Player Matchup

Morgan Le Fay
Morgan Le Fay
GodSwitch20
Morgan Le Fay
Level 108
God Stats
21W - 10L
1,777 SR
Queue Stats
195W - 182L
1,552 Elo+
Party 1
Sylvanus
Sylvanus
Ochad
Sylvanus
Level 154
God Stats
18W - 6L
1,651 SR
Queue Stats
183W - 93L
1,812 Elo+
Party 3
Bastet
Bastet
ReKaPMaX
Bastet
Level 160
God Stats
10W - 6L
1,698 SR
Queue Stats
317W - 141L
1,781 Elo+
Party 3
Mercury
Mercury
WavyCrocket
Mercury
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
265W - 84L
1,748 Elo+
Party 3
Neith
Neith
WolfPoison
Neith
Level 124
God Stats
2W - 2L
1,814 SR
Queue Stats
99W - 70L
1,564 Elo+
Party 1
Team Averages
Level 110
1,688 SR
1,691 Elo+

VS

Team Averages
Level 102
1,601 SR
1,580 Elo+
Rama
Rama
RaunchySpatula
Rama
Level 40
God Stats
1W - 2L
1,633 SR
Queue Stats
50W - 59L
1,534 Elo+
Solo
Thor
Thor
SexyBullDozer
Thor
Level 122
God Stats
12W - 10L
1,836 SR
Queue Stats
302W - 272L
1,621 Elo+
Party 4
Tyr
Tyr
SexyDumpTruck
Tyr
Level 123
God Stats
19W - 17L
1,610 SR
Queue Stats
268W - 244L
1,591 Elo+
Party 4
Athena
Athena
TerryFolder
Athena
Level 120
God Stats
1W - 2L
1,656 SR
Queue Stats
88W - 98L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
Wichito24
Nu Wa
Level 107
God Stats
0W - 4L
1,270 SR
Queue Stats
215W - 225L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GodSwitch20
Morgan Le Fay
11
2 / 0 / 5
6,156
560
4,834
5,545
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Ochad
Sylvanus
11
4 / 2 / 10
6,454
587
5,624
7,936
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
ReKaPMaX
Bastet
11
4 / 0 / 5
6,541
595
13,510
9,531
4,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
WavyCrocket
Mercury
13
3 / 2 / 0
6,662
606
1,918
6,952
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
12
4 / 0 / 3
6,920
629
4,886
4,114
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,589
508
1,919
6,332
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 1
5,990
545
2,881
8,705
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
5,531
503
4,415
10,347
5,657
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
7
1 / 4 / 0
5,021
456
2,761
10,989
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Wichito24
Nu Wa
10
0 / 3 / 2
5,479
498
5,785
6,273
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
17
Kills
4
4
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
GodSwitch20
Morgan Le Fay
2
0
5
4.5
W
Sylvanus
Ochad
Sylvanus
4
2
10
4.5
L
1
3
0
0.33
W
Bastet
ReKaPMaX
Bastet
4
0
5
6.5
L
2
3
1
0.83
L
0
4
0
0
L
Athena
1
4
0
0.25
W
Mercury
WavyCrocket
Mercury
3
2
0
1.5
L
Nu Wa
Wichito24
Nu Wa
0
3
2
0.33
W
Neith
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,772
Damage
17,761
34,078
Taken
42,646
16,352
Mitigated
15,728
14,027
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
GodSwitch20
Morgan Le Fay
4,834
254
0
1,387
5,545
1,367
324
2,859
2,686
33,039
0
W
Sylvanus
Ochad
Sylvanus
5,624
1,676
1,320
3,460
7,936
6,875
171
2,462
5,474
20,512
6,464
L
1,919
1,375
0
2,159
6,332
1,591
0
1,673
4,659
0
27,571
W
Bastet
ReKaPMaX
Bastet
13,510
4,438
0
4,783
9,531
4,374
34
2,789
6,742
0
38,276
L
2,881
841
0
3,115
8,705
2,411
0
2,020
6,685
0
29,967
L
4,415
378
0
1,941
10,347
5,657
0
1,349
8,998
4,877
25,406
L
Athena
2,761
997
496
2,023
10,989
4,462
0
2,374
8,615
11,737
0
W
Mercury
WavyCrocket
Mercury
1,918
740
0
1,008
6,952
2,130
0
959
5,993
0
46,726
L
Nu Wa
Wichito24
Nu Wa
5,785
1,017
0
829
6,273
1,607
0
2,387
3,886
32,426
0
W
Neith
4,886
1,749
0
2,069
4,114
1,606
434
813
3,301
0
46,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,733
Gold Earned
27,610
373
Minions Killed
253
0
Camps Cleared
0
1,062,865
Distance Traveled
1,012,723
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,156
560
74
7
0
209,474
3
W
Sylvanus
6,454
587
47
4
0
195,428
0
L
Rama
5,589
508
53
5
0
180,747
3
W
Bastet
6,541
595
65
6
0
239,132
1
L
Thor
5,990
545
68
6
0
208,746
3
L
Tyr
5,531
503
65
6
0
217,240
4
L
Athena
5,021
456
24
2
0
207,620
4
W
Mercury
6,662
606
92
8
0
228,511
2
L
Nu Wa
5,479
498
43
4
0
198,370
4
W
Neith
6,920
629
95
9
0
190,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role