Player Matchup

Bellona
Bellona
Aceospades24
Bellona
Level 155
God Stats
15W - 15L
1,791 SR
Queue Stats
146W - 127L
1,579 Elo+
Party 2
Ao Kuang
Ao Kuang
Jesikiewicz
Ao Kuang
Level 85
God Stats
7W - 7L
1,748 SR
Queue Stats
131W - 116L
1,653 Elo+
Party 2
Danzaburou
Danzaburou
MarcoNesso
Danzaburou
Level 149
God Stats
1W - 1L
1,637 SR
Queue Stats
3W - 4L
1,624 Elo+
Party 3
Da Ji
Da Ji
Mordekaîser
Da Ji
Level 88
God Stats
2W - 1L
1,689 SR
Queue Stats
33W - 29L
1,567 Elo+
Party 2
Cerberus
Cerberus
RustyLaxer
Cerberus
Level 144
God Stats
2W - 5L
1,385 SR
Queue Stats
71W - 80L
1,597 Elo+
Party 3
Team Averages
Level 124
1,650 SR
1,604 Elo+

VS

Team Averages
Level 125
1,553 SR
1,564 Elo+
Atlas
Atlas
DamienXD123
Atlas
Level 108
God Stats
13W - 12L
1,551 SR
Queue Stats
47W - 43L
1,547 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HuxTiddyMonsoon
Morgan Le Fay
Level 114
God Stats
3W - 2L
1,694 SR
Queue Stats
66W - 60L
1,542 Elo+
Party 1
King Arthur
King Arthur
Omidus
King Arthur
Level 115
God Stats
25W - 21L
1,543 SR
Queue Stats
265W - 253L
1,588 Elo+
Solo
Da Ji
Da Ji
caboozeco
Da Ji
Level 159
God Stats
7W - 17L
1,441 SR
Queue Stats
192W - 212L
1,551 Elo+
Party 4
Chiron
Chiron
oOcudsOo
Chiron
Level 131
God Stats
7W - 5L
1,535 SR
Queue Stats
203W - 205L
1,592 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aceospades24
Bellona
19
1 / 6 / 9
12,611
485
17,233
25,604
40,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Jesikiewicz
Ao Kuang
20
11 / 7 / 3
13,909
535
21,654
28,201
12,486
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
MarcoNesso
Danzaburou
20
4 / 6 / 4
14,615
562
6,676
18,343
6,947
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 9 / 4
11,976
461
12,908
18,163
6,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
RustyLaxer
Cerberus
17
0 / 5 / 10
11,104
427
10,840
23,089
28,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 12
12,838
494
8,014
22,012
28,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
HuxTiddyMonsoon
Morgan Le Fay
20
8 / 4 / 16
15,947
613
19,836
15,126
6,798
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Omidus
King Arthur
20
3 / 4 / 8
14,821
570
19,397
28,102
35,921
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
caboozeco
Da Ji
20
8 / 4 / 13
15,355
591
14,525
19,051
9,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
oOcudsOo
Chiron
20
11 / 5 / 7
16,510
635
22,324
18,950
8,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
89
23
Kills
33
33
Deaths
23
30
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aceospades24
Bellona
1
6
9
0.92
W
3
6
12
1.5
W
Morgan Le Fay
HuxTiddyMonsoon
Morgan Le Fay
8
4
16
4
L
Ao Kuang
Jesikiewicz
Ao Kuang
11
7
3
1.79
L
Danzaburou
MarcoNesso
Danzaburou
4
6
4
1
L
7
9
4
1
W
King Arthur
Omidus
King Arthur
3
4
8
1.75
L
Cerberus
RustyLaxer
Cerberus
0
5
10
1
W
Da Ji
caboozeco
Da Ji
8
4
13
3.63
W
Chiron
oOcudsOo
Chiron
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,311
Damage
84,096
113,400
Taken
103,241
94,630
Mitigated
88,630
28,595
Healing
34,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aceospades24
Bellona
17,233
6,478
0
7,793
25,604
40,488
22
5,529
20,075
0
94,350
W
8,014
2,988
846
4,052
22,012
28,514
243
7,059
14,953
28,198
0
W
Morgan Le Fay
HuxTiddyMonsoon
Morgan Le Fay
19,836
1,981
1,044
3,930
15,126
6,798
1,050
7,444
7,682
109,655
0
L
Ao Kuang
Jesikiewicz
Ao Kuang
21,654
6,451
0
9,109
28,201
12,486
467
6,193
22,008
123,577
0
L
Danzaburou
MarcoNesso
Danzaburou
6,676
2,639
0
5,584
18,343
6,947
930
3,004
15,339
0
104,140
L
12,908
3,982
0
623
18,163
6,476
0
5,990
12,173
0
80,255
W
King Arthur
Omidus
King Arthur
19,397
1,914
0
9,142
28,102
35,921
80
9,463
18,408
0
94,587
L
Cerberus
RustyLaxer
Cerberus
10,840
441
0
5,486
23,089
28,233
0
7,134
15,955
39,808
0
W
Da Ji
caboozeco
Da Ji
14,525
2,763
0
6,767
19,051
9,233
936
5,964
13,087
0
96,960
W
Chiron
oOcudsOo
Chiron
22,324
12,906
1,513
7,367
18,950
8,164
6,065
6,317
12,446
0
151,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,215
Gold Earned
75,471
776
Minions Killed
685
0
Camps Cleared
0
2,365,566
Distance Traveled
2,465,782
24
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,611
485
189
7
0
434,518
2
W
Atlas
12,838
494
33
1
0
477,007
15
W
Morgan Le Fay
15,947
613
184
7
0
505,107
12
L
Ao Kuang
13,909
535
166
6
0
518,482
4
L
Danzaburou
14,615
562
199
8
0
486,257
11
L
Da Ji
11,976
461
139
5
0
447,289
4
W
King Arthur
14,821
570
166
6
0
485,203
11
L
Cerberus
11,104
427
83
3
0
479,020
3
W
Da Ji
15,355
591
117
5
0
531,749
0
W
Chiron
16,510
635
185
7
0
466,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role