Player Matchup

Chaac
Chaac
KingKnupp
Chaac
Level 64
God Stats
2W - 2L
1,687 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 1
Ullr
Ullr
lSKlSinistro
Ullr
Level 158
God Stats
27W - 9L
1,727 SR
Queue Stats
143W - 102L
1,624 Elo+
Party 1
Ra
Ra
twitchgodabove
Ra
Level 86
God Stats
22W - 9L
2,007 SR
Queue Stats
398W - 133L
1,827 Elo+
Party 1
Team Averages
Level 103
1,807 SR
1,650 Elo+

VS

Team Averages
Level 147
1,500 SR
1,511 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Dshuck
Olorun
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 50L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KingKnupp
Chaac
11
2 / 4 / 7
7,726
702
5,486
9,187
9,767
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
6 / 3 / 5
8,893
808
9,933
8,975
3,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 1 / 6
8,756
796
11,333
5,199
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
3 / 2 / 5
8,432
767
7,578
11,696
9,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
 
Fenrir
10
3 / 4 / 5
7,451
677
6,270
10,498
5,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Dshuck
Olorun
11
2 / 6 / 5
7,410
674
5,837
9,431
3,003
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
8
8
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
2
5
2.75
L
Fenrir
 
Fenrir
3
4
5
1.38
L
Olorun
Dshuck
Olorun
2
6
5
0.75
W
Chaac
KingKnupp
Chaac
2
4
7
1.38
W
6
3
5
2.83
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,752
Damage
19,685
23,361
Taken
31,625
15,970
Mitigated
17,256
6,596
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,578
3,514
784
3,516
11,696
9,253
0
4,801
6,895
0
13,664
L
Fenrir
 
Fenrir
6,270
1,508
0
1,727
10,498
5,000
0
3,648
6,850
0
12,008
L
Olorun
Dshuck
Olorun
5,837
3,917
103
2,242
9,431
3,003
54
3,673
5,758
35,673
0
W
Chaac
KingKnupp
Chaac
5,486
506
0
1,367
9,187
9,767
122
3,072
5,922
506
10,783
W
9,933
3,394
0
899
8,975
3,147
1,400
1,226
7,625
0
28,618
W
11,333
1,041
1,462
2,868
5,199
3,056
496
1,729
3,442
40,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,375
Gold Earned
23,293
126
Minions Killed
97
5
Camps Cleared
4
621,655
Distance Traveled
541,875
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,432
767
16
1
0
205,004
2
L
Fenrir
7,451
677
17
2
2
162,163
1
L
Olorun
7,410
674
64
6
2
174,708
1
W
Chaac
7,726
702
9
1
1
192,300
3
W
Ullr
8,893
808
55
5
3
196,713
3
W
Ra
8,756
796
62
6
1
232,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role