Player Matchup

He Bo
He Bo
Gold III
RecurringSilence
He Bo
Gold III
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
363W - 422L
1,224 MMR
Solo
Skadi
Skadi
Bronze III
esputnick
Skadi
Bronze III
Level 69
God Stats
6W - 9L
1,537 SR
Queue Stats
7W - 11L
1,293 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
oscarr3102
Kuzenbo
Bronze III
Level 62
God Stats
4W - 5L
1,621 SR
Queue Stats
7W - 12L
1,193 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,553 SR
1,237 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,453 SR
1,244 MMR
Nu Wa
Nu Wa
Silver II
SMITE_Banned_13
Nu Wa
Silver II
Level 41
God Stats
76W - 67L
1,462 SR
Queue Stats
631W - 764L
1,265 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
primative321
Baron Samedi
Silver I
Level 121
God Stats
47W - 40L
1,548 SR
Queue Stats
299W - 322L
1,208 MMR
Solo
Hachiman
Hachiman
Silver I
zSm0ker
Hachiman
Silver I
Level 157
God Stats
1W - 3L
1,349 SR
Queue Stats
32W - 39L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 11 / 1
15,283
664
7,798
17,981
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
esputnick
Skadi
20
4 / 4 / 6
16,164
703
21,584
21,932
9,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
oscarr3102
Kuzenbo
20
2 / 5 / 4
15,611
679
11,578
37,779
69,419
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArtioShivaZeusGilgamesh

VS

Bans
CharybdisBastetYmirXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
13,259
576
13,705
4,031
1,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
primative321
Baron Samedi
20
6 / 4 / 12
16,207
705
22,540
23,613
18,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
zSm0ker
Hachiman
20
9 / 5 / 10
15,679
682
30,070
21,147
7,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
10
Kills
20
20
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
11
1
0.41
L
5
1
7
8.5
W
Skadi
esputnick
Skadi
4
4
6
1.75
W
Kuzenbo
oscarr3102
Kuzenbo
2
5
4
0.8
L
Baron Samedi
primative321
Baron Samedi
6
4
12
3
L
Hachiman
zSm0ker
Hachiman
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,960
Damage
66,315
77,692
Taken
48,791
83,532
Mitigated
27,308
15,283
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,798
0
0
2,278
17,981
4,703
1,076
9,691
8,290
54,496
0
L
13,705
5,587
0
540
4,031
1,334
1,447
1,627
2,340
42,189
0
W
Skadi
esputnick
Skadi
21,584
7,675
0
5,310
21,932
9,410
1,772
10,770
11,162
0
103,620
W
Kuzenbo
oscarr3102
Kuzenbo
11,578
3,208
213
7,482
37,779
69,419
567
16,163
21,616
39,706
0
L
Baron Samedi
primative321
Baron Samedi
22,540
1,155
2,010
10,031
23,613
18,870
327
10,237
13,116
83,688
0
L
Hachiman
zSm0ker
Hachiman
30,070
16,564
0
4,539
21,147
7,104
1,371
7,753
13,114
0
80,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,058
Gold Earned
45,145
258
Minions Killed
259
8
Camps Cleared
10
1,086,395
Distance Traveled
951,001
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,283
664
82
4
5
312,268
0
L
Nu Wa
13,259
576
50
2
3
247,051
3
W
Skadi
16,164
703
122
5
3
368,473
7
W
Kuzenbo
15,611
679
54
2
0
405,654
2
L
Baron Samedi
16,207
705
125
5
3
341,941
3
L
Hachiman
15,679
682
84
4
4
362,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role