Player Matchup

Cliodhna
Cliodhna
DatBoi_Jon
Cliodhna
Level 100
God Stats
6W - 4L
1,478 SR
Queue Stats
159W - 193L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
DeathFrmAslugz
Baron Samedi
Level 127
God Stats
4W - 2L
1,653 SR
Queue Stats
102W - 94L
1,607 Elo+
Party 1
Atlas
Atlas
Nationside
Atlas
Level 109
God Stats
6W - 6L
1,359 SR
Queue Stats
41W - 45L
1,420 Elo+
Solo
Team Averages
Level 112
1,497 SR
1,510 Elo+

VS

Team Averages
Level 92
1,605 SR
1,470 Elo+
King Arthur
King Arthur
Emiraldentra
King Arthur
Level 106
God Stats
7W - 11L
1,421 SR
Queue Stats
208W - 180L
1,530 Elo+
Party 2
Persephone
Persephone
MaxArsenal
Persephone
Level 109
God Stats
4W - 7L
1,895 SR
Queue Stats
362W - 344L
1,525 Elo+
Party 2
Rama
Rama
OddBranchez
Rama
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 418L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DatBoi_Jon
Cliodhna
17
7 / 3 / 9
11,769
736
7,787
15,074
5,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
DeathFrmAslugz
Baron Samedi
17
8 / 2 / 11
12,189
762
20,948
17,416
10,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Atlas
17
5 / 1 / 14
12,426
777
10,419
17,210
26,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Emiraldentra
King Arthur
15
5 / 7 / 0
10,636
665
12,261
23,285
19,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Persephone
MaxArsenal
Persephone
15
1 / 5 / 3
10,824
677
18,756
9,440
4,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 8 / 4
9,005
563
4,426
11,966
4,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
20
Kills
6
6
Deaths
20
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DatBoi_Jon
Cliodhna
7
3
9
3.83
W
Baron Samedi
DeathFrmAslugz
Baron Samedi
8
2
11
6.75
L
King Arthur
Emiraldentra
King Arthur
5
7
0
0.71
L
Persephone
MaxArsenal
Persephone
1
5
3
0.5
W
Atlas
5
1
14
12
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,154
Damage
35,443
49,700
Taken
44,691
42,619
Mitigated
28,458
22,177
Healing
4,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DatBoi_Jon
Cliodhna
7,787
252
650
3,641
15,074
5,886
1,427
5,221
9,853
0
37,437
W
Baron Samedi
DeathFrmAslugz
Baron Samedi
20,948
1,225
4,443
8,055
17,416
10,511
0
8,577
8,839
54,529
0
L
King Arthur
Emiraldentra
King Arthur
12,261
1,965
0
2,450
23,285
19,909
0
14,916
8,369
0
28,113
L
Persephone
MaxArsenal
Persephone
18,756
1,072
315
1,055
9,440
4,445
0
7,454
1,981
57,208
0
W
Atlas
10,419
3,709
378
5,010
17,210
26,222
594
5,383
11,827
29,260
0
L
4,426
3,416
0
380
11,966
4,104
0
9,380
2,586
0
11,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
30,465
177
Minions Killed
137
7
Camps Cleared
4
881,092
Distance Traveled
780,395
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,769
736
65
4
5
302,170
2
W
Baron Samedi
12,189
762
88
6
2
281,036
0
L
King Arthur
10,636
665
33
2
1
286,961
1
L
Persephone
10,824
677
86
5
3
254,515
3
W
Atlas
12,426
777
24
2
0
297,886
3
L
Rama
9,005
563
18
1
0
238,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role