Player Matchup

Mercury
Mercury
Bayzon08
Mercury
Level 97
God Stats
8W - 16L
1,345 SR
Queue Stats
105W - 136L
1,427 Elo+
Solo
Ah Puch
Ah Puch
DaLaneMane
Ah Puch
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,358 Elo+
Solo
Achilles
Achilles
Desmondius
Achilles
Level 65
God Stats
4W - 3L
1,403 SR
Queue Stats
167W - 218L
1,401 Elo+
Party 1
Janus
Janus
Kylerius
Janus
Level 122
God Stats
0W - 3L
1,302 SR
Queue Stats
128W - 165L
1,389 Elo+
Party 1
Poseidon
Poseidon
Reymaster325
Poseidon
Level 69
God Stats
13W - 18L
1,426 SR
Queue Stats
58W - 75L
1,402 Elo+
Solo
Team Averages
Level 80
1,395 SR
1,395 Elo+

VS

Team Averages
Level 81
1,428 SR
1,439 Elo+
Izanami
Izanami
BDVince
Izanami
Level 29
God Stats
5W - 5L
1,447 SR
Queue Stats
13W - 16L
1,401 Elo+
Party 2
Zhong Kui
Zhong Kui
Fairatharn
Zhong Kui
Level 77
God Stats
2W - 6L
1,268 SR
Queue Stats
13W - 26L
1,337 Elo+
Solo
Athena
Athena
Rezulince
Athena
Level 114
God Stats
1W - 3L
1,337 SR
Queue Stats
242W - 223L
1,609 Elo+
Party 2
Camazotz
Camazotz
TrapTrump
Camazotz
Level 127
God Stats
8W - 7L
1,362 SR
Queue Stats
145W - 159L
1,454 Elo+
Party 2
Da Ji
Da Ji
ohmaiel
Da Ji
Level 58
God Stats
17W - 9L
1,727 SR
Queue Stats
152W - 180L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bayzon08
Mercury
17
9 / 5 / 5
10,489
524
16,116
18,087
7,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
DaLaneMane
Ah Puch
13
0 / 3 / 6
8,171
409
8,487
9,092
3,167
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Desmondius
Achilles
14
2 / 5 / 6
8,654
433
8,090
19,174
14,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Kylerius
Janus
15
3 / 7 / 7
9,768
488
8,305
12,443
4,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
Reymaster325
Poseidon
16
6 / 5 / 6
9,913
496
15,747
10,925
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BDVince
Izanami
16
1 / 3 / 3
9,413
471
3,925
8,614
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Fairatharn
Zhong Kui
16
4 / 4 / 4
10,180
509
13,095
16,965
12,267
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Rezulince
Athena
16
3 / 2 / 13
11,076
554
8,448
23,717
28,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
TrapTrump
Camazotz
18
13 / 5 / 4
11,680
584
19,167
24,770
19,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
ohmaiel
Da Ji
14
4 / 6 / 3
9,375
469
6,306
14,956
5,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
20
Kills
25
25
Deaths
20
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
BDVince
Izanami
1
3
3
0.83
L
Mercury
Bayzon08
Mercury
9
5
5
2.3
L
Ah Puch
DaLaneMane
Ah Puch
0
3
6
1
L
Achilles
Desmondius
Achilles
2
5
6
1
W
Zhong Kui
Fairatharn
Zhong Kui
4
4
4
1.5
L
Janus
Kylerius
Janus
3
7
7
0.93
L
Poseidon
Reymaster325
Poseidon
6
5
6
1.8
W
Athena
Rezulince
Athena
3
2
13
4.75
W
Camazotz
TrapTrump
Camazotz
13
5
4
3
W
Da Ji
ohmaiel
Da Ji
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,745
Damage
50,941
69,721
Taken
89,022
32,986
Mitigated
69,085
10,936
Healing
28,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BDVince
Izanami
3,925
2,228
0
3,744
8,614
3,443
861
1,263
7,351
0
81,896
L
Mercury
Bayzon08
Mercury
16,116
8,814
0
2,556
18,087
7,252
0
4,231
13,604
0
63,778
L
Ah Puch
DaLaneMane
Ah Puch
8,487
1,476
0
1,960
9,092
3,167
834
2,008
6,953
37,354
0
L
Achilles
Desmondius
Achilles
8,090
2,243
0
3,158
19,174
14,228
198
6,583
12,389
0
35,657
W
Zhong Kui
Fairatharn
Zhong Kui
13,095
682
0
5,557
16,965
12,267
1,344
7,226
9,739
59,026
0
L
Janus
Kylerius
Janus
8,305
1,522
159
2,023
12,443
4,387
0
1,615
10,343
45,765
0
L
Poseidon
Reymaster325
Poseidon
15,747
1,627
0
1,080
10,925
3,952
527
5,735
5,097
69,602
0
W
Athena
Rezulince
Athena
8,448
1,506
0
3,440
23,717
28,374
150
10,478
13,239
23,966
9,007
W
Camazotz
TrapTrump
Camazotz
19,167
5,721
0
12,930
24,770
19,666
403
7,585
17,185
0
63,158
W
Da Ji
ohmaiel
Da Ji
6,306
870
0
2,417
14,956
5,335
356
5,987
8,969
0
37,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,995
Gold Earned
51,724
419
Minions Killed
461
0
Camps Cleared
0
1,854,879
Distance Traveled
1,823,093
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,413
471
142
7
0
328,150
4
L
Mercury
10,489
524
84
4
0
374,960
2
L
Ah Puch
8,171
409
68
3
0
353,439
0
L
Achilles
8,654
433
51
3
0
374,845
5
W
Zhong Kui
10,180
509
120
6
0
346,064
4
L
Janus
9,768
488
101
5
0
364,281
0
L
Poseidon
9,913
496
115
6
0
387,354
6
W
Athena
11,076
554
44
2
0
413,213
2
W
Camazotz
11,680
584
94
5
0
378,660
1
W
Da Ji
9,375
469
61
3
0
357,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role