Player Matchup

Ymir
Ymir
CODEMVN
Ymir
Level 89
God Stats
2W - 4L
1,402 SR
Queue Stats
29W - 42L
1,532 Elo+
Party 1
Awilix
Awilix
D GAITH710
Awilix
Level 88
God Stats
0W - 2L
1,506 SR
Queue Stats
39W - 54L
1,458 Elo+
Party 1
Shiva
Shiva
FNO limits
Shiva
Level 97
God Stats
3W - 4L
1,507 SR
Queue Stats
46W - 56L
1,544 Elo+
Party 1
Ullr
Ullr
SSJ Bronson
Ullr
Level 128
God Stats
2W - 6L
1,688 SR
Queue Stats
87W - 93L
1,568 Elo+
Party 1
Anubis
Anubis
dustinm7
Anubis
Level 65
God Stats
2W - 2L
1,544 SR
Queue Stats
18W - 20L
1,562 Elo+
Party 1
Team Averages
Level 93
1,529 SR
1,533 Elo+

VS

Team Averages
Level 132
1,670 SR
1,577 Elo+
Kuzenbo
Kuzenbo
Cakelisha
Kuzenbo
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
375W - 339L
1,592 Elo+
Party 2
Heimdallr
Heimdallr
IlCowboyll
Heimdallr
Level 110
God Stats
2W - 3L
1,417 SR
Queue Stats
158W - 139L
1,599 Elo+
Solo
Cu Chulainn
Cu Chulainn
JonnyBoy_10_
Cu Chulainn
Level 146
God Stats
5W - 3L
1,898 SR
Queue Stats
354W - 316L
1,578 Elo+
Party 2
Janus
Janus
ObiJuan765
Janus
Level 149
God Stats
2W - 4L
1,795 SR
Queue Stats
113W - 68L
1,617 Elo+
Solo
Hades
Hades
xOGx BiH
Hades
Level 106
God Stats
1W - 1L
1,741 SR
Queue Stats
15W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CODEMVN
Ymir
17
3 / 8 / 5
11,919
426
12,791
27,418
25,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
D GAITH710
Awilix
18
0 / 11 / 5
11,255
402
6,176
23,368
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
17
2 / 5 / 5
12,219
436
10,792
22,952
22,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 6 / 2
15,123
540
14,698
22,557
7,353
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
dustinm7
Anubis
19
1 / 11 / 1
12,491
446
16,175
23,728
9,475
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cakelisha
Kuzenbo
20
4 / 3 / 29
13,284
474
14,266
26,027
31,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
IlCowboyll
Heimdallr
20
4 / 3 / 15
14,852
530
18,926
21,947
8,289
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
JonnyBoy_10_
Cu Chulainn
20
13 / 5 / 19
16,196
578
24,557
26,482
10,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
20
16 / 1 / 14
16,045
573
16,755
10,025
3,033
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
xOGx BiH
Hades
20
4 / 2 / 16
14,283
510
16,341
17,919
15,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
134
13
Kills
41
41
Deaths
14
18
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Ymir
CODEMVN
Ymir
3
8
5
0.69
W
Kuzenbo
Cakelisha
Kuzenbo
4
3
29
6.17
L
Awilix
D GAITH710
Awilix
0
11
5
0.23
L
Shiva
2
5
5
0.9
W
Heimdallr
IlCowboyll
Heimdallr
4
3
15
3.83
W
Cu Chulainn
JonnyBoy_10_
Cu Chulainn
13
5
19
4.5
W
Janus
16
1
14
23
L
7
6
2
1.33
L
Anubis
dustinm7
Anubis
1
11
1
0.14
W
Hades
xOGx BiH
Hades
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,632
Damage
90,845
120,023
Taken
102,400
71,091
Mitigated
69,117
26,968
Healing
29,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
CODEMVN
Ymir
12,791
1,509
179
4,675
27,418
25,381
0
12,095
14,839
49,914
0
W
Kuzenbo
Cakelisha
Kuzenbo
14,266
3,276
0
2,742
26,027
31,355
509
8,032
17,781
50,708
5,929
L
Awilix
D GAITH710
Awilix
6,176
2,888
0
4,698
23,368
6,637
0
7,653
15,481
0
74,068
L
Shiva
10,792
1,040
516
5,487
22,952
22,245
49
10,623
12,147
0
64,291
W
Heimdallr
IlCowboyll
Heimdallr
18,926
12,100
0
11,672
21,947
8,289
4,658
5,018
16,891
0
149,651
W
Cu Chulainn
JonnyBoy_10_
Cu Chulainn
24,557
6,612
0
6,132
26,482
10,699
1,632
8,189
18,195
0
129,855
W
Janus
16,755
902
186
1,580
10,025
3,033
939
3,795
6,120
114,867
0
L
14,698
5,879
0
4,904
22,557
7,353
2,110
7,333
15,028
0
124,390
L
Anubis
dustinm7
Anubis
16,175
272
559
5,950
23,728
9,475
0
7,752
15,808
107,150
0
W
Hades
xOGx BiH
Hades
16,341
1,511
892
6,132
17,919
15,741
944
3,932
13,520
83,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,007
Gold Earned
74,660
640
Minions Killed
774
0
Camps Cleared
0
2,434,963
Distance Traveled
2,691,942
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,919
426
53
2
0
511,800
7
W
Kuzenbo
13,284
474
62
2
0
541,998
7
L
Awilix
11,255
402
110
4
0
583,083
9
L
Shiva
12,219
436
114
4
0
490,779
5
W
Heimdallr
14,852
530
207
7
0
519,854
8
W
Cu Chulainn
16,196
578
174
6
0
536,640
1
W
Janus
16,045
573
174
6
0
559,799
8
L
Ullr
15,123
540
199
7
0
432,369
8
L
Anubis
12,491
446
164
6
0
416,932
4
W
Hades
14,283
510
157
6
0
533,651
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role