
7
0
148,455
3
L
Thor
4,354
622
47
7
0
148,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role