Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cameran117
Ah Muzen Cab
Level 134
God Stats
3W - 4L
1,790 SR
Queue Stats
61W - 60L
1,723 Elo+
Party 1
Cliodhna
Cliodhna
Neptik
Cliodhna
Level 43
God Stats
1W - 0L
1,881 SR
Queue Stats
14W - 20L
1,388 Elo+
Solo
Bacchus
Bacchus
TitanGoinIn
Bacchus
Level 160
God Stats
27W - 31L
1,537 SR
Queue Stats
358W - 355L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
Warden435
Nu Wa
Level 160
God Stats
14W - 9L
1,527 SR
Queue Stats
400W - 416L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
kdvx
Gilgamesh
Level 78
God Stats
12W - 13L
1,306 SR
Queue Stats
371W - 381L
1,444 Elo+
Solo
Team Averages
Level 115
1,608 SR
1,514 Elo+

VS

Team Averages
Level 108
1,496 SR
1,527 Elo+
Pele
Pele
IvarTheBonxless
Pele
Level 69
God Stats
9W - 6L
1,677 SR
Queue Stats
142W - 150L
1,498 Elo+
Solo
Olorun
Olorun
JoeySlapNuts35
Olorun
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,598 Elo+
Solo
Amaterasu
Amaterasu
SN Bassman
Amaterasu
Level 74
God Stats
0W - 2L
1,476 SR
Queue Stats
28W - 24L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shadoworn
Ah Muzen Cab
Level 129
God Stats
1W - 2L
1,326 SR
Queue Stats
145W - 154L
1,531 Elo+
Solo
Atlas
Atlas
SkateSkull03
Atlas
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 8L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cameran117
Ah Muzen Cab
20
13 / 2 / 22
16,884
889
32,298
17,599
7,284
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Neptik
Cliodhna
20
5 / 8 / 15
14,565
767
19,627
23,466
8,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
TitanGoinIn
Bacchus
20
8 / 5 / 32
15,013
790
15,945
27,458
45,118
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
Warden435
Nu Wa
20
8 / 5 / 26
15,513
816
35,428
11,867
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
kdvx
Gilgamesh
20
11 / 2 / 17
15,032
791
16,313
20,734
25,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 13 / 5
13,715
722
13,948
30,511
15,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
12 / 4 / 3
16,922
891
22,736
24,359
11,585
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
SN Bassman
Amaterasu
19
1 / 9 / 11
13,346
702
9,483
34,107
35,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
Shadoworn
Ah Muzen Cab
20
2 / 10 / 11
13,990
736
19,199
25,580
7,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 9 / 10
13,547
713
12,153
25,838
29,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
62
45
Kills
22
22
Deaths
45
112
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cameran117
Ah Muzen Cab
13
2
22
12
L
5
13
5
0.58
L
12
4
3
3.38
W
Cliodhna
Neptik
Cliodhna
5
8
15
1.56
L
Amaterasu
SN Bassman
Amaterasu
1
9
11
0.72
L
Ah Muzen Cab
Shadoworn
Ah Muzen Cab
2
10
11
0.75
L
2
9
10
0.78
W
Bacchus
TitanGoinIn
Bacchus
8
5
32
4.8
W
Nu Wa
Warden435
Nu Wa
8
5
26
4.2
W
Gilgamesh
kdvx
Gilgamesh
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,611
Damage
77,519
101,124
Taken
140,395
90,158
Mitigated
99,753
21,166
Healing
38,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cameran117
Ah Muzen Cab
32,298
16,999
821
7,119
17,599
7,284
1,319
6,533
10,908
0
89,639
L
13,948
3,114
0
5,345
30,511
15,526
54
10,401
19,636
0
62,007
L
22,736
11,978
1,385
11,072
24,359
11,585
2,870
10,070
13,750
88,994
7,297
W
Cliodhna
Neptik
Cliodhna
19,627
3,429
0
4,941
23,466
8,633
711
6,319
16,934
0
50,202
L
Amaterasu
SN Bassman
Amaterasu
9,483
4,430
241
10,573
34,107
35,046
776
9,639
23,848
0
31,285
L
Ah Muzen Cab
Shadoworn
Ah Muzen Cab
19,199
8,501
0
6,736
25,580
7,827
887
11,641
13,339
0
76,115
L
12,153
3,728
0
2,977
25,838
29,769
72
6,969
18,449
32,819
0
W
Bacchus
TitanGoinIn
Bacchus
15,945
2,362
705
4,645
27,458
45,118
0
6,436
20,449
39,982
0
W
Nu Wa
Warden435
Nu Wa
35,428
6,487
535
1,620
11,867
3,986
6,410
5,137
6,730
72,314
0
W
Gilgamesh
kdvx
Gilgamesh
16,313
3,251
0
780
20,734
25,137
1,175
8,100
12,367
0
54,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,007
Gold Earned
71,520
382
Minions Killed
424
0
Camps Cleared
0
1,949,980
Distance Traveled
1,700,456
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,884
889
118
6
0
394,822
0
L
Pele
13,715
722
76
4
0
309,951
0
L
Olorun
16,922
891
134
7
0
348,998
1
W
Cliodhna
14,565
767
67
4
0
360,610
0
L
Amaterasu
13,346
702
35
2
0
385,840
5
L
Ah Muzen Cab
13,990
736
124
7
0
325,589
1
L
Atlas
13,547
713
55
3
0
330,078
3
W
Bacchus
15,013
790
33
2
0
392,734
0
W
Nu Wa
15,513
816
87
5
0
365,168
1
W
Gilgamesh
15,032
791
77
4
0
436,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role