Player Matchup

Hercules
Hercules
BRADSAA
Hercules
Level 147
God Stats
7W - 1L
1,666 SR
Queue Stats
378W - 154L
1,799 Elo+
Party 1
Hachiman
Hachiman
OFFICERNASTYCHAV
Hachiman
Level 98
God Stats
4W - 1L
1,909 SR
Queue Stats
191W - 90L
1,735 Elo+
Party 1
Discordia
Discordia
csav96
Discordia
Level 121
God Stats
2W - 1L
1,845 SR
Queue Stats
35W - 22L
1,731 Elo+
Party 1
Team Averages
Level 122
1,806 SR
1,755 Elo+

VS

Team Averages
Level 94
1,744 SR
1,611 Elo+
Janus
Janus
A_SoulfulGinger
Janus
Level 146
God Stats
39W - 19L
1,630 SR
Queue Stats
1,722W - 760L
1,788 Elo+
Solo
Odin
Odin
Firebro3
Odin
Level 65
God Stats
30W - 24L
1,704 SR
Queue Stats
98W - 94L
1,634 Elo+
Solo
Cliodhna
Cliodhna
Luvicos
Cliodhna
Level 70
God Stats
6W - 0L
1,898 SR
Queue Stats
16W - 14L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BRADSAA
Hercules
13
1 / 6 / 1
9,125
608
5,877
15,475
13,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 3 / 2
9,354
624
5,923
10,504
3,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Discordia
csav96
Discordia
12
1 / 6 / 1
9,163
611
12,272
7,412
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 5
11,295
753
13,543
9,019
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
16
5 / 0 / 10
11,093
740
7,730
14,318
12,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Luvicos
Cliodhna
16
7 / 2 / 7
11,120
741
7,832
11,024
3,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
15
15
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Hercules
BRADSAA
Hercules
1
6
1
0.25
W
Odin
5
0
10
10
W
Cliodhna
Luvicos
Cliodhna
7
2
7
5.25
L
1
3
2
0.67
L
Discordia
csav96
Discordia
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,072
Damage
29,105
33,391
Taken
34,361
18,636
Mitigated
18,856
4,555
Healing
10,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,543
593
0
4,281
9,019
2,936
1,751
2,929
5,611
66,167
0
L
Hercules
BRADSAA
Hercules
5,877
773
0
2,831
15,475
13,000
0
7,460
7,565
0
15,613
W
Odin
7,730
1,677
255
1,802
14,318
12,052
762
5,058
8,503
0
26,120
W
Cliodhna
Luvicos
Cliodhna
7,832
0
0
3,832
11,024
3,868
192
3,953
6,564
0
33,297
L
5,923
2,692
0
1,724
10,504
3,582
0
3,081
7,167
0
31,642
L
Discordia
csav96
Discordia
12,272
586
0
0
7,412
2,054
0
2,227
5,039
34,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,642
Gold Earned
33,508
162
Minions Killed
193
3
Camps Cleared
11
819,315
Distance Traveled
960,974
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,295
753
131
9
3
312,027
4
L
Hercules
9,125
608
35
2
1
291,626
5
W
Odin
11,093
740
28
2
4
332,064
3
W
Cliodhna
11,120
741
34
2
4
316,883
4
L
Hachiman
9,354
624
60
4
2
272,365
0
L
Discordia
9,163
611
67
4
0
255,324
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role