Player Matchup

Chang'e
Chang'e
Bunniebun40
Chang'e
Level 123
God Stats
6W - 5L
1,599 SR
Queue Stats
335W - 319L
1,479 Elo+
Party 1
Sobek
Sobek
JadedRabbit
Sobek
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
172W - 167L
1,483 Elo+
Party 1
Medusa
Medusa
MajinLover
Medusa
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 100L
1,387 Elo+
Solo
Nox
Nox
TILLHOX
Nox
Level 121
God Stats
7W - 10L
1,531 SR
Queue Stats
171W - 171L
1,382 Elo+
Solo
Agni
Agni
WhiteHegemon
Agni
Level 141
God Stats
23W - 22L
1,479 SR
Queue Stats
81W - 94L
1,504 Elo+
Party 1
Team Averages
Level 118
1,522 SR
1,447 Elo+

VS

Team Averages
Level 86
1,500 SR
1,402 Elo+
Hun Batz
Hun Batz
J_kies_60
Hun Batz
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,215 Elo+
Solo
Merlin
Merlin
LaydeEaseman
Merlin
Level 101
God Stats
214W - 174L
1,587 SR
Queue Stats
402W - 375L
1,575 Elo+
Solo
Sobek
Sobek
Qc_Supra
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,190 Elo+
Solo
Chaac
Chaac
Zaxsii
Chaac
Level 104
God Stats
4W - 4L
1,546 SR
Queue Stats
147W - 162L
1,476 Elo+
Solo
Xbalanque
Xbalanque
tyrone092204
Xbalanque
Level 106
God Stats
4W - 8L
1,365 SR
Queue Stats
346W - 344L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bunniebun40
Chang'e
8
0 / 4 / 2
6,120
383
1,899
11,130
4,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 2 / 0
8,066
504
4,851
11,147
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
MajinLover
Medusa
11
0 / 1 / 0
6,592
412
971
3,177
1,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nox
12
1 / 4 / 1
7,124
445
6,326
11,424
10,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 1
9,495
593
4,225
7,146
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
J_kies_60
Hun Batz
13
0 / 5 / 4
7,734
483
2,177
13,187
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
17
1 / 1 / 1
9,936
621
4,490
3,375
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
Qc_Supra
Sobek
11
2 / 1 / 1
7,747
484
2,338
8,554
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Zaxsii
Chaac
17
3 / 0 / 0
9,834
615
7,247
13,035
7,072
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
tyrone092204
Xbalanque
16
5 / 1 / 2
9,451
591
9,422
6,889
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
8
Kills
11
11
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bunniebun40
Chang'e
0
4
2
0.25
W
Hun Batz
J_kies_60
Hun Batz
0
5
4
0.4
L
5
2
0
2.5
W
Merlin
1
1
1
1.5
L
Medusa
MajinLover
Medusa
0
1
0
0
W
Sobek
Qc_Supra
Sobek
2
1
1
2.5
L
Nox
1
4
1
0.38
L
2
0
1
2.5
W
Chaac
Zaxsii
Chaac
3
0
0
3
W
Xbalanque
tyrone092204
Xbalanque
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,272
Damage
25,674
44,024
Taken
45,040
24,790
Mitigated
22,752
16,061
Healing
17,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bunniebun40
Chang'e
1,899
184
772
2,695
11,130
4,968
0
2,452
8,552
13,154
0
W
Hun Batz
J_kies_60
Hun Batz
2,177
477
0
4,428
13,187
4,424
0
4,929
8,258
0
47,635
L
4,851
856
0
6,125
11,147
5,563
0
827
10,218
49,231
0
W
Merlin
4,490
0
0
891
3,375
1,264
0
1,372
2,003
73,749
0
L
Medusa
MajinLover
Medusa
971
433
0
216
3,177
1,033
0
416
2,761
0
30,421
W
Sobek
Qc_Supra
Sobek
2,338
85
0
3,092
8,554
7,505
246
1,994
6,560
21,942
0
L
Nox
6,326
480
0
3,569
11,424
10,964
0
0
11,424
37,686
0
L
4,225
321
0
2,684
7,146
2,262
0
2,607
4,241
77,487
0
W
Chaac
Zaxsii
Chaac
7,247
1,196
0
6,034
13,035
7,072
352
6,198
6,837
0
63,574
W
Xbalanque
tyrone092204
Xbalanque
9,422
6,319
0
2,891
6,889
2,487
2,798
2,808
4,081
0
72,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,397
Gold Earned
44,702
427
Minions Killed
538
0
Camps Cleared
0
1,407,829
Distance Traveled
1,595,175
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,120
383
26
2
0
257,114
3
W
Hun Batz
7,734
483
74
5
0
324,305
0
L
Sobek
8,066
504
84
5
0
316,873
2
W
Merlin
9,936
621
165
10
0
332,117
3
L
Medusa
6,592
412
54
3
0
227,845
2
W
Sobek
7,747
484
34
2
0
309,294
4
L
Nox
7,124
445
86
5
0
259,935
1
L
Agni
9,495
593
177
11
0
346,062
6
W
Chaac
9,834
615
149
9
0
331,754
5
W
Xbalanque
9,451
591
116
7
0
297,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role