Player Matchup

Baron Samedi
Baron Samedi
Bronze V
OG_BigSteppa
Baron Samedi
Bronze V
Level 100
God Stats
0W - 2L
1,944 SR
Queue Stats
2W - 6L
1,500 MMR
Party 1
Athena
Athena
Bronze V
O_Magness
Athena
Bronze V
Level 103
God Stats
1W - 2L
1,633 SR
Queue Stats
2W - 6L
1,500 MMR
Party 1
Medusa
Medusa
Bronze V
TrappyTraps
Medusa
Bronze V
Level 83
God Stats
2W - 2L
1,713 SR
Queue Stats
2W - 6L
1,500 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 95
1,763 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,589 SR
1,496 MMR
Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
C Carmi7Ve 101
Chaac
Gold IV
Level 103
God Stats
78W - 79L
1,625 SR
Queue Stats
186W - 202L
1,461 MMR
Solo
Scylla
Scylla
Gold III
Tyffusko
Scylla
Gold III
Level 135
God Stats
22W - 15L
1,642 SR
Queue Stats
223W - 238L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OG_BigSteppa
Baron Samedi
16
2 / 4 / 4
11,303
665
15,915
13,277
7,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
O_Magness
Athena
16
3 / 5 / 2
11,994
706
12,473
20,933
28,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
15
1 / 6 / 3
10,812
636
10,470
13,986
5,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
ShivaBastetAtlasGilgameshCupid

VS

Bans
ZeusKumbhakarnaThothSobekKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
8 / 3 / 7
12,725
749
16,155
22,631
7,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 1 / 8
11,047
650
10,421
17,563
16,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Tyffusko
Scylla
17
4 / 2 / 6
11,579
681
12,717
9,036
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
15
15
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
3
7
3.83
W
3
1
8
7
L
Baron Samedi
OG_BigSteppa
Baron Samedi
2
4
4
1
L
Athena
O_Magness
Athena
3
5
2
0.8
L
Medusa
1
6
3
0.42
W
Scylla
Tyffusko
Scylla
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,858
Damage
39,293
48,196
Taken
49,230
40,805
Mitigated
27,482
9,445
Healing
19,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
16,155
11,236
0
9,484
22,631
7,787
841
13,302
8,891
0
53,636
W
10,421
1,692
0
8,692
17,563
16,883
505
9,237
7,855
0
40,663
L
Baron Samedi
OG_BigSteppa
Baron Samedi
15,915
855
2,190
3,371
13,277
7,116
68
4,403
8,626
43,540
0
L
Athena
O_Magness
Athena
12,473
3,082
0
2,529
20,933
28,067
0
4,366
16,052
27,441
0
L
Medusa
10,470
3,002
0
1,355
13,986
5,622
129
4,245
9,516
0
48,187
W
Scylla
Tyffusko
Scylla
12,717
653
0
1,042
9,036
2,812
1,865
5,478
3,412
54,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,109
Gold Earned
35,351
207
Minions Killed
221
4
Camps Cleared
11
877,542
Distance Traveled
975,630
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,725
749
66
4
3
339,960
3
W
Chaac
11,047
650
46
3
3
337,679
1
L
Baron Samedi
11,303
665
92
5
0
273,824
3
L
Athena
11,994
706
44
3
1
309,751
2
L
Medusa
10,812
636
71
4
3
293,967
5
W
Scylla
11,579
681
109
6
5
297,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role