Player Matchup

Zeus
Zeus
GreatGuyMarco
Zeus
Level 99
God Stats
0W - 4L
1,256 SR
Queue Stats
362W - 352L
1,540 Elo+
Party 2
Jing Wei
Jing Wei
HeadHigh
Jing Wei
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,818 Elo+
Solo
Bellona
Bellona
TWxDwuff
Bellona
Level 108
God Stats
26W - 24L
1,506 SR
Queue Stats
445W - 408L
1,529 Elo+
Party 2
Geb
Geb
deadshotsuper
Geb
Level 104
God Stats
1W - 3L
1,190 SR
Queue Stats
96W - 97L
1,592 Elo+
Solo
Aphrodite
Aphrodite
veggiesmalls
Aphrodite
Level 111
God Stats
9W - 8L
1,571 SR
Queue Stats
24W - 25L
1,561 Elo+
Solo
Team Averages
Level 99
1,405 SR
1,608 Elo+

VS

Team Averages
Level 103
1,535 SR
1,550 Elo+
Ymir
Ymir
Needyjhio
Ymir
Level 160
God Stats
12W - 1L
1,817 SR
Queue Stats
636W - 668L
1,508 Elo+
Solo
Serqet
Serqet
ReivaxHolly
Serqet
Level 89
God Stats
4W - 5L
1,628 SR
Queue Stats
156W - 137L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
RylicTWG
Sun Wukong
Level 67
God Stats
4W - 2L
1,284 SR
Queue Stats
126W - 119L
1,549 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
THEPROTOTYPE3000
Ah Muzen Cab
Level 108
God Stats
1W - 2L
1,494 SR
Queue Stats
229W - 237L
1,596 Elo+
Party 1
Sol
Sol
raphsean1000
Sol
Level 89
God Stats
18W - 21L
1,453 SR
Queue Stats
244W - 229L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 3
8,727
416
7,177
15,687
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
HeadHigh
Jing Wei
19
1 / 4 / 1
11,175
532
8,842
14,831
4,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
TWxDwuff
Bellona
16
5 / 6 / 2
9,948
474
10,940
19,904
14,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 6
9,763
465
9,314
19,890
17,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Aphrodite
veggiesmalls
Aphrodite
15
3 / 2 / 3
9,660
460
15,315
17,580
7,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 3 / 16
10,500
500
11,278
22,473
26,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
19
6 / 4 / 6
11,487
547
12,688
17,572
7,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
RylicTWG
Sun Wukong
19
12 / 0 / 7
12,009
572
19,289
21,609
24,838
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
THEPROTOTYPE3000
Ah Muzen Cab
18
5 / 2 / 3
10,982
523
18,010
11,811
4,862
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 2 / 1
12,627
601
8,107
9,269
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
11
Kills
27
27
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
12
3
0.13
L
Jing Wei
HeadHigh
Jing Wei
1
4
1
0.38
W
Ymir
1
3
16
3
W
Serqet
6
4
6
2.25
W
Sun Wukong
RylicTWG
Sun Wukong
12
0
7
15.5
W
Ah Muzen Cab
THEPROTOTYPE3000
Ah Muzen Cab
5
2
3
3.25
L
Bellona
TWxDwuff
Bellona
5
6
2
1
L
2
3
6
1.67
W
3
2
1
1.75
L
Aphrodite
veggiesmalls
Aphrodite
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,588
Damage
69,372
87,892
Taken
82,734
50,049
Mitigated
67,030
35,699
Healing
21,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,177
946
0
2,025
15,687
4,922
389
1,340
14,347
41,927
0
L
Jing Wei
HeadHigh
Jing Wei
8,842
6,346
0
4,252
14,831
4,914
2,079
6,961
7,870
0
108,323
W
Ymir
11,278
3,363
621
6,010
22,473
26,629
0
8,752
13,329
37,312
0
W
Serqet
12,688
2,410
0
250
17,572
7,662
827
6,207
11,101
0
85,754
W
Sun Wukong
RylicTWG
Sun Wukong
19,289
3,435
0
6,997
21,609
24,838
80
10,233
10,643
0
74,891
W
Ah Muzen Cab
THEPROTOTYPE3000
Ah Muzen Cab
18,010
6,318
0
3,181
11,811
4,862
2,659
5,684
5,916
0
83,963
L
Bellona
TWxDwuff
Bellona
10,940
5,240
629
6,225
19,904
14,833
165
2,636
16,009
0
80,091
L
9,314
1,793
0
3,226
19,890
17,687
0
5,761
13,989
28,827
0
W
8,107
3,619
0
4,748
9,269
3,039
5,514
411
8,858
102,652
0
L
Aphrodite
veggiesmalls
Aphrodite
15,315
1,714
7,655
11,687
17,580
7,693
0
2,687
14,125
62,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,273
Gold Earned
57,605
611
Minions Killed
610
0
Camps Cleared
0
1,919,367
Distance Traveled
2,020,286
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,727
416
101
5
0
293,778
4
L
Jing Wei
11,175
532
195
9
0
415,476
1
W
Ymir
10,500
500
49
2
0
343,987
5
W
Serqet
11,487
547
120
6
0
435,156
5
W
Sun Wukong
12,009
572
121
6
0
430,348
5
W
Ah Muzen Cab
10,982
523
124
6
0
407,559
9
L
Bellona
9,948
474
126
6
0
398,471
3
L
Geb
9,763
465
38
2
0
414,955
4
W
Sol
12,627
601
196
9
0
403,236
4
L
Aphrodite
9,660
460
151
7
0
396,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role