Player Matchup

Morgan Le Fay
Morgan Le Fay
DeathBySpook
Morgan Le Fay
Level 123
God Stats
41W - 24L
1,739 SR
Queue Stats
183W - 132L
1,664 Elo+
Party 1
Ymir
Ymir
Ghoulligan
Ymir
Level 129
God Stats
17W - 16L
1,674 SR
Queue Stats
281W - 205L
1,685 Elo+
Party 1
Danzaburou
Danzaburou
Mattattack7c
Danzaburou
Level 29
God Stats
52W - 21L
1,686 SR
Queue Stats
100W - 47L
1,663 Elo+
Party 1
Nox
Nox
SponsorMeSprite
Nox
Level 134
God Stats
2W - 1L
1,870 SR
Queue Stats
180W - 132L
1,670 Elo+
Party 1
Odin
Odin
StoicPaIadin
Odin
Level 130
God Stats
19W - 11L
1,659 SR
Queue Stats
320W - 209L
1,637 Elo+
Party 1
Team Averages
Level 109
1,725 SR
1,664 Elo+

VS

Team Averages
Level 19
1,590 SR
1,738 Elo+
Achilles
Achilles
Gotyourlunch
Achilles
Level 16
God Stats
2W - 0L
1,743 SR
Queue Stats
60W - 6L
1,979 Elo+
Party 2
Mercury
Mercury
MeDueles
Mercury
Level 13
God Stats
7W - 0L
1,500 SR
Queue Stats
38W - 26L
1,536 Elo+
Solo
Cupid
Cupid
SAMU650SHADOW
Cupid
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,694 Elo+
Solo
Chang'e
Chang'e
SabrinaBJones
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 64L
1,519 Elo+
Solo
Cabrakan
Cabrakan
StealYourLunch
Cabrakan
Level 48
God Stats
2W - 0L
1,708 SR
Queue Stats
75W - 13L
1,963 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeathBySpook
Morgan Le Fay
13
1 / 6 / 1
7,298
730
8,720
8,367
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 5
7,216
722
6,037
13,741
7,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Mattattack7c
Danzaburou
12
1 / 7 / 3
7,052
705
6,605
10,289
3,547
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 2
7,584
758
5,725
5,602
3,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 1 / 3
7,495
750
4,709
9,933
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gotyourlunch
Achilles
15
11 / 1 / 3
8,892
889
10,615
8,882
13,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
MeDueles
Mercury
14
2 / 0 / 10
7,654
765
8,434
8,221
3,108
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 9
7,442
744
6,534
6,395
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
15
2 / 2 / 6
7,854
785
6,969
9,325
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
14
1 / 3 / 12
7,866
787
9,959
11,578
12,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
7
Kills
19
19
Deaths
7
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DeathBySpook
Morgan Le Fay
1
6
1
0.25
L
0
5
5
0.5
W
Achilles
Gotyourlunch
Achilles
11
1
3
12.5
L
Danzaburou
Mattattack7c
Danzaburou
1
7
3
0.36
W
Mercury
MeDueles
Mercury
2
0
10
7
W
3
1
9
7.5
W
Chang'e
2
2
6
2.5
L
3
0
2
4
W
Cabrakan
1
3
12
2.33
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,796
Damage
42,511
47,932
Taken
44,401
24,494
Mitigated
35,229
9,019
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DeathBySpook
Morgan Le Fay
8,720
185
0
196
8,367
2,741
0
1,543
6,824
24,077
0
L
6,037
1,240
1,204
3,152
13,741
7,967
0
5,431
8,310
17,116
0
W
Achilles
Gotyourlunch
Achilles
10,615
2,165
0
1,374
8,882
13,177
895
3,535
5,146
0
23,031
L
Danzaburou
Mattattack7c
Danzaburou
6,605
2,956
0
405
10,289
3,547
0
4,452
5,837
0
17,725
W
Mercury
MeDueles
Mercury
8,434
2,919
0
241
8,221
3,108
0
3,853
4,137
0
26,690
W
6,534
3,160
1,432
2,533
6,395
2,487
0
4,411
1,902
0
16,921
W
Chang'e
6,969
710
2,350
3,576
9,325
3,473
0
3,742
5,468
31,675
0
L
5,725
682
0
653
5,602
3,578
0
1,867
3,735
23,213
0
W
Cabrakan
9,959
1,042
0
2,788
11,578
12,984
0
4,248
7,266
23,623
0
L
4,709
366
0
3,409
9,933
6,661
0
3,635
6,298
0
11,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,645
Gold Earned
39,708
156
Minions Killed
195
0
Camps Cleared
0
999,116
Distance Traveled
1,074,346
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,298
730
35
4
0
205,605
1
L
Ymir
7,216
722
19
2
0
179,046
1
W
Achilles
8,892
889
36
4
0
224,489
3
L
Danzaburou
7,052
705
25
3
0
186,455
2
W
Mercury
7,654
765
39
4
0
247,644
0
W
Cupid
7,442
744
31
3
0
198,410
0
W
Chang'e
7,854
785
59
6
0
204,235
0
L
Nox
7,584
758
51
5
0
203,873
0
W
Cabrakan
7,866
787
30
3
0
199,568
2
L
Odin
7,495
750
26
3
0
224,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role